diff options
Diffstat (limited to 'boot/scene_internal.h')
-rw-r--r-- | boot/scene_internal.h | 30 |
1 files changed, 28 insertions, 2 deletions
diff --git a/boot/scene_internal.h b/boot/scene_internal.h index e72202c9821..ec9008ea593 100644 --- a/boot/scene_internal.h +++ b/boot/scene_internal.h @@ -96,10 +96,12 @@ int scene_calc_dims(struct scene *scn, bool do_menus); * if not already done * * @scn: Scene to update + * @arr: Arrangement information * @menu: Menu to process * Returns: 0 if OK, -ve on error */ -int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu); +int scene_menu_arrange(struct scene *scn, struct expo_arrange_info *arr, + struct scene_obj_menu *menu); /** * scene_textline_arrange() - Set the position of things in a textline @@ -108,10 +110,12 @@ int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu); * positioned correctly relative to the textline. * * @scn: Scene to update + * @arr: Arrangement information * @tline: textline to process * Returns: 0 if OK, -ve on error */ -int scene_textline_arrange(struct scene *scn, struct scene_obj_textline *tline); +int scene_textline_arrange(struct scene *scn, struct expo_arrange_info *arr, + struct scene_obj_textline *tline); /** * scene_apply_theme() - Apply a theme to a scene @@ -278,6 +282,16 @@ struct scene_menitem *scene_menuitem_find_seq(const struct scene_obj_menu *menu, uint seq); /** + * scene_menuitem_find_val() - Find the menu item with a given value + * + * @menu: Menu to check + * @find_val: Value to look for + * Return: menu item if found, else NULL + */ +struct scene_menitem *scene_menuitem_find_val(const struct scene_obj_menu *menu, + int val); + +/** * scene_bbox_union() - update bouding box with the demensions of an object * * Updates @bbox so that it encompasses the bounding box of object @id @@ -358,4 +372,16 @@ int scene_textline_open(struct scene *scn, struct scene_obj_textline *tline); */ int scene_textline_close(struct scene *scn, struct scene_obj_textline *tline); +/** + * scene_calc_arrange() - Calculate sizes needed to arrange a scene + * + * Checks the size of some objects and stores this info to help with a later + * scene arrangement + * + * @scn: Scene to check + * @arr: Place to put scene-arrangement info + * Returns: 0 if OK, -ve on error + */ +int scene_calc_arrange(struct scene *scn, struct expo_arrange_info *arr); + #endif /* __SCENE_INTERNAL_H */ |