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2018-05-07SPDX: Convert all of our single license tags to Linux Kernel styleTom Rini
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
2017-07-11Allow displaying the U-Boot banner on a video displaySimon Glass
At present the U-Boot banner is only displayed on the serial console. If this is not visible to the user, the banner does not show. Some devices have a video display which can usefully display this information. Add a banner which is printed after relocation only on non-serial devices if CONFIG_DISPLAY_BOARDINFO_LATE is defined. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com> Tested-by: Bin Meng <bmeng.cn@gmail.com> Tested-by: Stephen Warren <swarren@nvidia.com>
2015-11-19console: Add a console bufferSimon Glass
It is useful to be able to record console output and provide console input via a buffer. This provides sandbox with the ability to run a command and check its output. If the console is set to silent then no visible output is generated. This also provides a means to fix the problem where tests produce unwanted output, such as errors or warnings. This can be confusing. We can instead set the console to silent and record this output. It can be checked later in the test if required. It is possible that this may prove useful for non-test situations. For example the console output may be suppressed for normal operations, but recorded and stored for access by the OS. That feature is not implemented at present. Signed-off-by: Simon Glass <sjg@chromium.org>
2015-11-19Move console definitions into a new console.h fileSimon Glass
The console includes a global variable and several functions that are only used by a small subset of U-Boot files. Before adding more functions, move the definitions into their own header file. Signed-off-by: Simon Glass <sjg@chromium.org>
2009-07-18stdio/device: rework function naming conventionJean-Christophe PLAGNIOL-VILLARD
So far the console API uses the following naming convention: ======Extract====== typedef struct device_t; int device_register (device_t * dev); int devices_init (void); int device_deregister(char *devname); struct list_head* device_get_list(void); device_t* device_get_by_name(char* name); device_t* device_clone(device_t *dev); ======= which is too generic and confusing. Instead of using device_XX and device_t we change this into stdio_XX and stdio_dev This will also allow to add later a generic device mechanism in order to have support for multiple devices and driver instances. Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com> Edited commit message. Signed-off-by: Wolfgang Denk <wd@denx.de>
2009-05-15console.h: remove unused prototype 'console_realloc'Jean-Christophe PLAGNIOL-VILLARD
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
2000-11-12Initial revisionwdenk