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+/*
+ FreeRTOS V9.0.0 - Copyright (C) 2016 Real Time Engineers Ltd.
+ All rights reserved
+
+ VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
+
+ This file is part of the FreeRTOS distribution.
+
+ FreeRTOS is free software; you can redistribute it and/or modify it under
+ the terms of the GNU General Public License (version 2) as published by the
+ Free Software Foundation >>>> AND MODIFIED BY <<<< the FreeRTOS exception.
+
+ ***************************************************************************
+ >>! NOTE: The modification to the GPL is included to allow you to !<<
+ >>! distribute a combined work that includes FreeRTOS without being !<<
+ >>! obliged to provide the source code for proprietary components !<<
+ >>! outside of the FreeRTOS kernel. !<<
+ ***************************************************************************
+
+ FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ FOR A PARTICULAR PURPOSE. Full license text is available on the following
+ link: http://www.freertos.org/a00114.html
+
+ ***************************************************************************
+ * *
+ * FreeRTOS provides completely free yet professionally developed, *
+ * robust, strictly quality controlled, supported, and cross *
+ * platform software that is more than just the market leader, it *
+ * is the industry's de facto standard. *
+ * *
+ * Help yourself get started quickly while simultaneously helping *
+ * to support the FreeRTOS project by purchasing a FreeRTOS *
+ * tutorial book, reference manual, or both: *
+ * http://www.FreeRTOS.org/Documentation *
+ * *
+ ***************************************************************************
+
+ http://www.FreeRTOS.org/FAQHelp.html - Having a problem? Start by reading
+ the FAQ page "My application does not run, what could be wrong?". Have you
+ defined configASSERT()?
+
+ http://www.FreeRTOS.org/support - In return for receiving this top quality
+ embedded software for free we request you assist our global community by
+ participating in the support forum.
+
+ http://www.FreeRTOS.org/training - Investing in training allows your team to
+ be as productive as possible as early as possible. Now you can receive
+ FreeRTOS training directly from Richard Barry, CEO of Real Time Engineers
+ Ltd, and the world's leading authority on the world's leading RTOS.
+
+ http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
+ including FreeRTOS+Trace - an indispensable productivity tool, a DOS
+ compatible FAT file system, and our tiny thread aware UDP/IP stack.
+
+ http://www.FreeRTOS.org/labs - Where new FreeRTOS products go to incubate.
+ Come and try FreeRTOS+TCP, our new open source TCP/IP stack for FreeRTOS.
+
+ http://www.OpenRTOS.com - Real Time Engineers ltd. license FreeRTOS to High
+ Integrity Systems ltd. to sell under the OpenRTOS brand. Low cost OpenRTOS
+ licenses offer ticketed support, indemnification and commercial middleware.
+
+ http://www.SafeRTOS.com - High Integrity Systems also provide a safety
+ engineered and independently SIL3 certified version for use in safety and
+ mission critical applications that require provable dependability.
+
+ 1 tab == 4 spaces!
+*/
+
+/*
+ * This is the list implementation used by the scheduler. While it is tailored
+ * heavily for the schedulers needs, it is also available for use by
+ * application code.
+ *
+ * list_ts can only store pointers to list_item_ts. Each ListItem_t contains a
+ * numeric value (xItemValue). Most of the time the lists are sorted in
+ * descending item value order.
+ *
+ * Lists are created already containing one list item. The value of this
+ * item is the maximum possible that can be stored, it is therefore always at
+ * the end of the list and acts as a marker. The list member pxHead always
+ * points to this marker - even though it is at the tail of the list. This
+ * is because the tail contains a wrap back pointer to the true head of
+ * the list.
+ *
+ * In addition to it's value, each list item contains a pointer to the next
+ * item in the list (pxNext), a pointer to the list it is in (pxContainer)
+ * and a pointer to back to the object that contains it. These later two
+ * pointers are included for efficiency of list manipulation. There is
+ * effectively a two way link between the object containing the list item and
+ * the list item itself.
+ *
+ *
+ * \page ListIntroduction List Implementation
+ * \ingroup FreeRTOSIntro
+ */
+
+#ifndef INC_FREERTOS_H
+ #error FreeRTOS.h must be included before list.h
+#endif
+
+#ifndef LIST_H
+#define LIST_H
+
+/*
+ * The list structure members are modified from within interrupts, and therefore
+ * by rights should be declared volatile. However, they are only modified in a
+ * functionally atomic way (within critical sections of with the scheduler
+ * suspended) and are either passed by reference into a function or indexed via
+ * a volatile variable. Therefore, in all use cases tested so far, the volatile
+ * qualifier can be omitted in order to provide a moderate performance
+ * improvement without adversely affecting functional behaviour. The assembly
+ * instructions generated by the IAR, ARM and GCC compilers when the respective
+ * compiler's options were set for maximum optimisation has been inspected and
+ * deemed to be as intended. That said, as compiler technology advances, and
+ * especially if aggressive cross module optimisation is used (a use case that
+ * has not been exercised to any great extend) then it is feasible that the
+ * volatile qualifier will be needed for correct optimisation. It is expected
+ * that a compiler removing essential code because, without the volatile
+ * qualifier on the list structure members and with aggressive cross module
+ * optimisation, the compiler deemed the code unnecessary will result in
+ * complete and obvious failure of the scheduler. If this is ever experienced
+ * then the volatile qualifier can be inserted in the relevant places within the
+ * list structures by simply defining configLIST_VOLATILE to volatile in
+ * FreeRTOSConfig.h (as per the example at the bottom of this comment block).
+ * If configLIST_VOLATILE is not defined then the preprocessor directives below
+ * will simply #define configLIST_VOLATILE away completely.
+ *
+ * To use volatile list structure members then add the following line to
+ * FreeRTOSConfig.h (without the quotes):
+ * "#define configLIST_VOLATILE volatile"
+ */
+#ifndef configLIST_VOLATILE
+ #define configLIST_VOLATILE
+#endif /* configSUPPORT_CROSS_MODULE_OPTIMISATION */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Macros that can be used to place known values within the list structures,
+then check that the known values do not get corrupted during the execution of
+the application. These may catch the list data structures being overwritten in
+memory. They will not catch data errors caused by incorrect configuration or
+use of FreeRTOS.*/
+#if( configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES == 0 )
+ /* Define the macros to do nothing. */
+ #define listFIRST_LIST_ITEM_INTEGRITY_CHECK_VALUE
+ #define listSECOND_LIST_ITEM_INTEGRITY_CHECK_VALUE
+ #define listFIRST_LIST_INTEGRITY_CHECK_VALUE
+ #define listSECOND_LIST_INTEGRITY_CHECK_VALUE
+ #define listSET_FIRST_LIST_ITEM_INTEGRITY_CHECK_VALUE( pxItem )
+ #define listSET_SECOND_LIST_ITEM_INTEGRITY_CHECK_VALUE( pxItem )
+ #define listSET_LIST_INTEGRITY_CHECK_1_VALUE( pxList )
+ #define listSET_LIST_INTEGRITY_CHECK_2_VALUE( pxList )
+ #define listTEST_LIST_ITEM_INTEGRITY( pxItem )
+ #define listTEST_LIST_INTEGRITY( pxList )
+#else
+ /* Define macros that add new members into the list structures. */
+ #define listFIRST_LIST_ITEM_INTEGRITY_CHECK_VALUE TickType_t xListItemIntegrityValue1;
+ #define listSECOND_LIST_ITEM_INTEGRITY_CHECK_VALUE TickType_t xListItemIntegrityValue2;
+ #define listFIRST_LIST_INTEGRITY_CHECK_VALUE TickType_t xListIntegrityValue1;
+ #define listSECOND_LIST_INTEGRITY_CHECK_VALUE TickType_t xListIntegrityValue2;
+
+ /* Define macros that set the new structure members to known values. */
+ #define listSET_FIRST_LIST_ITEM_INTEGRITY_CHECK_VALUE( pxItem ) ( pxItem )->xListItemIntegrityValue1 = pdINTEGRITY_CHECK_VALUE
+ #define listSET_SECOND_LIST_ITEM_INTEGRITY_CHECK_VALUE( pxItem ) ( pxItem )->xListItemIntegrityValue2 = pdINTEGRITY_CHECK_VALUE
+ #define listSET_LIST_INTEGRITY_CHECK_1_VALUE( pxList ) ( pxList )->xListIntegrityValue1 = pdINTEGRITY_CHECK_VALUE
+ #define listSET_LIST_INTEGRITY_CHECK_2_VALUE( pxList ) ( pxList )->xListIntegrityValue2 = pdINTEGRITY_CHECK_VALUE
+
+ /* Define macros that will assert if one of the structure members does not
+ contain its expected value. */
+ #define listTEST_LIST_ITEM_INTEGRITY( pxItem ) configASSERT( ( ( pxItem )->xListItemIntegrityValue1 == pdINTEGRITY_CHECK_VALUE ) && ( ( pxItem )->xListItemIntegrityValue2 == pdINTEGRITY_CHECK_VALUE ) )
+ #define listTEST_LIST_INTEGRITY( pxList ) configASSERT( ( ( pxList )->xListIntegrityValue1 == pdINTEGRITY_CHECK_VALUE ) && ( ( pxList )->xListIntegrityValue2 == pdINTEGRITY_CHECK_VALUE ) )
+#endif /* configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES */
+
+
+/*
+ * Definition of the only type of object that a list can contain.
+ */
+struct xLIST_ITEM
+{
+ listFIRST_LIST_ITEM_INTEGRITY_CHECK_VALUE /*< Set to a known value if configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES is set to 1. */
+ configLIST_VOLATILE TickType_t xItemValue; /*< The value being listed. In most cases this is used to sort the list in descending order. */
+ struct xLIST_ITEM * configLIST_VOLATILE pxNext; /*< Pointer to the next ListItem_t in the list. */
+ struct xLIST_ITEM * configLIST_VOLATILE pxPrevious; /*< Pointer to the previous ListItem_t in the list. */
+ void * pvOwner; /*< Pointer to the object (normally a TCB) that contains the list item. There is therefore a two way link between the object containing the list item and the list item itself. */
+ void * configLIST_VOLATILE pvContainer; /*< Pointer to the list in which this list item is placed (if any). */
+ listSECOND_LIST_ITEM_INTEGRITY_CHECK_VALUE /*< Set to a known value if configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES is set to 1. */
+};
+typedef struct xLIST_ITEM ListItem_t; /* For some reason lint wants this as two separate definitions. */
+
+struct xMINI_LIST_ITEM
+{
+ listFIRST_LIST_ITEM_INTEGRITY_CHECK_VALUE /*< Set to a known value if configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES is set to 1. */
+ configLIST_VOLATILE TickType_t xItemValue;
+ struct xLIST_ITEM * configLIST_VOLATILE pxNext;
+ struct xLIST_ITEM * configLIST_VOLATILE pxPrevious;
+};
+typedef struct xMINI_LIST_ITEM MiniListItem_t;
+
+/*
+ * Definition of the type of queue used by the scheduler.
+ */
+typedef struct xLIST
+{
+ listFIRST_LIST_INTEGRITY_CHECK_VALUE /*< Set to a known value if configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES is set to 1. */
+ configLIST_VOLATILE UBaseType_t uxNumberOfItems;
+ ListItem_t * configLIST_VOLATILE pxIndex; /*< Used to walk through the list. Points to the last item returned by a call to listGET_OWNER_OF_NEXT_ENTRY (). */
+ MiniListItem_t xListEnd; /*< List item that contains the maximum possible item value meaning it is always at the end of the list and is therefore used as a marker. */
+ listSECOND_LIST_INTEGRITY_CHECK_VALUE /*< Set to a known value if configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES is set to 1. */
+} List_t;
+
+/*
+ * Access macro to set the owner of a list item. The owner of a list item
+ * is the object (usually a TCB) that contains the list item.
+ *
+ * \page listSET_LIST_ITEM_OWNER listSET_LIST_ITEM_OWNER
+ * \ingroup LinkedList
+ */
+#define listSET_LIST_ITEM_OWNER( pxListItem, pxOwner ) ( ( pxListItem )->pvOwner = ( void * ) ( pxOwner ) )
+
+/*
+ * Access macro to get the owner of a list item. The owner of a list item
+ * is the object (usually a TCB) that contains the list item.
+ *
+ * \page listSET_LIST_ITEM_OWNER listSET_LIST_ITEM_OWNER
+ * \ingroup LinkedList
+ */
+#define listGET_LIST_ITEM_OWNER( pxListItem ) ( ( pxListItem )->pvOwner )
+
+/*
+ * Access macro to set the value of the list item. In most cases the value is
+ * used to sort the list in descending order.
+ *
+ * \page listSET_LIST_ITEM_VALUE listSET_LIST_ITEM_VALUE
+ * \ingroup LinkedList
+ */
+#define listSET_LIST_ITEM_VALUE( pxListItem, xValue ) ( ( pxListItem )->xItemValue = ( xValue ) )
+
+/*
+ * Access macro to retrieve the value of the list item. The value can
+ * represent anything - for example the priority of a task, or the time at
+ * which a task should be unblocked.
+ *
+ * \page listGET_LIST_ITEM_VALUE listGET_LIST_ITEM_VALUE
+ * \ingroup LinkedList
+ */
+#define listGET_LIST_ITEM_VALUE( pxListItem ) ( ( pxListItem )->xItemValue )
+
+/*
+ * Access macro to retrieve the value of the list item at the head of a given
+ * list.
+ *
+ * \page listGET_LIST_ITEM_VALUE listGET_LIST_ITEM_VALUE
+ * \ingroup LinkedList
+ */
+#define listGET_ITEM_VALUE_OF_HEAD_ENTRY( pxList ) ( ( ( pxList )->xListEnd ).pxNext->xItemValue )
+
+/*
+ * Return the list item at the head of the list.
+ *
+ * \page listGET_HEAD_ENTRY listGET_HEAD_ENTRY
+ * \ingroup LinkedList
+ */
+#define listGET_HEAD_ENTRY( pxList ) ( ( ( pxList )->xListEnd ).pxNext )
+
+/*
+ * Return the list item at the head of the list.
+ *
+ * \page listGET_NEXT listGET_NEXT
+ * \ingroup LinkedList
+ */
+#define listGET_NEXT( pxListItem ) ( ( pxListItem )->pxNext )
+
+/*
+ * Return the list item that marks the end of the list
+ *
+ * \page listGET_END_MARKER listGET_END_MARKER
+ * \ingroup LinkedList
+ */
+#define listGET_END_MARKER( pxList ) ( ( ListItem_t const * ) ( &( ( pxList )->xListEnd ) ) )
+
+/*
+ * Access macro to determine if a list contains any items. The macro will
+ * only have the value true if the list is empty.
+ *
+ * \page listLIST_IS_EMPTY listLIST_IS_EMPTY
+ * \ingroup LinkedList
+ */
+#define listLIST_IS_EMPTY( pxList ) ( ( BaseType_t ) ( ( pxList )->uxNumberOfItems == ( UBaseType_t ) 0 ) )
+
+/*
+ * Access macro to return the number of items in the list.
+ */
+#define listCURRENT_LIST_LENGTH( pxList ) ( ( pxList )->uxNumberOfItems )
+
+/*
+ * Access function to obtain the owner of the next entry in a list.
+ *
+ * The list member pxIndex is used to walk through a list. Calling
+ * listGET_OWNER_OF_NEXT_ENTRY increments pxIndex to the next item in the list
+ * and returns that entry's pxOwner parameter. Using multiple calls to this
+ * function it is therefore possible to move through every item contained in
+ * a list.
+ *
+ * The pxOwner parameter of a list item is a pointer to the object that owns
+ * the list item. In the scheduler this is normally a task control block.
+ * The pxOwner parameter effectively creates a two way link between the list
+ * item and its owner.
+ *
+ * @param pxTCB pxTCB is set to the address of the owner of the next list item.
+ * @param pxList The list from which the next item owner is to be returned.
+ *
+ * \page listGET_OWNER_OF_NEXT_ENTRY listGET_OWNER_OF_NEXT_ENTRY
+ * \ingroup LinkedList
+ */
+#define listGET_OWNER_OF_NEXT_ENTRY( pxTCB, pxList ) \
+{ \
+List_t * const pxConstList = ( pxList ); \
+ /* Increment the index to the next item and return the item, ensuring */ \
+ /* we don't return the marker used at the end of the list. */ \
+ ( pxConstList )->pxIndex = ( pxConstList )->pxIndex->pxNext; \
+ if( ( void * ) ( pxConstList )->pxIndex == ( void * ) &( ( pxConstList )->xListEnd ) ) \
+ { \
+ ( pxConstList )->pxIndex = ( pxConstList )->pxIndex->pxNext; \
+ } \
+ ( pxTCB ) = ( pxConstList )->pxIndex->pvOwner; \
+}
+
+
+/*
+ * Access function to obtain the owner of the first entry in a list. Lists
+ * are normally sorted in ascending item value order.
+ *
+ * This function returns the pxOwner member of the first item in the list.
+ * The pxOwner parameter of a list item is a pointer to the object that owns
+ * the list item. In the scheduler this is normally a task control block.
+ * The pxOwner parameter effectively creates a two way link between the list
+ * item and its owner.
+ *
+ * @param pxList The list from which the owner of the head item is to be
+ * returned.
+ *
+ * \page listGET_OWNER_OF_HEAD_ENTRY listGET_OWNER_OF_HEAD_ENTRY
+ * \ingroup LinkedList
+ */
+#define listGET_OWNER_OF_HEAD_ENTRY( pxList ) ( (&( ( pxList )->xListEnd ))->pxNext->pvOwner )
+
+/*
+ * Check to see if a list item is within a list. The list item maintains a
+ * "container" pointer that points to the list it is in. All this macro does
+ * is check to see if the container and the list match.
+ *
+ * @param pxList The list we want to know if the list item is within.
+ * @param pxListItem The list item we want to know if is in the list.
+ * @return pdTRUE if the list item is in the list, otherwise pdFALSE.
+ */
+#define listIS_CONTAINED_WITHIN( pxList, pxListItem ) ( ( BaseType_t ) ( ( pxListItem )->pvContainer == ( void * ) ( pxList ) ) )
+
+/*
+ * Return the list a list item is contained within (referenced from).
+ *
+ * @param pxListItem The list item being queried.
+ * @return A pointer to the List_t object that references the pxListItem
+ */
+#define listLIST_ITEM_CONTAINER( pxListItem ) ( ( pxListItem )->pvContainer )
+
+/*
+ * This provides a crude means of knowing if a list has been initialised, as
+ * pxList->xListEnd.xItemValue is set to portMAX_DELAY by the vListInitialise()
+ * function.
+ */
+#define listLIST_IS_INITIALISED( pxList ) ( ( pxList )->xListEnd.xItemValue == portMAX_DELAY )
+
+/*
+ * Must be called before a list is used! This initialises all the members
+ * of the list structure and inserts the xListEnd item into the list as a
+ * marker to the back of the list.
+ *
+ * @param pxList Pointer to the list being initialised.
+ *
+ * \page vListInitialise vListInitialise
+ * \ingroup LinkedList
+ */
+void vListInitialise( List_t * const pxList ) PRIVILEGED_FUNCTION;
+
+/*
+ * Must be called before a list item is used. This sets the list container to
+ * null so the item does not think that it is already contained in a list.
+ *
+ * @param pxItem Pointer to the list item being initialised.
+ *
+ * \page vListInitialiseItem vListInitialiseItem
+ * \ingroup LinkedList
+ */
+void vListInitialiseItem( ListItem_t * const pxItem ) PRIVILEGED_FUNCTION;
+
+/*
+ * Insert a list item into a list. The item will be inserted into the list in
+ * a position determined by its item value (descending item value order).
+ *
+ * @param pxList The list into which the item is to be inserted.
+ *
+ * @param pxNewListItem The item that is to be placed in the list.
+ *
+ * \page vListInsert vListInsert
+ * \ingroup LinkedList
+ */
+void vListInsert( List_t * const pxList, ListItem_t * const pxNewListItem ) PRIVILEGED_FUNCTION;
+
+/*
+ * Insert a list item into a list. The item will be inserted in a position
+ * such that it will be the last item within the list returned by multiple
+ * calls to listGET_OWNER_OF_NEXT_ENTRY.
+ *
+ * The list member pxIndex is used to walk through a list. Calling
+ * listGET_OWNER_OF_NEXT_ENTRY increments pxIndex to the next item in the list.
+ * Placing an item in a list using vListInsertEnd effectively places the item
+ * in the list position pointed to by pxIndex. This means that every other
+ * item within the list will be returned by listGET_OWNER_OF_NEXT_ENTRY before
+ * the pxIndex parameter again points to the item being inserted.
+ *
+ * @param pxList The list into which the item is to be inserted.
+ *
+ * @param pxNewListItem The list item to be inserted into the list.
+ *
+ * \page vListInsertEnd vListInsertEnd
+ * \ingroup LinkedList
+ */
+void vListInsertEnd( List_t * const pxList, ListItem_t * const pxNewListItem ) PRIVILEGED_FUNCTION;
+
+/*
+ * Remove an item from a list. The list item has a pointer to the list that
+ * it is in, so only the list item need be passed into the function.
+ *
+ * @param uxListRemove The item to be removed. The item will remove itself from
+ * the list pointed to by it's pxContainer parameter.
+ *
+ * @return The number of items that remain in the list after the list item has
+ * been removed.
+ *
+ * \page uxListRemove uxListRemove
+ * \ingroup LinkedList
+ */
+UBaseType_t uxListRemove( ListItem_t * const pxItemToRemove ) PRIVILEGED_FUNCTION;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+