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Diffstat (limited to 'include/asm-ia64/ptrace.h')
-rw-r--r-- | include/asm-ia64/ptrace.h | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/include/asm-ia64/ptrace.h b/include/asm-ia64/ptrace.h new file mode 100644 index 000000000000..0bef19538406 --- /dev/null +++ b/include/asm-ia64/ptrace.h @@ -0,0 +1,337 @@ +#ifndef _ASM_IA64_PTRACE_H +#define _ASM_IA64_PTRACE_H + +/* + * Copyright (C) 1998-2004 Hewlett-Packard Co + * David Mosberger-Tang <davidm@hpl.hp.com> + * Stephane Eranian <eranian@hpl.hp.com> + * Copyright (C) 2003 Intel Co + * Suresh Siddha <suresh.b.siddha@intel.com> + * Fenghua Yu <fenghua.yu@intel.com> + * Arun Sharma <arun.sharma@intel.com> + * + * 12/07/98 S. Eranian added pt_regs & switch_stack + * 12/21/98 D. Mosberger updated to match latest code + * 6/17/99 D. Mosberger added second unat member to "struct switch_stack" + * + */ +/* + * When a user process is blocked, its state looks as follows: + * + * +----------------------+ ------- IA64_STK_OFFSET + * | | ^ + * | struct pt_regs | | + * | | | + * +----------------------+ | + * | | | + * | memory stack | | + * | (growing downwards) | | + * //.....................// | + * | + * //.....................// | + * | | | + * +----------------------+ | + * | struct switch_stack | | + * | | | + * +----------------------+ | + * | | | + * //.....................// | + * | + * //.....................// | + * | | | + * | register stack | | + * | (growing upwards) | | + * | | | + * +----------------------+ | --- IA64_RBS_OFFSET + * | struct thread_info | | ^ + * +----------------------+ | | + * | | | | + * | struct task_struct | | | + * current -> | | | | + * +----------------------+ ------- + * + * Note that ar.ec is not saved explicitly in pt_reg or switch_stack. + * This is because ar.ec is saved as part of ar.pfs. + */ + +#include <linux/config.h> + +#include <asm/fpu.h> +#include <asm/offsets.h> + +/* + * Base-2 logarithm of number of pages to allocate per task structure + * (including register backing store and memory stack): + */ +#if defined(CONFIG_IA64_PAGE_SIZE_4KB) +# define KERNEL_STACK_SIZE_ORDER 3 +#elif defined(CONFIG_IA64_PAGE_SIZE_8KB) +# define KERNEL_STACK_SIZE_ORDER 2 +#elif defined(CONFIG_IA64_PAGE_SIZE_16KB) +# define KERNEL_STACK_SIZE_ORDER 1 +#else +# define KERNEL_STACK_SIZE_ORDER 0 +#endif + +#define IA64_RBS_OFFSET ((IA64_TASK_SIZE + IA64_THREAD_INFO_SIZE + 15) & ~15) +#define IA64_STK_OFFSET ((1 << KERNEL_STACK_SIZE_ORDER)*PAGE_SIZE) + +#define KERNEL_STACK_SIZE IA64_STK_OFFSET + +#ifndef __ASSEMBLY__ + +#include <asm/current.h> +#include <asm/page.h> + +/* + * This struct defines the way the registers are saved on system + * calls. + * + * We don't save all floating point register because the kernel + * is compiled to use only a very small subset, so the other are + * untouched. + * + * THIS STRUCTURE MUST BE A MULTIPLE 16-BYTE IN SIZE + * (because the memory stack pointer MUST ALWAYS be aligned this way) + * + */ +struct pt_regs { + /* The following registers are saved by SAVE_MIN: */ + unsigned long b6; /* scratch */ + unsigned long b7; /* scratch */ + + unsigned long ar_csd; /* used by cmp8xchg16 (scratch) */ + unsigned long ar_ssd; /* reserved for future use (scratch) */ + + unsigned long r8; /* scratch (return value register 0) */ + unsigned long r9; /* scratch (return value register 1) */ + unsigned long r10; /* scratch (return value register 2) */ + unsigned long r11; /* scratch (return value register 3) */ + + unsigned long cr_ipsr; /* interrupted task's psr */ + unsigned long cr_iip; /* interrupted task's instruction pointer */ + /* + * interrupted task's function state; if bit 63 is cleared, it + * contains syscall's ar.pfs.pfm: + */ + unsigned long cr_ifs; + + unsigned long ar_unat; /* interrupted task's NaT register (preserved) */ + unsigned long ar_pfs; /* prev function state */ + unsigned long ar_rsc; /* RSE configuration */ + /* The following two are valid only if cr_ipsr.cpl > 0: */ + unsigned long ar_rnat; /* RSE NaT */ + unsigned long ar_bspstore; /* RSE bspstore */ + + unsigned long pr; /* 64 predicate registers (1 bit each) */ + unsigned long b0; /* return pointer (bp) */ + unsigned long loadrs; /* size of dirty partition << 16 */ + + unsigned long r1; /* the gp pointer */ + unsigned long r12; /* interrupted task's memory stack pointer */ + unsigned long r13; /* thread pointer */ + + unsigned long ar_fpsr; /* floating point status (preserved) */ + unsigned long r15; /* scratch */ + + /* The remaining registers are NOT saved for system calls. */ + + unsigned long r14; /* scratch */ + unsigned long r2; /* scratch */ + unsigned long r3; /* scratch */ + + /* The following registers are saved by SAVE_REST: */ + unsigned long r16; /* scratch */ + unsigned long r17; /* scratch */ + unsigned long r18; /* scratch */ + unsigned long r19; /* scratch */ + unsigned long r20; /* scratch */ + unsigned long r21; /* scratch */ + unsigned long r22; /* scratch */ + unsigned long r23; /* scratch */ + unsigned long r24; /* scratch */ + unsigned long r25; /* scratch */ + unsigned long r26; /* scratch */ + unsigned long r27; /* scratch */ + unsigned long r28; /* scratch */ + unsigned long r29; /* scratch */ + unsigned long r30; /* scratch */ + unsigned long r31; /* scratch */ + + unsigned long ar_ccv; /* compare/exchange value (scratch) */ + + /* + * Floating point registers that the kernel considers scratch: + */ + struct ia64_fpreg f6; /* scratch */ + struct ia64_fpreg f7; /* scratch */ + struct ia64_fpreg f8; /* scratch */ + struct ia64_fpreg f9; /* scratch */ + struct ia64_fpreg f10; /* scratch */ + struct ia64_fpreg f11; /* scratch */ +}; + +/* + * This structure contains the addition registers that need to + * preserved across a context switch. This generally consists of + * "preserved" registers. + */ +struct switch_stack { + unsigned long caller_unat; /* user NaT collection register (preserved) */ + unsigned long ar_fpsr; /* floating-point status register */ + + struct ia64_fpreg f2; /* preserved */ + struct ia64_fpreg f3; /* preserved */ + struct ia64_fpreg f4; /* preserved */ + struct ia64_fpreg f5; /* preserved */ + + struct ia64_fpreg f12; /* scratch, but untouched by kernel */ + struct ia64_fpreg f13; /* scratch, but untouched by kernel */ + struct ia64_fpreg f14; /* scratch, but untouched by kernel */ + struct ia64_fpreg f15; /* scratch, but untouched by kernel */ + struct ia64_fpreg f16; /* preserved */ + struct ia64_fpreg f17; /* preserved */ + struct ia64_fpreg f18; /* preserved */ + struct ia64_fpreg f19; /* preserved */ + struct ia64_fpreg f20; /* preserved */ + struct ia64_fpreg f21; /* preserved */ + struct ia64_fpreg f22; /* preserved */ + struct ia64_fpreg f23; /* preserved */ + struct ia64_fpreg f24; /* preserved */ + struct ia64_fpreg f25; /* preserved */ + struct ia64_fpreg f26; /* preserved */ + struct ia64_fpreg f27; /* preserved */ + struct ia64_fpreg f28; /* preserved */ + struct ia64_fpreg f29; /* preserved */ + struct ia64_fpreg f30; /* preserved */ + struct ia64_fpreg f31; /* preserved */ + + unsigned long r4; /* preserved */ + unsigned long r5; /* preserved */ + unsigned long r6; /* preserved */ + unsigned long r7; /* preserved */ + + unsigned long b0; /* so we can force a direct return in copy_thread */ + unsigned long b1; + unsigned long b2; + unsigned long b3; + unsigned long b4; + unsigned long b5; + + unsigned long ar_pfs; /* previous function state */ + unsigned long ar_lc; /* loop counter (preserved) */ + unsigned long ar_unat; /* NaT bits for r4-r7 */ + unsigned long ar_rnat; /* RSE NaT collection register */ + unsigned long ar_bspstore; /* RSE dirty base (preserved) */ + unsigned long pr; /* 64 predicate registers (1 bit each) */ +}; + +#ifdef __KERNEL__ +/* + * We use the ia64_psr(regs)->ri to determine which of the three + * instructions in bundle (16 bytes) took the sample. Generate + * the canonical representation by adding to instruction pointer. + */ +# define instruction_pointer(regs) ((regs)->cr_iip + ia64_psr(regs)->ri) +/* Conserve space in histogram by encoding slot bits in address + * bits 2 and 3 rather than bits 0 and 1. + */ +#define profile_pc(regs) \ +({ \ + unsigned long __ip = instruction_pointer(regs); \ + (__ip & ~3UL) + ((__ip & 3UL) << 2); \ +}) + + /* given a pointer to a task_struct, return the user's pt_regs */ +# define ia64_task_regs(t) (((struct pt_regs *) ((char *) (t) + IA64_STK_OFFSET)) - 1) +# define ia64_psr(regs) ((struct ia64_psr *) &(regs)->cr_ipsr) +# define user_mode(regs) (((struct ia64_psr *) &(regs)->cr_ipsr)->cpl != 0) +# define user_stack(task,regs) ((long) regs - (long) task == IA64_STK_OFFSET - sizeof(*regs)) +# define fsys_mode(task,regs) \ + ({ \ + struct task_struct *_task = (task); \ + struct pt_regs *_regs = (regs); \ + !user_mode(_regs) && user_stack(_task, _regs); \ + }) + + /* + * System call handlers that, upon successful completion, need to return a negative value + * should call force_successful_syscall_return() right before returning. On architectures + * where the syscall convention provides for a separate error flag (e.g., alpha, ia64, + * ppc{,64}, sparc{,64}, possibly others), this macro can be used to ensure that the error + * flag will not get set. On architectures which do not support a separate error flag, + * the macro is a no-op and the spurious error condition needs to be filtered out by some + * other means (e.g., in user-level, by passing an extra argument to the syscall handler, + * or something along those lines). + * + * On ia64, we can clear the user's pt_regs->r8 to force a successful syscall. + */ +# define force_successful_syscall_return() (ia64_task_regs(current)->r8 = 0) + + struct task_struct; /* forward decl */ + struct unw_frame_info; /* forward decl */ + + extern void show_regs (struct pt_regs *); + extern void ia64_do_show_stack (struct unw_frame_info *, void *); + extern unsigned long ia64_get_user_rbs_end (struct task_struct *, struct pt_regs *, + unsigned long *); + extern long ia64_peek (struct task_struct *, struct switch_stack *, unsigned long, + unsigned long, long *); + extern long ia64_poke (struct task_struct *, struct switch_stack *, unsigned long, + unsigned long, long); + extern void ia64_flush_fph (struct task_struct *); + extern void ia64_sync_fph (struct task_struct *); + extern long ia64_sync_user_rbs (struct task_struct *, struct switch_stack *, + unsigned long, unsigned long); + + /* get nat bits for scratch registers such that bit N==1 iff scratch register rN is a NaT */ + extern unsigned long ia64_get_scratch_nat_bits (struct pt_regs *pt, unsigned long scratch_unat); + /* put nat bits for scratch registers such that scratch register rN is a NaT iff bit N==1 */ + extern unsigned long ia64_put_scratch_nat_bits (struct pt_regs *pt, unsigned long nat); + + extern void ia64_increment_ip (struct pt_regs *pt); + extern void ia64_decrement_ip (struct pt_regs *pt); + +#endif /* !__KERNEL__ */ + +/* pt_all_user_regs is used for PTRACE_GETREGS PTRACE_SETREGS */ +struct pt_all_user_regs { + unsigned long nat; + unsigned long cr_iip; + unsigned long cfm; + unsigned long cr_ipsr; + unsigned long pr; + + unsigned long gr[32]; + unsigned long br[8]; + unsigned long ar[128]; + struct ia64_fpreg fr[128]; +}; + +#endif /* !__ASSEMBLY__ */ + +/* indices to application-registers array in pt_all_user_regs */ +#define PT_AUR_RSC 16 +#define PT_AUR_BSP 17 +#define PT_AUR_BSPSTORE 18 +#define PT_AUR_RNAT 19 +#define PT_AUR_CCV 32 +#define PT_AUR_UNAT 36 +#define PT_AUR_FPSR 40 +#define PT_AUR_PFS 64 +#define PT_AUR_LC 65 +#define PT_AUR_EC 66 + +/* + * The numbers chosen here are somewhat arbitrary but absolutely MUST + * not overlap with any of the number assigned in <linux/ptrace.h>. + */ +#define PTRACE_SINGLEBLOCK 12 /* resume execution until next branch */ +#define PTRACE_OLD_GETSIGINFO 13 /* (replaced by PTRACE_GETSIGINFO in <linux/ptrace.h>) */ +#define PTRACE_OLD_SETSIGINFO 14 /* (replaced by PTRACE_SETSIGINFO in <linux/ptrace.h>) */ +#define PTRACE_GETREGS 18 /* get all registers (pt_all_user_regs) in one shot */ +#define PTRACE_SETREGS 19 /* set all registers (pt_all_user_regs) in one shot */ + +#define PTRACE_OLDSETOPTIONS 21 + +#endif /* _ASM_IA64_PTRACE_H */ |