diff options
Diffstat (limited to 'block/blk-barrier.c')
-rw-r--r-- | block/blk-barrier.c | 35 |
1 files changed, 30 insertions, 5 deletions
diff --git a/block/blk-barrier.c b/block/blk-barrier.c index 6593ab39cfe9..21f5025c3945 100644 --- a/block/blk-barrier.c +++ b/block/blk-barrier.c @@ -350,6 +350,7 @@ static void blkdev_discard_end_io(struct bio *bio, int err) if (bio->bi_private) complete(bio->bi_private); + __free_page(bio_page(bio)); bio_put(bio); } @@ -372,26 +373,44 @@ int blkdev_issue_discard(struct block_device *bdev, sector_t sector, struct request_queue *q = bdev_get_queue(bdev); int type = flags & DISCARD_FL_BARRIER ? DISCARD_BARRIER : DISCARD_NOBARRIER; + struct bio *bio; + struct page *page; int ret = 0; if (!q) return -ENXIO; - if (!q->prepare_discard_fn) + if (!blk_queue_discard(q)) return -EOPNOTSUPP; while (nr_sects && !ret) { - struct bio *bio = bio_alloc(gfp_mask, 0); - if (!bio) - return -ENOMEM; + unsigned int sector_size = q->limits.logical_block_size; + bio = bio_alloc(gfp_mask, 1); + if (!bio) + goto out; + bio->bi_sector = sector; bio->bi_end_io = blkdev_discard_end_io; bio->bi_bdev = bdev; if (flags & DISCARD_FL_WAIT) bio->bi_private = &wait; - bio->bi_sector = sector; + /* + * Add a zeroed one-sector payload as that's what + * our current implementations need. If we'll ever need + * more the interface will need revisiting. + */ + page = alloc_page(GFP_KERNEL | __GFP_ZERO); + if (!page) + goto out_free_bio; + if (bio_add_pc_page(q, bio, page, sector_size, 0) < sector_size) + goto out_free_page; + /* + * And override the bio size - the way discard works we + * touch many more blocks on disk than the actual payload + * length. + */ if (nr_sects > queue_max_hw_sectors(q)) { bio->bi_size = queue_max_hw_sectors(q) << 9; nr_sects -= queue_max_hw_sectors(q); @@ -414,5 +433,11 @@ int blkdev_issue_discard(struct block_device *bdev, sector_t sector, bio_put(bio); } return ret; +out_free_page: + __free_page(page); +out_free_bio: + bio_put(bio); +out: + return -ENOMEM; } EXPORT_SYMBOL(blkdev_issue_discard); |