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authorAndreas Mohr <andi@lisas.de>2008-06-23 11:50:47 +0200
committerJaroslav Kysela <perex@perex.cz>2008-06-26 09:01:47 +0200
commit627d3e7abca30d6e86787c98dd7cbac0233bc5a9 (patch)
tree9837968886cda7893c827aaa9edfe3053d95139f /sound/soc/codecs/ak4535.h
parent981bcead3f2279a1ec6fb5f2c57aff79ed61a700 (diff)
ALSA: PCI168 snd-azt3328: some more fixups
- fix problem with codec register 0x6a being write-only by adding a software shadow register (caused annoying noise after module loading due to _toggling_ between gameport and audio bits instead of configuring them properly) - rename several "Wave" mixer controls to "PCM", since this is what Wine and several other apps are looking for (IOW, _requiring_) and this is what AC97 specs use as naming, too, thus I'd guess it's what these controls are - cleanup, small optimizations Signed-off-by: Andreas Mohr <andi@lisas.de> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Diffstat (limited to 'sound/soc/codecs/ak4535.h')
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