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authorBryan Wu <pengw@nvidia.com>2013-04-23 15:27:40 -0700
committerMax Krummenacher <max.krummenacher@toradex.com>2013-06-12 21:43:53 +0200
commitbb608d8f147839a4c8e53476fb97f1f3eaff3db5 (patch)
tree4bc26b7847abbf99c9e042aca7b52d5581c2fe9c /virt/kvm
parent6a319070d30e2a25805fcd9278a4f10736ee1dea (diff)
media: videobuf2: fix buffer management issues
Use right buffer flag NVMAP_HANDLE_WRITE_COMBINE to allocate buffer, which can be shared by VI/CSI and CPU. Don't use NVMAP_HEAP_SYSMEM. It is validated to old T20 silicon and can't support big buffers. By default, our nvmap_alloc() will use IOVMM to allocate buffers. nvmap_pin() gives us IOVA for hardware engines like VI/CSI module with IOMMU enabled in kernel. nvmap_mmap() gives us VA for CPU read/write operations. So we need to convert VA address to physical address of the buffer and map that buffer to user space processor's memory space "page by page". Change-Id: I543d9d95fc14395200647e09480f25d9bc001e00 Signed-off-by: Bryan Wu <pengw@nvidia.com>
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