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authorJie Zhou <b30303@freescale.com>2010-07-28 12:04:04 +0800
committerJustin Waters <justin.waters@timesys.com>2010-12-17 12:10:56 -0500
commitad261be3a86995295476aec460f75e1bb2cb08a5 (patch)
treeb67664bc2d3e8bea1511be6bd9ac09876af3c04b /ipc/sem.c
parent87a089da085f67408b721be4a6cf8f4da64f7911 (diff)
ENGR00125616 GPU: make sure device is stopped before close
When terminating some applications such as OpenGL ES2.0 conf. test, kgsl_device_stop is not triggered. And run such kind of application for several times, system hang happens for inconsistency of device states. So make sure device is stopped in kgsl_device_close, which is only called by last running caller process. Signed-off-by: Jie Zhou <b30303@freescale.com>
Diffstat (limited to 'ipc/sem.c')
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