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#ifndef _LINUX_WAIT_SIMPLE_H
#define _LINUX_WAIT_SIMPLE_H
#include <linux/spinlock.h>
#include <linux/list.h>
#include <asm/current.h>
struct swaiter {
struct task_struct *task;
struct list_head node;
};
#define DEFINE_SWAITER(name) \
struct swaiter name = { \
.task = current, \
.node = LIST_HEAD_INIT((name).node), \
}
struct swait_head {
raw_spinlock_t lock;
struct list_head list;
};
#define DEFINE_SWAIT_HEAD(name) \
struct swait_head name = { \
.lock = __RAW_SPIN_LOCK_UNLOCKED(name.lock), \
.list = LIST_HEAD_INIT((name).list), \
}
extern void __init_swait_head(struct swait_head *h, struct lock_class_key *key);
#define init_swait_head(swh) \
do { \
static struct lock_class_key __key; \
\
__init_swait_head((swh), &__key); \
} while (0)
/*
* Waiter functions
*/
static inline bool swaiter_enqueued(struct swaiter *w)
{
return w->task != NULL;
}
extern void swait_prepare(struct swait_head *head, struct swaiter *w, int state);
extern void swait_finish(struct swait_head *head, struct swaiter *w);
/*
* Adds w to head->list. Must be called with head->lock locked.
*/
static inline void __swait_enqueue(struct swait_head *head, struct swaiter *w)
{
list_add(&w->node, &head->list);
}
/*
* Removes w from head->list. Must be called with head->lock locked.
*/
static inline void __swait_dequeue(struct swaiter *w)
{
list_del_init(&w->node);
}
/*
* Wakeup functions
*/
extern void __swait_wake(struct swait_head *head, unsigned int state);
static inline void swait_wake(struct swait_head *head)
{
__swait_wake(head, TASK_NORMAL);
}
/*
* Event API
*/
#define __swait_event(wq, condition) \
do { \
DEFINE_SWAITER(__wait); \
\
for (;;) { \
swait_prepare(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
if (condition) \
break; \
schedule(); \
} \
swait_finish(&wq, &__wait); \
} while (0)
/**
* swait_event - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*/
#define swait_event(wq, condition) \
do { \
if (condition) \
break; \
__swait_event(wq, condition); \
} while (0)
#define __swait_event_timeout(wq, condition, ret) \
do { \
DEFINE_SWAITER(__wait); \
\
for (;;) { \
swait_prepare(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
if (condition) \
break; \
ret = schedule_timeout(ret); \
if (!ret) \
break; \
} \
swait_finish(&wq, &__wait); \
} while (0)
/**
* swait_event_timeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, in jiffies
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function returns 0 if the @timeout elapsed, and the remaining
* jiffies if the condition evaluated to true before the timeout elapsed.
*/
#define swait_event_timeout(wq, condition, timeout) \
({ \
long __ret = timeout; \
if (!(condition)) \
__swait_event_timeout(wq, condition, __ret); \
__ret; \
})
#endif
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