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-rw-r--r--sound/oss/emu10k1/timer.c176
1 files changed, 176 insertions, 0 deletions
diff --git a/sound/oss/emu10k1/timer.c b/sound/oss/emu10k1/timer.c
new file mode 100644
index 000000000000..d10d30739f41
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+++ b/sound/oss/emu10k1/timer.c
@@ -0,0 +1,176 @@
+
+/*
+ **********************************************************************
+ * timer.c
+ * Copyright (C) 1999, 2000 Creative Labs, inc.
+ *
+ **********************************************************************
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139,
+ * USA.
+ *
+ **********************************************************************
+ */
+
+/* 3/6/2000 Improved support for different timer delays Rui Sousa */
+
+/* 4/3/2000 Implemented timer list using list.h Rui Sousa */
+
+#include "hwaccess.h"
+#include "8010.h"
+#include "irqmgr.h"
+#include "timer.h"
+
+/* Try to schedule only once per fragment */
+
+void emu10k1_timer_irqhandler(struct emu10k1_card *card)
+{
+ struct emu_timer *t;
+ struct list_head *entry;
+
+ spin_lock(&card->timer_lock);
+
+ list_for_each(entry, &card->timers) {
+ t = list_entry(entry, struct emu_timer, list);
+
+ if (t->state & TIMER_STATE_ACTIVE) {
+ t->count++;
+ if (t->count == t->count_max) {
+ t->count = 0;
+ tasklet_hi_schedule(&t->tasklet);
+ }
+ }
+ }
+
+ spin_unlock(&card->timer_lock);
+
+ return;
+}
+
+void emu10k1_timer_install(struct emu10k1_card *card, struct emu_timer *timer, u16 delay)
+{
+ struct emu_timer *t;
+ struct list_head *entry;
+ unsigned long flags;
+
+ if (delay < 5)
+ delay = 5;
+
+ timer->delay = delay;
+ timer->state = TIMER_STATE_INSTALLED;
+
+ spin_lock_irqsave(&card->timer_lock, flags);
+
+ timer->count_max = timer->delay / (card->timer_delay < 1024 ? card->timer_delay : 1024);
+ timer->count = timer->count_max - 1;
+
+ list_add(&timer->list, &card->timers);
+
+ if (card->timer_delay > delay) {
+ if (card->timer_delay == TIMER_STOPPED)
+ emu10k1_irq_enable(card, INTE_INTERVALTIMERENB);
+
+ card->timer_delay = delay;
+ delay = (delay < 1024 ? delay : 1024);
+
+ emu10k1_timer_set(card, delay);
+
+ list_for_each(entry, &card->timers) {
+ t = list_entry(entry, struct emu_timer, list);
+
+ t->count_max = t->delay / delay;
+ /* don't want to think much, just force scheduling
+ on the next interrupt */
+ t->count = t->count_max - 1;
+ }
+
+ DPD(2, "timer rate --> %u\n", delay);
+ }
+
+ spin_unlock_irqrestore(&card->timer_lock, flags);
+
+ return;
+}
+
+void emu10k1_timer_uninstall(struct emu10k1_card *card, struct emu_timer *timer)
+{
+ struct emu_timer *t;
+ struct list_head *entry;
+ u16 delay = TIMER_STOPPED;
+ unsigned long flags;
+
+ if (timer->state == TIMER_STATE_UNINSTALLED)
+ return;
+
+ spin_lock_irqsave(&card->timer_lock, flags);
+
+ list_del(&timer->list);
+
+ list_for_each(entry, &card->timers) {
+ t = list_entry(entry, struct emu_timer, list);
+
+ if (t->delay < delay)
+ delay = t->delay;
+ }
+
+ if (card->timer_delay != delay) {
+ card->timer_delay = delay;
+
+ if (delay == TIMER_STOPPED)
+ emu10k1_irq_disable(card, INTE_INTERVALTIMERENB);
+ else {
+ delay = (delay < 1024 ? delay : 1024);
+
+ emu10k1_timer_set(card, delay);
+
+ list_for_each(entry, &card->timers) {
+ t = list_entry(entry, struct emu_timer, list);
+
+ t->count_max = t->delay / delay;
+ t->count = t->count_max - 1;
+ }
+ }
+
+ DPD(2, "timer rate --> %u\n", delay);
+ }
+
+ spin_unlock_irqrestore(&card->timer_lock, flags);
+
+ timer->state = TIMER_STATE_UNINSTALLED;
+
+ return;
+}
+
+void emu10k1_timer_enable(struct emu10k1_card *card, struct emu_timer *timer)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&card->timer_lock, flags);
+ timer->state |= TIMER_STATE_ACTIVE;
+ spin_unlock_irqrestore(&card->timer_lock, flags);
+
+ return;
+}
+
+void emu10k1_timer_disable(struct emu10k1_card *card, struct emu_timer *timer)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&card->timer_lock, flags);
+ timer->state &= ~TIMER_STATE_ACTIVE;
+ spin_unlock_irqrestore(&card->timer_lock, flags);
+
+ return;
+}