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authorMitch Luban <mluban@nvidia.com>2012-07-25 12:59:04 -0700
committerVarun Wadekar <vwadekar@nvidia.com>2012-08-16 16:12:02 +0530
commit468011c1e1d998ad87ed82acad0b7538aee296a7 (patch)
treee104797d38c7bf3d31bbe2dd52c065fbcfab10e7 /lib/clz_tab.c
parenta52e623f21b4455b301f72227bd22c3dd5f0b8db (diff)
workqueue: CPU hotplug keep idle workers
This change merges two patchsets. The first set, containing 6 patches, reimplements WQ_HIGHPRI to use a seperate worker_pool. gcwq->pools[0] is used for normal priority work and pools[1] for high priority. The second patchset contains 9 patches and reimplements CPU hotplug to keep idle workers. Updates workqueue CPU hotplug path to use a disassociated global_cwq, which runs as an unbound one (WQ_UNBOUND). While this requires rebinding idle workers, overall hotplug path is much simpler. Original patchset: http://thread.gmane.org/gmane.linux.kernel/1329164 Bug 978010 Change-Id: Ic66ec8848a8d111b5278e63ef6a410846dfd8fcc Signed-off-by: Mitch Luban <mluban@nvidia.com> Reviewed-on: http://git-master/r/118387 Reviewed-by: Diwakar Tundlam <dtundlam@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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