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Add time-average nr_running to loadavg printout
Bug 958978
Change-Id: I5c6904efb52a86f4964eb66c1576fc91f60f5b1d
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 86f3642cc44a69d1e4798719bd9182cd6923f526)
Reviewed-on: http://git-master/r/111636
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
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avenrun is an rough estimate so we don't have to worry about
consistency of the three avenrun values. Remove the xtime lock
dependency and provide a function to scale the values. Cleanup the
users.
[ Impact: cleanup ]
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Peter Zijlstra <peterz@infradead.org>
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and move it to fs/proc/loadavg.c while I'm at it.
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
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