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Diffstat (limited to 'arch/mips/include/asm/delay.h')
-rw-r--r-- | arch/mips/include/asm/delay.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/arch/mips/include/asm/delay.h b/arch/mips/include/asm/delay.h new file mode 100644 index 000000000000..b0bccd2c4ed5 --- /dev/null +++ b/arch/mips/include/asm/delay.h @@ -0,0 +1,112 @@ +/* + * This file is subject to the terms and conditions of the GNU General Public + * License. See the file "COPYING" in the main directory of this archive + * for more details. + * + * Copyright (C) 1994 by Waldorf Electronics + * Copyright (C) 1995 - 2000, 01, 03 by Ralf Baechle + * Copyright (C) 1999, 2000 Silicon Graphics, Inc. + * Copyright (C) 2007 Maciej W. Rozycki + */ +#ifndef _ASM_DELAY_H +#define _ASM_DELAY_H + +#include <linux/param.h> +#include <linux/smp.h> + +#include <asm/compiler.h> +#include <asm/war.h> + +static inline void __delay(unsigned long loops) +{ + if (sizeof(long) == 4) + __asm__ __volatile__ ( + " .set noreorder \n" + " .align 3 \n" + "1: bnez %0, 1b \n" + " subu %0, 1 \n" + " .set reorder \n" + : "=r" (loops) + : "0" (loops)); + else if (sizeof(long) == 8 && !DADDI_WAR) + __asm__ __volatile__ ( + " .set noreorder \n" + " .align 3 \n" + "1: bnez %0, 1b \n" + " dsubu %0, 1 \n" + " .set reorder \n" + : "=r" (loops) + : "0" (loops)); + else if (sizeof(long) == 8 && DADDI_WAR) + __asm__ __volatile__ ( + " .set noreorder \n" + " .align 3 \n" + "1: bnez %0, 1b \n" + " dsubu %0, %2 \n" + " .set reorder \n" + : "=r" (loops) + : "0" (loops), "r" (1)); +} + + +/* + * Division by multiplication: you don't have to worry about + * loss of precision. + * + * Use only for very small delays ( < 1 msec). Should probably use a + * lookup table, really, as the multiplications take much too long with + * short delays. This is a "reasonable" implementation, though (and the + * first constant multiplications gets optimized away if the delay is + * a constant) + */ + +static inline void __udelay(unsigned long usecs, unsigned long lpj) +{ + unsigned long hi, lo; + + /* + * The rates of 128 is rounded wrongly by the catchall case + * for 64-bit. Excessive precission? Probably ... + */ +#if defined(CONFIG_64BIT) && (HZ == 128) + usecs *= 0x0008637bd05af6c7UL; /* 2**64 / (1000000 / HZ) */ +#elif defined(CONFIG_64BIT) + usecs *= (0x8000000000000000UL / (500000 / HZ)); +#else /* 32-bit junk follows here */ + usecs *= (unsigned long) (((0x8000000000000000ULL / (500000 / HZ)) + + 0x80000000ULL) >> 32); +#endif + + if (sizeof(long) == 4) + __asm__("multu\t%2, %3" + : "=h" (usecs), "=l" (lo) + : "r" (usecs), "r" (lpj) + : GCC_REG_ACCUM); + else if (sizeof(long) == 8 && !R4000_WAR) + __asm__("dmultu\t%2, %3" + : "=h" (usecs), "=l" (lo) + : "r" (usecs), "r" (lpj) + : GCC_REG_ACCUM); + else if (sizeof(long) == 8 && R4000_WAR) + __asm__("dmultu\t%3, %4\n\tmfhi\t%0" + : "=r" (usecs), "=h" (hi), "=l" (lo) + : "r" (usecs), "r" (lpj) + : GCC_REG_ACCUM); + + __delay(usecs); +} + +#define __udelay_val cpu_data[raw_smp_processor_id()].udelay_val + +#define udelay(usecs) __udelay((usecs), __udelay_val) + +/* make sure "usecs *= ..." in udelay do not overflow. */ +#if HZ >= 1000 +#define MAX_UDELAY_MS 1 +#elif HZ <= 200 +#define MAX_UDELAY_MS 5 +#else +#define MAX_UDELAY_MS (1000 / HZ) +#endif + +#endif /* _ASM_DELAY_H */ |