diff options
author | Andreas Mohr <andi@lisas.de> | 2008-06-23 11:50:47 +0200 |
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committer | Jaroslav Kysela <perex@perex.cz> | 2008-06-26 09:01:47 +0200 |
commit | 627d3e7abca30d6e86787c98dd7cbac0233bc5a9 (patch) | |
tree | 9837968886cda7893c827aaa9edfe3053d95139f /sound/soc/codecs/ak4535.h | |
parent | 981bcead3f2279a1ec6fb5f2c57aff79ed61a700 (diff) |
ALSA: PCI168 snd-azt3328: some more fixups
- fix problem with codec register 0x6a being write-only
by adding a software shadow register
(caused annoying noise after module loading due to _toggling_
between gameport and audio bits instead of configuring them properly)
- rename several "Wave" mixer controls to "PCM", since this is
what Wine and several other apps are looking for (IOW, _requiring_)
and this is what AC97 specs use as naming, too,
thus I'd guess it's what these controls are
- cleanup, small optimizations
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Diffstat (limited to 'sound/soc/codecs/ak4535.h')
0 files changed, 0 insertions, 0 deletions