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/* -*- mode: c; c-basic-offset: 8; -*-
* vim: noexpandtab sw=8 ts=8 sts=0:
*
* dlmglue.h
*
* description here
*
* Copyright (C) 2002, 2004 Oracle. All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 021110-1307, USA.
*/
#ifndef DLMGLUE_H
#define DLMGLUE_H
#include "dcache.h"
#define OCFS2_LVB_VERSION 3
struct ocfs2_meta_lvb {
__be32 lvb_version;
__be32 lvb_iclusters;
__be32 lvb_iuid;
__be32 lvb_igid;
__be64 lvb_iatime_packed;
__be64 lvb_ictime_packed;
__be64 lvb_imtime_packed;
__be64 lvb_isize;
__be16 lvb_imode;
__be16 lvb_inlink;
__be32 lvb_iattr;
__be32 lvb_reserved[2];
};
/* ocfs2_meta_lock_full() and ocfs2_data_lock_full() 'arg_flags' flags */
/* don't wait on recovery. */
#define OCFS2_META_LOCK_RECOVERY (0x01)
/* Instruct the dlm not to queue ourselves on the other node. */
#define OCFS2_META_LOCK_NOQUEUE (0x02)
/* don't block waiting for the vote thread, instead return -EAGAIN */
#define OCFS2_LOCK_NONBLOCK (0x04)
int ocfs2_dlm_init(struct ocfs2_super *osb);
void ocfs2_dlm_shutdown(struct ocfs2_super *osb);
void ocfs2_lock_res_init_once(struct ocfs2_lock_res *res);
void ocfs2_inode_lock_res_init(struct ocfs2_lock_res *res,
enum ocfs2_lock_type type,
struct inode *inode);
void ocfs2_dentry_lock_res_init(struct ocfs2_dentry_lock *dl,
u64 parent, struct inode *inode);
void ocfs2_lock_res_free(struct ocfs2_lock_res *res);
int ocfs2_create_new_inode_locks(struct inode *inode);
int ocfs2_create_new_lock(struct ocfs2_super *osb,
struct ocfs2_lock_res *lockres, int ex);
int ocfs2_drop_inode_locks(struct inode *inode);
int ocfs2_data_lock_full(struct inode *inode,
int write,
int arg_flags);
#define ocfs2_data_lock(inode, write) ocfs2_data_lock_full(inode, write, 0)
int ocfs2_data_lock_with_page(struct inode *inode,
int write,
struct page *page);
void ocfs2_data_unlock(struct inode *inode,
int write);
int ocfs2_rw_lock(struct inode *inode, int write);
void ocfs2_rw_unlock(struct inode *inode, int write);
int ocfs2_meta_lock_full(struct inode *inode,
struct ocfs2_journal_handle *handle,
struct buffer_head **ret_bh,
int ex,
int arg_flags);
int ocfs2_meta_lock_with_page(struct inode *inode,
struct ocfs2_journal_handle *handle,
struct buffer_head **ret_bh,
int ex,
struct page *page);
/* 99% of the time we don't want to supply any additional flags --
* those are for very specific cases only. */
#define ocfs2_meta_lock(i, h, b, e) ocfs2_meta_lock_full(i, h, b, e, 0)
void ocfs2_meta_unlock(struct inode *inode,
int ex);
int ocfs2_super_lock(struct ocfs2_super *osb,
int ex);
void ocfs2_super_unlock(struct ocfs2_super *osb,
int ex);
int ocfs2_rename_lock(struct ocfs2_super *osb);
void ocfs2_rename_unlock(struct ocfs2_super *osb);
int ocfs2_dentry_lock(struct dentry *dentry, int ex);
void ocfs2_dentry_unlock(struct dentry *dentry, int ex);
void ocfs2_mark_lockres_freeing(struct ocfs2_lock_res *lockres);
void ocfs2_simple_drop_lockres(struct ocfs2_super *osb,
struct ocfs2_lock_res *lockres);
/* for the vote thread */
void ocfs2_process_blocked_lock(struct ocfs2_super *osb,
struct ocfs2_lock_res *lockres);
struct ocfs2_dlm_debug *ocfs2_new_dlm_debug(void);
void ocfs2_put_dlm_debug(struct ocfs2_dlm_debug *dlm_debug);
/* aids in debugging and tracking lvbs */
void ocfs2_dump_meta_lvb_info(u64 level,
const char *function,
unsigned int line,
struct ocfs2_lock_res *lockres);
#define mlog_meta_lvb(__level, __lockres) ocfs2_dump_meta_lvb_info(__level, __PRETTY_FUNCTION__, __LINE__, __lockres)
#endif /* DLMGLUE_H */
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