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+/******************************************************************************
+ * vcpu.h
+ *
+ * VCPU initialisation, query, and hotplug.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Copyright (c) 2005, Keir Fraser <keir@xensource.com>
+ */
+
+#ifndef __XEN_PUBLIC_VCPU_H__
+#define __XEN_PUBLIC_VCPU_H__
+
+/*
+ * Prototype for this hypercall is:
+ * int vcpu_op(int cmd, int vcpuid, void *extra_args)
+ * @cmd == VCPUOP_??? (VCPU operation).
+ * @vcpuid == VCPU to operate on.
+ * @extra_args == Operation-specific extra arguments (NULL if none).
+ */
+
+/*
+ * Initialise a VCPU. Each VCPU can be initialised only once. A
+ * newly-initialised VCPU will not run until it is brought up by VCPUOP_up.
+ *
+ * @extra_arg == pointer to vcpu_guest_context structure containing initial
+ * state for the VCPU.
+ */
+#define VCPUOP_initialise 0
+
+/*
+ * Bring up a VCPU. This makes the VCPU runnable. This operation will fail
+ * if the VCPU has not been initialised (VCPUOP_initialise).
+ */
+#define VCPUOP_up 1
+
+/*
+ * Bring down a VCPU (i.e., make it non-runnable).
+ * There are a few caveats that callers should observe:
+ * 1. This operation may return, and VCPU_is_up may return false, before the
+ * VCPU stops running (i.e., the command is asynchronous). It is a good
+ * idea to ensure that the VCPU has entered a non-critical loop before
+ * bringing it down. Alternatively, this operation is guaranteed
+ * synchronous if invoked by the VCPU itself.
+ * 2. After a VCPU is initialised, there is currently no way to drop all its
+ * references to domain memory. Even a VCPU that is down still holds
+ * memory references via its pagetable base pointer and GDT. It is good
+ * practise to move a VCPU onto an 'idle' or default page table, LDT and
+ * GDT before bringing it down.
+ */
+#define VCPUOP_down 2
+
+/* Returns 1 if the given VCPU is up. */
+#define VCPUOP_is_up 3
+
+/*
+ * Return information about the state and running time of a VCPU.
+ * @extra_arg == pointer to vcpu_runstate_info structure.
+ */
+#define VCPUOP_get_runstate_info 4
+struct vcpu_runstate_info {
+ /* VCPU's current state (RUNSTATE_*). */
+ int state;
+ /* When was current state entered (system time, ns)? */
+ uint64_t state_entry_time;
+ /*
+ * Time spent in each RUNSTATE_* (ns). The sum of these times is
+ * guaranteed not to drift from system time.
+ */
+ uint64_t time[4];
+};
+
+/* VCPU is currently running on a physical CPU. */
+#define RUNSTATE_running 0
+
+/* VCPU is runnable, but not currently scheduled on any physical CPU. */
+#define RUNSTATE_runnable 1
+
+/* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */
+#define RUNSTATE_blocked 2
+
+/*
+ * VCPU is not runnable, but it is not blocked.
+ * This is a 'catch all' state for things like hotplug and pauses by the
+ * system administrator (or for critical sections in the hypervisor).
+ * RUNSTATE_blocked dominates this state (it is the preferred state).
+ */
+#define RUNSTATE_offline 3
+
+/*
+ * Register a shared memory area from which the guest may obtain its own
+ * runstate information without needing to execute a hypercall.
+ * Notes:
+ * 1. The registered address may be virtual or physical, depending on the
+ * platform. The virtual address should be registered on x86 systems.
+ * 2. Only one shared area may be registered per VCPU. The shared area is
+ * updated by the hypervisor each time the VCPU is scheduled. Thus
+ * runstate.state will always be RUNSTATE_running and
+ * runstate.state_entry_time will indicate the system time at which the
+ * VCPU was last scheduled to run.
+ * @extra_arg == pointer to vcpu_register_runstate_memory_area structure.
+ */
+#define VCPUOP_register_runstate_memory_area 5
+struct vcpu_register_runstate_memory_area {
+ union {
+ struct vcpu_runstate_info *v;
+ uint64_t p;
+ } addr;
+};
+
+/*
+ * Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer
+ * which can be set via these commands. Periods smaller than one millisecond
+ * may not be supported.
+ */
+#define VCPUOP_set_periodic_timer 6 /* arg == vcpu_set_periodic_timer_t */
+#define VCPUOP_stop_periodic_timer 7 /* arg == NULL */
+struct vcpu_set_periodic_timer {
+ uint64_t period_ns;
+};
+
+/*
+ * Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot
+ * timer which can be set via these commands.
+ */
+#define VCPUOP_set_singleshot_timer 8 /* arg == vcpu_set_singleshot_timer_t */
+#define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */
+struct vcpu_set_singleshot_timer {
+ uint64_t timeout_abs_ns;
+ uint32_t flags; /* VCPU_SSHOTTMR_??? */
+};
+
+/* Flags to VCPUOP_set_singleshot_timer. */
+ /* Require the timeout to be in the future (return -ETIME if it's passed). */
+#define _VCPU_SSHOTTMR_future (0)
+#define VCPU_SSHOTTMR_future (1U << _VCPU_SSHOTTMR_future)
+
+#endif /* __XEN_PUBLIC_VCPU_H__ */