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path: root/drivers/input/joystick/a3d.c
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Diffstat (limited to 'drivers/input/joystick/a3d.c')
-rw-r--r--drivers/input/joystick/a3d.c28
1 files changed, 17 insertions, 11 deletions
diff --git a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c
index ff701ab10d74..52ba16f487c7 100644
--- a/drivers/input/joystick/a3d.c
+++ b/drivers/input/joystick/a3d.c
@@ -326,14 +326,19 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
a3d->length = 33;
- input_dev->evbit[0] |= BIT(EV_ABS) | BIT(EV_KEY) | BIT(EV_REL);
- input_dev->relbit[0] |= BIT(REL_X) | BIT(REL_Y);
- input_dev->absbit[0] |= BIT(ABS_X) | BIT(ABS_Y) | BIT(ABS_THROTTLE) | BIT(ABS_RUDDER)
- | BIT(ABS_HAT0X) | BIT(ABS_HAT0Y) | BIT(ABS_HAT1X) | BIT(ABS_HAT1Y);
- input_dev->keybit[LONG(BTN_MOUSE)] |= BIT(BTN_RIGHT) | BIT(BTN_LEFT) | BIT(BTN_MIDDLE)
- | BIT(BTN_SIDE) | BIT(BTN_EXTRA);
- input_dev->keybit[LONG(BTN_JOYSTICK)] |= BIT(BTN_TRIGGER) | BIT(BTN_THUMB) | BIT(BTN_TOP)
- | BIT(BTN_PINKIE);
+ input_dev->evbit[0] |= BIT_MASK(EV_ABS) | BIT_MASK(EV_KEY) |
+ BIT_MASK(EV_REL);
+ input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y);
+ input_dev->absbit[0] |= BIT_MASK(ABS_X) | BIT_MASK(ABS_Y) |
+ BIT_MASK(ABS_THROTTLE) | BIT_MASK(ABS_RUDDER) |
+ BIT_MASK(ABS_HAT0X) | BIT_MASK(ABS_HAT0Y) |
+ BIT_MASK(ABS_HAT1X) | BIT_MASK(ABS_HAT1Y);
+ input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) |
+ BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE) |
+ BIT_MASK(BTN_SIDE) | BIT_MASK(BTN_EXTRA);
+ input_dev->keybit[BIT_WORD(BTN_JOYSTICK)] |=
+ BIT_MASK(BTN_TRIGGER) | BIT_MASK(BTN_THUMB) |
+ BIT_MASK(BTN_TOP) | BIT_MASK(BTN_PINKIE);
a3d_read(a3d, data);
@@ -348,9 +353,10 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
} else {
a3d->length = 29;
- input_dev->evbit[0] |= BIT(EV_KEY) | BIT(EV_REL);
- input_dev->relbit[0] |= BIT(REL_X) | BIT(REL_Y);
- input_dev->keybit[LONG(BTN_MOUSE)] |= BIT(BTN_RIGHT) | BIT(BTN_LEFT) | BIT(BTN_MIDDLE);
+ input_dev->evbit[0] |= BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
+ input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y);
+ input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) |
+ BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE);
a3d_read(a3d, data);