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<refentry id="vidioc-qbuf">
<refmeta>
<refentrytitle>ioctl VIDIOC_QBUF, VIDIOC_DQBUF</refentrytitle>
&manvol;
</refmeta>
<refnamediv>
<refname>VIDIOC_QBUF</refname>
<refname>VIDIOC_DQBUF</refname>
<refpurpose>Exchange a buffer with the driver</refpurpose>
</refnamediv>
<refsynopsisdiv>
<funcsynopsis>
<funcprototype>
<funcdef>int <function>ioctl</function></funcdef>
<paramdef>int <parameter>fd</parameter></paramdef>
<paramdef>int <parameter>request</parameter></paramdef>
<paramdef>struct v4l2_buffer *<parameter>argp</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1>
<title>Arguments</title>
<variablelist>
<varlistentry>
<term><parameter>fd</parameter></term>
<listitem>
<para>&fd;</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>request</parameter></term>
<listitem>
<para>VIDIOC_QBUF, VIDIOC_DQBUF</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>argp</parameter></term>
<listitem>
<para></para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1>
<title>Description</title>
<para>Applications call the <constant>VIDIOC_QBUF</constant> ioctl
to enqueue an empty (capturing) or filled (output) buffer in the
driver's incoming queue. The semantics depend on the selected I/O
method.</para>
<para>To enqueue a <link linkend="mmap">memory mapped</link>
buffer applications set the <structfield>type</structfield> field of a
&v4l2-buffer; to the same buffer type as previously &v4l2-format;
<structfield>type</structfield> and &v4l2-requestbuffers;
<structfield>type</structfield>, the <structfield>memory</structfield>
field to <constant>V4L2_MEMORY_MMAP</constant> and the
<structfield>index</structfield> field. Valid index numbers range from
zero to the number of buffers allocated with &VIDIOC-REQBUFS;
(&v4l2-requestbuffers; <structfield>count</structfield>) minus one. The
contents of the struct <structname>v4l2_buffer</structname> returned
by a &VIDIOC-QUERYBUF; ioctl will do as well. When the buffer is
intended for output (<structfield>type</structfield> is
<constant>V4L2_BUF_TYPE_VIDEO_OUTPUT</constant> or
<constant>V4L2_BUF_TYPE_VBI_OUTPUT</constant>) applications must also
initialize the <structfield>bytesused</structfield>,
<structfield>field</structfield> and
<structfield>timestamp</structfield> fields. See <xref
linkend="buffer" /> for details. When
<constant>VIDIOC_QBUF</constant> is called with a pointer to this
structure the driver sets the
<constant>V4L2_BUF_FLAG_MAPPED</constant> and
<constant>V4L2_BUF_FLAG_QUEUED</constant> flags and clears the
<constant>V4L2_BUF_FLAG_DONE</constant> flag in the
<structfield>flags</structfield> field, or it returns an
&EINVAL;.</para>
<para>To enqueue a <link linkend="userp">user pointer</link>
buffer applications set the <structfield>type</structfield> field of a
&v4l2-buffer; to the same buffer type as previously &v4l2-format;
<structfield>type</structfield> and &v4l2-requestbuffers;
<structfield>type</structfield>, the <structfield>memory</structfield>
field to <constant>V4L2_MEMORY_USERPTR</constant> and the
<structfield>m.userptr</structfield> field to the address of the
buffer and <structfield>length</structfield> to its size. When the
buffer is intended for output additional fields must be set as above.
When <constant>VIDIOC_QBUF</constant> is called with a pointer to this
structure the driver sets the <constant>V4L2_BUF_FLAG_QUEUED</constant>
flag and clears the <constant>V4L2_BUF_FLAG_MAPPED</constant> and
<constant>V4L2_BUF_FLAG_DONE</constant> flags in the
<structfield>flags</structfield> field, or it returns an error code.
This ioctl locks the memory pages of the buffer in physical memory,
they cannot be swapped out to disk. Buffers remain locked until
dequeued, until the &VIDIOC-STREAMOFF; or &VIDIOC-REQBUFS; ioctl are
called, or until the device is closed.</para>
<para>Applications call the <constant>VIDIOC_DQBUF</constant>
ioctl to dequeue a filled (capturing) or displayed (output) buffer
from the driver's outgoing queue. They just set the
<structfield>type</structfield> and <structfield>memory</structfield>
fields of a &v4l2-buffer; as above, when <constant>VIDIOC_DQBUF</constant>
is called with a pointer to this structure the driver fills the
remaining fields or returns an error code.</para>
<para>By default <constant>VIDIOC_DQBUF</constant> blocks when no
buffer is in the outgoing queue. When the
<constant>O_NONBLOCK</constant> flag was given to the &func-open;
function, <constant>VIDIOC_DQBUF</constant> returns immediately
with an &EAGAIN; when no buffer is available.</para>
<para>The <structname>v4l2_buffer</structname> structure is
specified in <xref linkend="buffer" />.</para>
</refsect1>
<refsect1>
&return-value;
<variablelist>
<varlistentry>
<term><errorcode>EAGAIN</errorcode></term>
<listitem>
<para>Non-blocking I/O has been selected using
<constant>O_NONBLOCK</constant> and no buffer was in the outgoing
queue.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><errorcode>EINVAL</errorcode></term>
<listitem>
<para>The buffer <structfield>type</structfield> is not
supported, or the <structfield>index</structfield> is out of bounds,
or no buffers have been allocated yet, or the
<structfield>userptr</structfield> or
<structfield>length</structfield> are invalid.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><errorcode>ENOMEM</errorcode></term>
<listitem>
<para>Not enough physical or virtual memory was available to
enqueue a user pointer buffer.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><errorcode>EIO</errorcode></term>
<listitem>
<para><constant>VIDIOC_DQBUF</constant> failed due to an
internal error. Can also indicate temporary problems like signal
loss. Note the driver might dequeue an (empty) buffer despite
returning an error, or even stop capturing.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
</refentry>
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