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-rw-r--r--Documentation/media/uapi/v4l/control.rst2
-rw-r--r--Documentation/media/uapi/v4l/ext-ctrls-codec.rst2
-rw-r--r--Documentation/media/uapi/v4l/subdev-formats.rst6
-rw-r--r--Documentation/media/uapi/v4l/vidioc-g-parm.rst2
4 files changed, 6 insertions, 6 deletions
diff --git a/Documentation/media/uapi/v4l/control.rst b/Documentation/media/uapi/v4l/control.rst
index 0d46526b5935..71417bba028c 100644
--- a/Documentation/media/uapi/v4l/control.rst
+++ b/Documentation/media/uapi/v4l/control.rst
@@ -499,7 +499,7 @@ Example: Changing controls
.. [#f1]
The use of ``V4L2_CID_PRIVATE_BASE`` is problematic because different
drivers may use the same ``V4L2_CID_PRIVATE_BASE`` ID for different
- controls. This makes it hard to programatically set such controls
+ controls. This makes it hard to programmatically set such controls
since the meaning of the control with that ID is driver dependent. In
order to resolve this drivers use unique IDs and the
``V4L2_CID_PRIVATE_BASE`` IDs are mapped to those unique IDs by the
diff --git a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
index 54b3797b67dd..c97fb7923be5 100644
--- a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
+++ b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
@@ -1562,7 +1562,7 @@ MFC 5.1 Control IDs
Display delay value for H264 decoder. The decoder is forced to
return a decoded frame after the set 'display delay' number of
frames. If this number is low it may result in frames returned out
- of dispaly order, in addition the hardware may still be using the
+ of display order, in addition the hardware may still be using the
returned buffer as a reference picture for subsequent frames.
``V4L2_CID_MPEG_MFC51_VIDEO_H264_NUM_REF_PIC_FOR_P (integer)``
diff --git a/Documentation/media/uapi/v4l/subdev-formats.rst b/Documentation/media/uapi/v4l/subdev-formats.rst
index ff4b2a972fd2..f5440d55d510 100644
--- a/Documentation/media/uapi/v4l/subdev-formats.rst
+++ b/Documentation/media/uapi/v4l/subdev-formats.rst
@@ -75,15 +75,15 @@ Media Bus Pixel Codes
---------------------
The media bus pixel codes describe image formats as flowing over
-physical busses (both between separate physical components and inside
+physical buses (both between separate physical components and inside
SoC devices). This should not be confused with the V4L2 pixel formats
that describe, using four character codes, image formats as stored in
memory.
-While there is a relationship between image formats on busses and image
+While there is a relationship between image formats on buses and image
formats in memory (a raw Bayer image won't be magically converted to
JPEG just by storing it to memory), there is no one-to-one
-correspondance between them.
+correspondence between them.
Packed RGB Formats
diff --git a/Documentation/media/uapi/v4l/vidioc-g-parm.rst b/Documentation/media/uapi/v4l/vidioc-g-parm.rst
index 0d2593176c90..d9d5d97848d3 100644
--- a/Documentation/media/uapi/v4l/vidioc-g-parm.rst
+++ b/Documentation/media/uapi/v4l/vidioc-g-parm.rst
@@ -213,7 +213,7 @@ union holding separate parameters for input and output devices.
.. _parm-caps:
-.. flat-table:: Streaming Parameters Capabilites
+.. flat-table:: Streaming Parameters Capabilities
:header-rows: 0
:stub-columns: 0
:widths: 3 1 4