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authorMichael I. Gold <gold@nvidia.com>2011-03-30 19:07:07 -0700
committerRohan Somvanshi <rsomvanshi@nvidia.com>2011-05-27 19:53:00 -0700
commit805d703deb4d7d6f0d719b07b62c491c95abd0ad (patch)
tree39a7201c0c1af57b32f21f5979a087e8f51a6901 /include
parent60c73b63e651413fb8fba2c03b32c21843e8de22 (diff)
video: tegra: add support for tiled surfaces
Change-Id: I035a6cd254342fe11f074cb85439f378a7675943 Signed-off-by: Michael I. Gold <gold@nvidia.com> Reviewed-on: http://git-master/r/33038 Reviewed-by: Brian Anderson <branderson@nvidia.com>
Diffstat (limited to 'include')
-rw-r--r--include/video/tegrafb.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/include/video/tegrafb.h b/include/video/tegrafb.h
index 3d75f2dbe0eb..6e765c5b175a 100644
--- a/include/video/tegrafb.h
+++ b/include/video/tegrafb.h
@@ -51,9 +51,7 @@
#define TEGRA_FB_WIN_FLAG_INVERT_H (1 << 0)
#define TEGRA_FB_WIN_FLAG_INVERT_V (1 << 1)
-
-#define TEGRA_FB_WIN_LAYOUT_LINEAR 0
-#define TEGRA_FB_WIN_LAYOUT_TILED 1
+#define TEGRA_FB_WIN_FLAG_TILED (1 << 2)
/* set index to -1 to ignore window data */
struct tegra_fb_windowattr {
@@ -61,7 +59,6 @@ struct tegra_fb_windowattr {
__u32 buff_id;
__u32 flags;
__u32 blend;
- __u32 layout;
__u32 offset;
__u32 offset_u;
__u32 offset_v;