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authorDavid S. Miller <davem@davemloft.net>2011-11-17 22:44:58 -0800
committerRohan Somvanshi <rsomvanshi@nvidia.com>2012-01-11 10:17:57 -0800
commit74eee71d8e2386aa45e01122463640e483cae3d4 (patch)
tree2d1e128d43d5ff13f1b16e985f25686eac3e9c9d /usr
parente37f4d7f467c30109461af53a6ca75308b3338bb (diff)
sparc64: Patch sun4v code sequences properly on module load.
[ Upstream commit 0b64120cceb86e93cb1bda0dc055f13016646907 ] Some of the sun4v code patching occurs in inline functions visible to, and usable by, modules. Therefore we have to patch them up during module load. Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de> Change-Id: I52459596488560825f22a9eb4c4afb3c0e2b3428 Reviewed-on: http://git-master/r/74206 Reviewed-by: Varun Wadekar <vwadekar@nvidia.com> Tested-by: Varun Wadekar <vwadekar@nvidia.com>
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