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-rw-r--r--fs/direct-io.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/fs/direct-io.c b/fs/direct-io.c
index 354cbdbc14bd..0a073c7125a6 100644
--- a/fs/direct-io.c
+++ b/fs/direct-io.c
@@ -297,8 +297,7 @@ static ssize_t dio_complete(struct dio *dio, loff_t offset, ssize_t ret, bool is
aio_complete(dio->iocb, ret, 0);
}
- if (dio->flags & DIO_LOCKING)
- inode_dio_done(dio->inode);
+ inode_dio_done(dio->inode);
return ret;
}
@@ -1185,14 +1184,16 @@ direct_io_worker(int rw, struct kiocb *iocb, struct inode *inode,
* For writes this function is called under i_mutex and returns with
* i_mutex held, for reads, i_mutex is not held on entry, but it is
* taken and dropped again before returning.
- * The i_dio_count counter keeps track of the number of outstanding
- * direct I/O requests, and truncate waits for it to reach zero.
- * New references to i_dio_count must only be grabbed with i_mutex
- * held.
- *
* - if the flags value does NOT contain DIO_LOCKING we don't use any
* internal locking but rather rely on the filesystem to synchronize
* direct I/O reads/writes versus each other and truncate.
+ *
+ * To help with locking against truncate we incremented the i_dio_count
+ * counter before starting direct I/O, and decrement it once we are done.
+ * Truncate can wait for it to reach zero to provide exclusion. It is
+ * expected that filesystem provide exclusion between new direct I/O
+ * and truncates. For DIO_LOCKING filesystems this is done by i_mutex,
+ * but other filesystems need to take care of this on their own.
*/
ssize_t
__blockdev_direct_IO(int rw, struct kiocb *iocb, struct inode *inode,
@@ -1270,14 +1271,14 @@ __blockdev_direct_IO(int rw, struct kiocb *iocb, struct inode *inode,
goto out;
}
}
-
- /*
- * Will be decremented at I/O completion time.
- */
- atomic_inc(&inode->i_dio_count);
}
/*
+ * Will be decremented at I/O completion time.
+ */
+ atomic_inc(&inode->i_dio_count);
+
+ /*
* For file extending writes updating i_size before data
* writeouts complete can expose uninitialized blocks. So
* even for AIO, we need to wait for i/o to complete before