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#include <linux/export.h>
#include <linux/lockref.h>
#ifdef CONFIG_CMPXCHG_LOCKREF
/*
* Note that the "cmpxchg()" reloads the "old" value for the
* failure case.
*/
#define CMPXCHG_LOOP(CODE, SUCCESS) do { \
struct lockref old; \
BUILD_BUG_ON(sizeof(old) != 8); \
old.lock_count = ACCESS_ONCE(lockref->lock_count); \
while (likely(arch_spin_value_unlocked(old.lock.rlock.raw_lock))) { \
struct lockref new = old, prev = old; \
CODE \
old.lock_count = cmpxchg(&lockref->lock_count, \
old.lock_count, new.lock_count); \
if (likely(old.lock_count == prev.lock_count)) { \
SUCCESS; \
} \
} \
} while (0)
#else
#define CMPXCHG_LOOP(CODE, SUCCESS) do { } while (0)
#endif
/**
* lockref_get - Increments reference count unconditionally
* @lockcnt: pointer to lockref structure
*
* This operation is only valid if you already hold a reference
* to the object, so you know the count cannot be zero.
*/
void lockref_get(struct lockref *lockref)
{
CMPXCHG_LOOP(
new.count++;
,
return;
);
spin_lock(&lockref->lock);
lockref->count++;
spin_unlock(&lockref->lock);
}
EXPORT_SYMBOL(lockref_get);
/**
* lockref_get_not_zero - Increments count unless the count is 0
* @lockcnt: pointer to lockref structure
* Return: 1 if count updated successfully or 0 if count was zero
*/
int lockref_get_not_zero(struct lockref *lockref)
{
int retval;
CMPXCHG_LOOP(
new.count++;
if (!old.count)
return 0;
,
return 1;
);
spin_lock(&lockref->lock);
retval = 0;
if (lockref->count) {
lockref->count++;
retval = 1;
}
spin_unlock(&lockref->lock);
return retval;
}
EXPORT_SYMBOL(lockref_get_not_zero);
/**
* lockref_get_or_lock - Increments count unless the count is 0
* @lockcnt: pointer to lockref structure
* Return: 1 if count updated successfully or 0 if count was zero
* and we got the lock instead.
*/
int lockref_get_or_lock(struct lockref *lockref)
{
CMPXCHG_LOOP(
new.count++;
if (!old.count)
break;
,
return 1;
);
spin_lock(&lockref->lock);
if (!lockref->count)
return 0;
lockref->count++;
spin_unlock(&lockref->lock);
return 1;
}
EXPORT_SYMBOL(lockref_get_or_lock);
/**
* lockref_put_or_lock - decrements count unless count <= 1 before decrement
* @lockcnt: pointer to lockref structure
* Return: 1 if count updated successfully or 0 if count <= 1 and lock taken
*/
int lockref_put_or_lock(struct lockref *lockref)
{
CMPXCHG_LOOP(
new.count--;
if (old.count <= 1)
break;
,
return 1;
);
spin_lock(&lockref->lock);
if (lockref->count <= 1)
return 0;
lockref->count--;
spin_unlock(&lockref->lock);
return 1;
}
EXPORT_SYMBOL(lockref_put_or_lock);
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