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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /lib/zlib_inflate/infutil.h
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'lib/zlib_inflate/infutil.h')
-rw-r--r--lib/zlib_inflate/infutil.h197
1 files changed, 197 insertions, 0 deletions
diff --git a/lib/zlib_inflate/infutil.h b/lib/zlib_inflate/infutil.h
new file mode 100644
index 000000000000..a15875fc5f72
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+++ b/lib/zlib_inflate/infutil.h
@@ -0,0 +1,197 @@
+/* infutil.h -- types and macros common to blocks and codes
+ * Copyright (C) 1995-1998 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+#ifndef _INFUTIL_H
+#define _INFUTIL_H
+
+#include <linux/zconf.h>
+#include "inftrees.h"
+#include "infcodes.h"
+
+typedef enum {
+ TYPE, /* get type bits (3, including end bit) */
+ LENS, /* get lengths for stored */
+ STORED, /* processing stored block */
+ TABLE, /* get table lengths */
+ BTREE, /* get bit lengths tree for a dynamic block */
+ DTREE, /* get length, distance trees for a dynamic block */
+ CODES, /* processing fixed or dynamic block */
+ DRY, /* output remaining window bytes */
+ B_DONE, /* finished last block, done */
+ B_BAD} /* got a data error--stuck here */
+inflate_block_mode;
+
+/* inflate blocks semi-private state */
+struct inflate_blocks_state {
+
+ /* mode */
+ inflate_block_mode mode; /* current inflate_block mode */
+
+ /* mode dependent information */
+ union {
+ uInt left; /* if STORED, bytes left to copy */
+ struct {
+ uInt table; /* table lengths (14 bits) */
+ uInt index; /* index into blens (or border) */
+ uInt *blens; /* bit lengths of codes */
+ uInt bb; /* bit length tree depth */
+ inflate_huft *tb; /* bit length decoding tree */
+ } trees; /* if DTREE, decoding info for trees */
+ struct {
+ inflate_codes_statef
+ *codes;
+ } decode; /* if CODES, current state */
+ } sub; /* submode */
+ uInt last; /* true if this block is the last block */
+
+ /* mode independent information */
+ uInt bitk; /* bits in bit buffer */
+ uLong bitb; /* bit buffer */
+ inflate_huft *hufts; /* single malloc for tree space */
+ Byte *window; /* sliding window */
+ Byte *end; /* one byte after sliding window */
+ Byte *read; /* window read pointer */
+ Byte *write; /* window write pointer */
+ check_func checkfn; /* check function */
+ uLong check; /* check on output */
+
+};
+
+
+/* defines for inflate input/output */
+/* update pointers and return */
+#define UPDBITS {s->bitb=b;s->bitk=k;}
+#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
+#define UPDOUT {s->write=q;}
+#define UPDATE {UPDBITS UPDIN UPDOUT}
+#define LEAVE {UPDATE return zlib_inflate_flush(s,z,r);}
+/* get bytes and bits */
+#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
+#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
+#define NEXTBYTE (n--,*p++)
+#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
+#define DUMPBITS(j) {b>>=(j);k-=(j);}
+/* output bytes */
+#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
+#define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
+#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
+#define FLUSH {UPDOUT r=zlib_inflate_flush(s,z,r); LOADOUT}
+#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
+#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
+/* load local pointers */
+#define LOAD {LOADIN LOADOUT}
+
+/* masks for lower bits (size given to avoid silly warnings with Visual C++) */
+extern uInt zlib_inflate_mask[17];
+
+/* copy as much as possible from the sliding window to the output area */
+extern int zlib_inflate_flush (
+ inflate_blocks_statef *,
+ z_streamp ,
+ int);
+
+/* inflate private state */
+typedef enum {
+ METHOD, /* waiting for method byte */
+ FLAG, /* waiting for flag byte */
+ DICT4, /* four dictionary check bytes to go */
+ DICT3, /* three dictionary check bytes to go */
+ DICT2, /* two dictionary check bytes to go */
+ DICT1, /* one dictionary check byte to go */
+ DICT0, /* waiting for inflateSetDictionary */
+ BLOCKS, /* decompressing blocks */
+ CHECK4, /* four check bytes to go */
+ CHECK3, /* three check bytes to go */
+ CHECK2, /* two check bytes to go */
+ CHECK1, /* one check byte to go */
+ I_DONE, /* finished check, done */
+ I_BAD} /* got an error--stay here */
+inflate_mode;
+
+struct internal_state {
+
+ /* mode */
+ inflate_mode mode; /* current inflate mode */
+
+ /* mode dependent information */
+ union {
+ uInt method; /* if FLAGS, method byte */
+ struct {
+ uLong was; /* computed check value */
+ uLong need; /* stream check value */
+ } check; /* if CHECK, check values to compare */
+ uInt marker; /* if BAD, inflateSync's marker bytes count */
+ } sub; /* submode */
+
+ /* mode independent information */
+ int nowrap; /* flag for no wrapper */
+ uInt wbits; /* log2(window size) (8..15, defaults to 15) */
+ inflate_blocks_statef
+ *blocks; /* current inflate_blocks state */
+
+};
+
+/* inflate codes private state */
+typedef enum { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
+ START, /* x: set up for LEN */
+ LEN, /* i: get length/literal/eob next */
+ LENEXT, /* i: getting length extra (have base) */
+ DIST, /* i: get distance next */
+ DISTEXT, /* i: getting distance extra */
+ COPY, /* o: copying bytes in window, waiting for space */
+ LIT, /* o: got literal, waiting for output space */
+ WASH, /* o: got eob, possibly still output waiting */
+ END, /* x: got eob and all data flushed */
+ BADCODE} /* x: got error */
+inflate_codes_mode;
+
+struct inflate_codes_state {
+
+ /* mode */
+ inflate_codes_mode mode; /* current inflate_codes mode */
+
+ /* mode dependent information */
+ uInt len;
+ union {
+ struct {
+ inflate_huft *tree; /* pointer into tree */
+ uInt need; /* bits needed */
+ } code; /* if LEN or DIST, where in tree */
+ uInt lit; /* if LIT, literal */
+ struct {
+ uInt get; /* bits to get for extra */
+ uInt dist; /* distance back to copy from */
+ } copy; /* if EXT or COPY, where and how much */
+ } sub; /* submode */
+
+ /* mode independent information */
+ Byte lbits; /* ltree bits decoded per branch */
+ Byte dbits; /* dtree bits decoder per branch */
+ inflate_huft *ltree; /* literal/length/eob tree */
+ inflate_huft *dtree; /* distance tree */
+
+};
+
+/* memory allocation for inflation */
+
+struct inflate_workspace {
+ inflate_codes_statef working_state;
+ struct inflate_blocks_state working_blocks_state;
+ struct internal_state internal_state;
+ unsigned int tree_work_area_1[19];
+ unsigned int tree_work_area_2[288];
+ unsigned working_blens[258 + 0x1f + 0x1f];
+ inflate_huft working_hufts[MANY];
+ unsigned char working_window[1 << MAX_WBITS];
+};
+
+#define WS(z) ((struct inflate_workspace *)(z->workspace))
+
+#endif