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authorMark Brown <broonie@opensource.wolfsonmicro.com>2012-01-31 15:49:10 +0000
committerMark Brown <broonie@opensource.wolfsonmicro.com>2012-01-31 19:29:07 +0000
commit125a25da5729740b7d1dc417a3d5549321baae17 (patch)
tree0870744203ec6265747e07e5597c883f3e9e279f /sound/soc
parent67f97f5c3edad35c4d37a94f994c76111a177fb6 (diff)
ASoC: core: Better support for idle_bias_off suspend ignores
If an idle_bias_off device is in any state other than off then it is still active for some reason (typically a low power function such as accessory detection). This wasn't an issue when the feature was implemented as we always went to _ON for any active function, subsequent power improvements have changed things. With the modern way of doing things we should overhaul the infrastructure to allow devices to explicitly take references for these functions but that's a much more invasive change and will require driver updates to deploy, this will bring the framework into line with the existing driver set before we do that work. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com>
Diffstat (limited to 'sound/soc')
-rw-r--r--sound/soc/soc-core.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
index b5ecf6d23214..92cee24ed2dc 100644
--- a/sound/soc/soc-core.c
+++ b/sound/soc/soc-core.c
@@ -567,6 +567,17 @@ int snd_soc_suspend(struct device *dev)
if (!codec->suspended && codec->driver->suspend) {
switch (codec->dapm.bias_level) {
case SND_SOC_BIAS_STANDBY:
+ /*
+ * If the CODEC is capable of idle
+ * bias off then being in STANDBY
+ * means it's doing something,
+ * otherwise fall through.
+ */
+ if (codec->dapm.idle_bias_off) {
+ dev_dbg(codec->dev,
+ "idle_bias_off CODEC on over suspend\n");
+ break;
+ }
case SND_SOC_BIAS_OFF:
codec->driver->suspend(codec);
codec->suspended = 1;