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-rw-r--r--include/linux/cgroup.h14
-rw-r--r--kernel/cgroup.c198
2 files changed, 200 insertions, 12 deletions
diff --git a/include/linux/cgroup.h b/include/linux/cgroup.h
index d8e92223a79c..8675c691d3e2 100644
--- a/include/linux/cgroup.h
+++ b/include/linux/cgroup.h
@@ -14,6 +14,7 @@
#include <linux/nodemask.h>
#include <linux/rcupdate.h>
#include <linux/cgroupstats.h>
+#include <linux/prio_heap.h>
#ifdef CONFIG_CGROUPS
@@ -207,6 +208,14 @@ struct cftype {
int (*release) (struct inode *inode, struct file *file);
};
+struct cgroup_scanner {
+ struct cgroup *cg;
+ int (*test_task)(struct task_struct *p, struct cgroup_scanner *scan);
+ void (*process_task)(struct task_struct *p,
+ struct cgroup_scanner *scan);
+ struct ptr_heap *heap;
+};
+
/* Add a new file to the given cgroup directory. Should only be
* called by subsystems from within a populate() method */
int cgroup_add_file(struct cgroup *cont, struct cgroup_subsys *subsys,
@@ -299,11 +308,16 @@ struct cgroup_iter {
* returns NULL or until you want to end the iteration
*
* 3) call cgroup_iter_end() to destroy the iterator.
+ *
+ * Or, call cgroup_scan_tasks() to iterate through every task in a cpuset.
+ * - cgroup_scan_tasks() holds the css_set_lock when calling the test_task()
+ * callback, but not while calling the process_task() callback.
*/
void cgroup_iter_start(struct cgroup *cont, struct cgroup_iter *it);
struct task_struct *cgroup_iter_next(struct cgroup *cont,
struct cgroup_iter *it);
void cgroup_iter_end(struct cgroup *cont, struct cgroup_iter *it);
+int cgroup_scan_tasks(struct cgroup_scanner *scan);
#else /* !CONFIG_CGROUPS */
diff --git a/kernel/cgroup.c b/kernel/cgroup.c
index 4e8b16a8266c..bcc7a6e8e3c0 100644
--- a/kernel/cgroup.c
+++ b/kernel/cgroup.c
@@ -1695,6 +1695,29 @@ static void cgroup_advance_iter(struct cgroup *cgrp,
it->task = cg->tasks.next;
}
+/*
+ * To reduce the fork() overhead for systems that are not actually
+ * using their cgroups capability, we don't maintain the lists running
+ * through each css_set to its tasks until we see the list actually
+ * used - in other words after the first call to cgroup_iter_start().
+ *
+ * The tasklist_lock is not held here, as do_each_thread() and
+ * while_each_thread() are protected by RCU.
+ */
+void cgroup_enable_task_cg_lists(void)
+{
+ struct task_struct *p, *g;
+ write_lock(&css_set_lock);
+ use_task_css_set_links = 1;
+ do_each_thread(g, p) {
+ task_lock(p);
+ if (list_empty(&p->cg_list))
+ list_add(&p->cg_list, &p->cgroups->tasks);
+ task_unlock(p);
+ } while_each_thread(g, p);
+ write_unlock(&css_set_lock);
+}
+
void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it)
{
/*
@@ -1702,18 +1725,9 @@ void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it)
* we need to enable the list linking each css_set to its
* tasks, and fix up all existing tasks.
*/
- if (!use_task_css_set_links) {
- struct task_struct *p, *g;
- write_lock(&css_set_lock);
- use_task_css_set_links = 1;
- do_each_thread(g, p) {
- task_lock(p);
- if (list_empty(&p->cg_list))
- list_add(&p->cg_list, &p->cgroups->tasks);
- task_unlock(p);
- } while_each_thread(g, p);
- write_unlock(&css_set_lock);
- }
+ if (!use_task_css_set_links)
+ cgroup_enable_task_cg_lists();
+
read_lock(&css_set_lock);
it->cg_link = &cgrp->css_sets;
cgroup_advance_iter(cgrp, it);
@@ -1746,6 +1760,166 @@ void cgroup_iter_end(struct cgroup *cgrp, struct cgroup_iter *it)
read_unlock(&css_set_lock);
}
+static inline int started_after_time(struct task_struct *t1,
+ struct timespec *time,
+ struct task_struct *t2)
+{
+ int start_diff = timespec_compare(&t1->start_time, time);
+ if (start_diff > 0) {
+ return 1;
+ } else if (start_diff < 0) {
+ return 0;
+ } else {
+ /*
+ * Arbitrarily, if two processes started at the same
+ * time, we'll say that the lower pointer value
+ * started first. Note that t2 may have exited by now
+ * so this may not be a valid pointer any longer, but
+ * that's fine - it still serves to distinguish
+ * between two tasks started (effectively) simultaneously.
+ */
+ return t1 > t2;
+ }
+}
+
+/*
+ * This function is a callback from heap_insert() and is used to order
+ * the heap.
+ * In this case we order the heap in descending task start time.
+ */
+static inline int started_after(void *p1, void *p2)
+{
+ struct task_struct *t1 = p1;
+ struct task_struct *t2 = p2;
+ return started_after_time(t1, &t2->start_time, t2);
+}
+
+/**
+ * cgroup_scan_tasks - iterate though all the tasks in a cgroup
+ * @scan: struct cgroup_scanner containing arguments for the scan
+ *
+ * Arguments include pointers to callback functions test_task() and
+ * process_task().
+ * Iterate through all the tasks in a cgroup, calling test_task() for each,
+ * and if it returns true, call process_task() for it also.
+ * The test_task pointer may be NULL, meaning always true (select all tasks).
+ * Effectively duplicates cgroup_iter_{start,next,end}()
+ * but does not lock css_set_lock for the call to process_task().
+ * The struct cgroup_scanner may be embedded in any structure of the caller's
+ * creation.
+ * It is guaranteed that process_task() will act on every task that
+ * is a member of the cgroup for the duration of this call. This
+ * function may or may not call process_task() for tasks that exit
+ * or move to a different cgroup during the call, or are forked or
+ * move into the cgroup during the call.
+ *
+ * Note that test_task() may be called with locks held, and may in some
+ * situations be called multiple times for the same task, so it should
+ * be cheap.
+ * If the heap pointer in the struct cgroup_scanner is non-NULL, a heap has been
+ * pre-allocated and will be used for heap operations (and its "gt" member will
+ * be overwritten), else a temporary heap will be used (allocation of which
+ * may cause this function to fail).
+ */
+int cgroup_scan_tasks(struct cgroup_scanner *scan)
+{
+ int retval, i;
+ struct cgroup_iter it;
+ struct task_struct *p, *dropped;
+ /* Never dereference latest_task, since it's not refcounted */
+ struct task_struct *latest_task = NULL;
+ struct ptr_heap tmp_heap;
+ struct ptr_heap *heap;
+ struct timespec latest_time = { 0, 0 };
+
+ if (scan->heap) {
+ /* The caller supplied our heap and pre-allocated its memory */
+ heap = scan->heap;
+ heap->gt = &started_after;
+ } else {
+ /* We need to allocate our own heap memory */
+ heap = &tmp_heap;
+ retval = heap_init(heap, PAGE_SIZE, GFP_KERNEL, &started_after);
+ if (retval)
+ /* cannot allocate the heap */
+ return retval;
+ }
+
+ again:
+ /*
+ * Scan tasks in the cgroup, using the scanner's "test_task" callback
+ * to determine which are of interest, and using the scanner's
+ * "process_task" callback to process any of them that need an update.
+ * Since we don't want to hold any locks during the task updates,
+ * gather tasks to be processed in a heap structure.
+ * The heap is sorted by descending task start time.
+ * If the statically-sized heap fills up, we overflow tasks that
+ * started later, and in future iterations only consider tasks that
+ * started after the latest task in the previous pass. This
+ * guarantees forward progress and that we don't miss any tasks.
+ */
+ heap->size = 0;
+ cgroup_iter_start(scan->cg, &it);
+ while ((p = cgroup_iter_next(scan->cg, &it))) {
+ /*
+ * Only affect tasks that qualify per the caller's callback,
+ * if he provided one
+ */
+ if (scan->test_task && !scan->test_task(p, scan))
+ continue;
+ /*
+ * Only process tasks that started after the last task
+ * we processed
+ */
+ if (!started_after_time(p, &latest_time, latest_task))
+ continue;
+ dropped = heap_insert(heap, p);
+ if (dropped == NULL) {
+ /*
+ * The new task was inserted; the heap wasn't
+ * previously full
+ */
+ get_task_struct(p);
+ } else if (dropped != p) {
+ /*
+ * The new task was inserted, and pushed out a
+ * different task
+ */
+ get_task_struct(p);
+ put_task_struct(dropped);
+ }
+ /*
+ * Else the new task was newer than anything already in
+ * the heap and wasn't inserted
+ */
+ }
+ cgroup_iter_end(scan->cg, &it);
+
+ if (heap->size) {
+ for (i = 0; i < heap->size; i++) {
+ struct task_struct *p = heap->ptrs[i];
+ if (i == 0) {
+ latest_time = p->start_time;
+ latest_task = p;
+ }
+ /* Process the task per the caller's callback */
+ scan->process_task(p, scan);
+ put_task_struct(p);
+ }
+ /*
+ * If we had to process any tasks at all, scan again
+ * in case some of them were in the middle of forking
+ * children that didn't get processed.
+ * Not the most efficient way to do it, but it avoids
+ * having to take callback_mutex in the fork path
+ */
+ goto again;
+ }
+ if (heap == &tmp_heap)
+ heap_free(&tmp_heap);
+ return 0;
+}
+
/*
* Stuff for reading the 'tasks' file.
*