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+/*
+ FreeRTOS V9.0.0 - Copyright (C) 2016 Real Time Engineers Ltd.
+ All rights reserved
+
+ VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
+
+ This file is part of the FreeRTOS distribution.
+
+ FreeRTOS is free software; you can redistribute it and/or modify it under
+ the terms of the GNU General Public License (version 2) as published by the
+ Free Software Foundation >>>> AND MODIFIED BY <<<< the FreeRTOS exception.
+
+ ***************************************************************************
+ >>! NOTE: The modification to the GPL is included to allow you to !<<
+ >>! distribute a combined work that includes FreeRTOS without being !<<
+ >>! obliged to provide the source code for proprietary components !<<
+ >>! outside of the FreeRTOS kernel. !<<
+ ***************************************************************************
+
+ FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ FOR A PARTICULAR PURPOSE. Full license text is available on the following
+ link: http://www.freertos.org/a00114.html
+
+ ***************************************************************************
+ * *
+ * FreeRTOS provides completely free yet professionally developed, *
+ * robust, strictly quality controlled, supported, and cross *
+ * platform software that is more than just the market leader, it *
+ * is the industry's de facto standard. *
+ * *
+ * Help yourself get started quickly while simultaneously helping *
+ * to support the FreeRTOS project by purchasing a FreeRTOS *
+ * tutorial book, reference manual, or both: *
+ * http://www.FreeRTOS.org/Documentation *
+ * *
+ ***************************************************************************
+
+ http://www.FreeRTOS.org/FAQHelp.html - Having a problem? Start by reading
+ the FAQ page "My application does not run, what could be wrong?". Have you
+ defined configASSERT()?
+
+ http://www.FreeRTOS.org/support - In return for receiving this top quality
+ embedded software for free we request you assist our global community by
+ participating in the support forum.
+
+ http://www.FreeRTOS.org/training - Investing in training allows your team to
+ be as productive as possible as early as possible. Now you can receive
+ FreeRTOS training directly from Richard Barry, CEO of Real Time Engineers
+ Ltd, and the world's leading authority on the world's leading RTOS.
+
+ http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
+ including FreeRTOS+Trace - an indispensable productivity tool, a DOS
+ compatible FAT file system, and our tiny thread aware UDP/IP stack.
+
+ http://www.FreeRTOS.org/labs - Where new FreeRTOS products go to incubate.
+ Come and try FreeRTOS+TCP, our new open source TCP/IP stack for FreeRTOS.
+
+ http://www.OpenRTOS.com - Real Time Engineers ltd. license FreeRTOS to High
+ Integrity Systems ltd. to sell under the OpenRTOS brand. Low cost OpenRTOS
+ licenses offer ticketed support, indemnification and commercial middleware.
+
+ http://www.SafeRTOS.com - High Integrity Systems also provide a safety
+ engineered and independently SIL3 certified version for use in safety and
+ mission critical applications that require provable dependability.
+
+ 1 tab == 4 spaces!
+*/
+
+
+#ifndef QUEUE_H
+#define QUEUE_H
+
+#ifndef INC_FREERTOS_H
+ #error "include FreeRTOS.h" must appear in source files before "include queue.h"
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * Type by which queues are referenced. For example, a call to xQueueCreate()
+ * returns an QueueHandle_t variable that can then be used as a parameter to
+ * xQueueSend(), xQueueReceive(), etc.
+ */
+typedef void * QueueHandle_t;
+
+/**
+ * Type by which queue sets are referenced. For example, a call to
+ * xQueueCreateSet() returns an xQueueSet variable that can then be used as a
+ * parameter to xQueueSelectFromSet(), xQueueAddToSet(), etc.
+ */
+typedef void * QueueSetHandle_t;
+
+/**
+ * Queue sets can contain both queues and semaphores, so the
+ * QueueSetMemberHandle_t is defined as a type to be used where a parameter or
+ * return value can be either an QueueHandle_t or an SemaphoreHandle_t.
+ */
+typedef void * QueueSetMemberHandle_t;
+
+/* For internal use only. */
+#define queueSEND_TO_BACK ( ( BaseType_t ) 0 )
+#define queueSEND_TO_FRONT ( ( BaseType_t ) 1 )
+#define queueOVERWRITE ( ( BaseType_t ) 2 )
+
+/* For internal use only. These definitions *must* match those in queue.c. */
+#define queueQUEUE_TYPE_BASE ( ( uint8_t ) 0U )
+#define queueQUEUE_TYPE_SET ( ( uint8_t ) 0U )
+#define queueQUEUE_TYPE_MUTEX ( ( uint8_t ) 1U )
+#define queueQUEUE_TYPE_COUNTING_SEMAPHORE ( ( uint8_t ) 2U )
+#define queueQUEUE_TYPE_BINARY_SEMAPHORE ( ( uint8_t ) 3U )
+#define queueQUEUE_TYPE_RECURSIVE_MUTEX ( ( uint8_t ) 4U )
+
+/**
+ * queue. h
+ * <pre>
+ QueueHandle_t xQueueCreate(
+ UBaseType_t uxQueueLength,
+ UBaseType_t uxItemSize
+ );
+ * </pre>
+ *
+ * Creates a new queue instance, and returns a handle by which the new queue
+ * can be referenced.
+ *
+ * Internally, within the FreeRTOS implementation, queues use two blocks of
+ * memory. The first block is used to hold the queue's data structures. The
+ * second block is used to hold items placed into the queue. If a queue is
+ * created using xQueueCreate() then both blocks of memory are automatically
+ * dynamically allocated inside the xQueueCreate() function. (see
+ * http://www.freertos.org/a00111.html). If a queue is created using
+ * xQueueCreateStatic() then the application writer must provide the memory that
+ * will get used by the queue. xQueueCreateStatic() therefore allows a queue to
+ * be created without using any dynamic memory allocation.
+ *
+ * http://www.FreeRTOS.org/Embedded-RTOS-Queues.html
+ *
+ * @param uxQueueLength The maximum number of items that the queue can contain.
+ *
+ * @param uxItemSize The number of bytes each item in the queue will require.
+ * Items are queued by copy, not by reference, so this is the number of bytes
+ * that will be copied for each posted item. Each item on the queue must be
+ * the same size.
+ *
+ * @return If the queue is successfully create then a handle to the newly
+ * created queue is returned. If the queue cannot be created then 0 is
+ * returned.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ };
+
+ void vATask( void *pvParameters )
+ {
+ QueueHandle_t xQueue1, xQueue2;
+
+ // Create a queue capable of containing 10 uint32_t values.
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
+ if( xQueue1 == 0 )
+ {
+ // Queue was not created and must not be used.
+ }
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue2 == 0 )
+ {
+ // Queue was not created and must not be used.
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueCreate xQueueCreate
+ * \ingroup QueueManagement
+ */
+#if( configSUPPORT_DYNAMIC_ALLOCATION == 1 )
+ #define xQueueCreate( uxQueueLength, uxItemSize ) xQueueGenericCreate( ( uxQueueLength ), ( uxItemSize ), ( queueQUEUE_TYPE_BASE ) )
+#endif
+
+/**
+ * queue. h
+ * <pre>
+ QueueHandle_t xQueueCreateStatic(
+ UBaseType_t uxQueueLength,
+ UBaseType_t uxItemSize,
+ uint8_t *pucQueueStorageBuffer,
+ StaticQueue_t *pxQueueBuffer
+ );
+ * </pre>
+ *
+ * Creates a new queue instance, and returns a handle by which the new queue
+ * can be referenced.
+ *
+ * Internally, within the FreeRTOS implementation, queues use two blocks of
+ * memory. The first block is used to hold the queue's data structures. The
+ * second block is used to hold items placed into the queue. If a queue is
+ * created using xQueueCreate() then both blocks of memory are automatically
+ * dynamically allocated inside the xQueueCreate() function. (see
+ * http://www.freertos.org/a00111.html). If a queue is created using
+ * xQueueCreateStatic() then the application writer must provide the memory that
+ * will get used by the queue. xQueueCreateStatic() therefore allows a queue to
+ * be created without using any dynamic memory allocation.
+ *
+ * http://www.FreeRTOS.org/Embedded-RTOS-Queues.html
+ *
+ * @param uxQueueLength The maximum number of items that the queue can contain.
+ *
+ * @param uxItemSize The number of bytes each item in the queue will require.
+ * Items are queued by copy, not by reference, so this is the number of bytes
+ * that will be copied for each posted item. Each item on the queue must be
+ * the same size.
+ *
+ * @param pucQueueStorageBuffer If uxItemSize is not zero then
+ * pucQueueStorageBuffer must point to a uint8_t array that is at least large
+ * enough to hold the maximum number of items that can be in the queue at any
+ * one time - which is ( uxQueueLength * uxItemsSize ) bytes. If uxItemSize is
+ * zero then pucQueueStorageBuffer can be NULL.
+ *
+ * @param pxQueueBuffer Must point to a variable of type StaticQueue_t, which
+ * will be used to hold the queue's data structure.
+ *
+ * @return If the queue is created then a handle to the created queue is
+ * returned. If pxQueueBuffer is NULL then NULL is returned.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ };
+
+ #define QUEUE_LENGTH 10
+ #define ITEM_SIZE sizeof( uint32_t )
+
+ // xQueueBuffer will hold the queue structure.
+ StaticQueue_t xQueueBuffer;
+
+ // ucQueueStorage will hold the items posted to the queue. Must be at least
+ // [(queue length) * ( queue item size)] bytes long.
+ uint8_t ucQueueStorage[ QUEUE_LENGTH * ITEM_SIZE ];
+
+ void vATask( void *pvParameters )
+ {
+ QueueHandle_t xQueue1;
+
+ // Create a queue capable of containing 10 uint32_t values.
+ xQueue1 = xQueueCreate( QUEUE_LENGTH, // The number of items the queue can hold.
+ ITEM_SIZE // The size of each item in the queue
+ &( ucQueueStorage[ 0 ] ), // The buffer that will hold the items in the queue.
+ &xQueueBuffer ); // The buffer that will hold the queue structure.
+
+ // The queue is guaranteed to be created successfully as no dynamic memory
+ // allocation is used. Therefore xQueue1 is now a handle to a valid queue.
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueCreateStatic xQueueCreateStatic
+ * \ingroup QueueManagement
+ */
+#if( configSUPPORT_STATIC_ALLOCATION == 1 )
+ #define xQueueCreateStatic( uxQueueLength, uxItemSize, pucQueueStorage, pxQueueBuffer ) xQueueGenericCreateStatic( ( uxQueueLength ), ( uxItemSize ), ( pucQueueStorage ), ( pxQueueBuffer ), ( queueQUEUE_TYPE_BASE ) )
+#endif /* configSUPPORT_STATIC_ALLOCATION */
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueSendToToFront(
+ QueueHandle_t xQueue,
+ const void *pvItemToQueue,
+ TickType_t xTicksToWait
+ );
+ * </pre>
+ *
+ * This is a macro that calls xQueueGenericSend().
+ *
+ * Post an item to the front of a queue. The item is queued by copy, not by
+ * reference. This function must not be called from an interrupt service
+ * routine. See xQueueSendFromISR () for an alternative which may be used
+ * in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the
+ * queue is full. The time is defined in tick periods so the constant
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ uint32_t ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ QueueHandle_t xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 uint32_t values.
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an uint32_t. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueSendToFront( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSendToFront( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToFront( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_FRONT )
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueSendToBack(
+ QueueHandle_t xQueue,
+ const void *pvItemToQueue,
+ TickType_t xTicksToWait
+ );
+ * </pre>
+ *
+ * This is a macro that calls xQueueGenericSend().
+ *
+ * Post an item to the back of a queue. The item is queued by copy, not by
+ * reference. This function must not be called from an interrupt service
+ * routine. See xQueueSendFromISR () for an alternative which may be used
+ * in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the queue
+ * is full. The time is defined in tick periods so the constant
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ uint32_t ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ QueueHandle_t xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 uint32_t values.
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an uint32_t. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueSendToBack( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSendToBack( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToBack( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueSend(
+ QueueHandle_t xQueue,
+ const void * pvItemToQueue,
+ TickType_t xTicksToWait
+ );
+ * </pre>
+ *
+ * This is a macro that calls xQueueGenericSend(). It is included for
+ * backward compatibility with versions of FreeRTOS.org that did not
+ * include the xQueueSendToFront() and xQueueSendToBack() macros. It is
+ * equivalent to xQueueSendToBack().
+ *
+ * Post an item on a queue. The item is queued by copy, not by reference.
+ * This function must not be called from an interrupt service routine.
+ * See xQueueSendFromISR () for an alternative which may be used in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the
+ * queue is full. The time is defined in tick periods so the constant
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ uint32_t ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ QueueHandle_t xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 uint32_t values.
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an uint32_t. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueSend( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+#define xQueueSend( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueOverwrite(
+ QueueHandle_t xQueue,
+ const void * pvItemToQueue
+ );
+ * </pre>
+ *
+ * Only for use with queues that have a length of one - so the queue is either
+ * empty or full.
+ *
+ * Post an item on a queue. If the queue is already full then overwrite the
+ * value held in the queue. The item is queued by copy, not by reference.
+ *
+ * This function must not be called from an interrupt service routine.
+ * See xQueueOverwriteFromISR () for an alternative which may be used in an ISR.
+ *
+ * @param xQueue The handle of the queue to which the data is being sent.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @return xQueueOverwrite() is a macro that calls xQueueGenericSend(), and
+ * therefore has the same return values as xQueueSendToFront(). However, pdPASS
+ * is the only value that can be returned because xQueueOverwrite() will write
+ * to the queue even when the queue is already full.
+ *
+ * Example usage:
+ <pre>
+
+ void vFunction( void *pvParameters )
+ {
+ QueueHandle_t xQueue;
+ uint32_t ulVarToSend, ulValReceived;
+
+ // Create a queue to hold one uint32_t value. It is strongly
+ // recommended *not* to use xQueueOverwrite() on queues that can
+ // contain more than one value, and doing so will trigger an assertion
+ // if configASSERT() is defined.
+ xQueue = xQueueCreate( 1, sizeof( uint32_t ) );
+
+ // Write the value 10 to the queue using xQueueOverwrite().
+ ulVarToSend = 10;
+ xQueueOverwrite( xQueue, &ulVarToSend );
+
+ // Peeking the queue should now return 10, but leave the value 10 in
+ // the queue. A block time of zero is used as it is known that the
+ // queue holds a value.
+ ulValReceived = 0;
+ xQueuePeek( xQueue, &ulValReceived, 0 );
+
+ if( ulValReceived != 10 )
+ {
+ // Error unless the item was removed by a different task.
+ }
+
+ // The queue is still full. Use xQueueOverwrite() to overwrite the
+ // value held in the queue with 100.
+ ulVarToSend = 100;
+ xQueueOverwrite( xQueue, &ulVarToSend );
+
+ // This time read from the queue, leaving the queue empty once more.
+ // A block time of 0 is used again.
+ xQueueReceive( xQueue, &ulValReceived, 0 );
+
+ // The value read should be the last value written, even though the
+ // queue was already full when the value was written.
+ if( ulValReceived != 100 )
+ {
+ // Error!
+ }
+
+ // ...
+}
+ </pre>
+ * \defgroup xQueueOverwrite xQueueOverwrite
+ * \ingroup QueueManagement
+ */
+#define xQueueOverwrite( xQueue, pvItemToQueue ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), 0, queueOVERWRITE )
+
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueGenericSend(
+ QueueHandle_t xQueue,
+ const void * pvItemToQueue,
+ TickType_t xTicksToWait
+ BaseType_t xCopyPosition
+ );
+ * </pre>
+ *
+ * It is preferred that the macros xQueueSend(), xQueueSendToFront() and
+ * xQueueSendToBack() are used in place of calling this function directly.
+ *
+ * Post an item on a queue. The item is queued by copy, not by reference.
+ * This function must not be called from an interrupt service routine.
+ * See xQueueSendFromISR () for an alternative which may be used in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the
+ * queue is full. The time is defined in tick periods so the constant
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.
+ *
+ * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the
+ * item at the back of the queue, or queueSEND_TO_FRONT to place the item
+ * at the front of the queue (for high priority messages).
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ uint32_t ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ QueueHandle_t xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 uint32_t values.
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an uint32_t. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueGenericSend( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10, queueSEND_TO_BACK ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueGenericSend( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0, queueSEND_TO_BACK );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+BaseType_t xQueueGenericSend( QueueHandle_t xQueue, const void * const pvItemToQueue, TickType_t xTicksToWait, const BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueuePeek(
+ QueueHandle_t xQueue,
+ void *pvBuffer,
+ TickType_t xTicksToWait
+ );</pre>
+ *
+ * This is a macro that calls the xQueueGenericReceive() function.
+ *
+ * Receive an item from a queue without removing the item from the queue.
+ * The item is received by copy so a buffer of adequate size must be
+ * provided. The number of bytes copied into the buffer was defined when
+ * the queue was created.
+ *
+ * Successfully received items remain on the queue so will be returned again
+ * by the next call, or a call to xQueueReceive().
+ *
+ * This macro must not be used in an interrupt service routine. See
+ * xQueuePeekFromISR() for an alternative that can be called from an interrupt
+ * service routine.
+ *
+ * @param xQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for an item to receive should the queue be empty at the time
+ * of the call. The time is defined in tick periods so the constant
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.
+ * xQueuePeek() will return immediately if xTicksToWait is 0 and the queue
+ * is empty.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ QueueHandle_t xQueue;
+
+ // Task to create a queue and post a value.
+ void vATask( void *pvParameters )
+ {
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );
+
+ // ... Rest of task code.
+ }
+
+ // Task to peek the data from the queue.
+ void vADifferentTask( void *pvParameters )
+ {
+ struct AMessage *pxRxedMessage;
+
+ if( xQueue != 0 )
+ {
+ // Peek a message on the created queue. Block for 10 ticks if a
+ // message is not immediately available.
+ if( xQueuePeek( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )
+ {
+ // pcRxedMessage now points to the struct AMessage variable posted
+ // by vATask, but the item still remains on the queue.
+ }
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueReceive xQueueReceive
+ * \ingroup QueueManagement
+ */
+#define xQueuePeek( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdTRUE )
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueuePeekFromISR(
+ QueueHandle_t xQueue,
+ void *pvBuffer,
+ );</pre>
+ *
+ * A version of xQueuePeek() that can be called from an interrupt service
+ * routine (ISR).
+ *
+ * Receive an item from a queue without removing the item from the queue.
+ * The item is received by copy so a buffer of adequate size must be
+ * provided. The number of bytes copied into the buffer was defined when
+ * the queue was created.
+ *
+ * Successfully received items remain on the queue so will be returned again
+ * by the next call, or a call to xQueueReceive().
+ *
+ * @param xQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * \defgroup xQueuePeekFromISR xQueuePeekFromISR
+ * \ingroup QueueManagement
+ */
+BaseType_t xQueuePeekFromISR( QueueHandle_t xQueue, void * const pvBuffer ) PRIVILEGED_FUNCTION;
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueReceive(
+ QueueHandle_t xQueue,
+ void *pvBuffer,
+ TickType_t xTicksToWait
+ );</pre>
+ *
+ * This is a macro that calls the xQueueGenericReceive() function.
+ *
+ * Receive an item from a queue. The item is received by copy so a buffer of
+ * adequate size must be provided. The number of bytes copied into the buffer
+ * was defined when the queue was created.
+ *
+ * Successfully received items are removed from the queue.
+ *
+ * This function must not be used in an interrupt service routine. See
+ * xQueueReceiveFromISR for an alternative that can.
+ *
+ * @param xQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for an item to receive should the queue be empty at the time
+ * of the call. xQueueReceive() will return immediately if xTicksToWait
+ * is zero and the queue is empty. The time is defined in tick periods so the
+ * constant portTICK_PERIOD_MS should be used to convert to real time if this is
+ * required.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ QueueHandle_t xQueue;
+
+ // Task to create a queue and post a value.
+ void vATask( void *pvParameters )
+ {
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );
+
+ // ... Rest of task code.
+ }
+
+ // Task to receive from the queue.
+ void vADifferentTask( void *pvParameters )
+ {
+ struct AMessage *pxRxedMessage;
+
+ if( xQueue != 0 )
+ {
+ // Receive a message on the created queue. Block for 10 ticks if a
+ // message is not immediately available.
+ if( xQueueReceive( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )
+ {
+ // pcRxedMessage now points to the struct AMessage variable posted
+ // by vATask.
+ }
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueReceive xQueueReceive
+ * \ingroup QueueManagement
+ */
+#define xQueueReceive( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdFALSE )
+
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueGenericReceive(
+ QueueHandle_t xQueue,
+ void *pvBuffer,
+ TickType_t xTicksToWait
+ BaseType_t xJustPeek
+ );</pre>
+ *
+ * It is preferred that the macro xQueueReceive() be used rather than calling
+ * this function directly.
+ *
+ * Receive an item from a queue. The item is received by copy so a buffer of
+ * adequate size must be provided. The number of bytes copied into the buffer
+ * was defined when the queue was created.
+ *
+ * This function must not be used in an interrupt service routine. See
+ * xQueueReceiveFromISR for an alternative that can.
+ *
+ * @param xQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for an item to receive should the queue be empty at the time
+ * of the call. The time is defined in tick periods so the constant
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.
+ * xQueueGenericReceive() will return immediately if the queue is empty and
+ * xTicksToWait is 0.
+ *
+ * @param xJustPeek When set to true, the item received from the queue is not
+ * actually removed from the queue - meaning a subsequent call to
+ * xQueueReceive() will return the same item. When set to false, the item
+ * being received from the queue is also removed from the queue.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ QueueHandle_t xQueue;
+
+ // Task to create a queue and post a value.
+ void vATask( void *pvParameters )
+ {
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );
+
+ // ... Rest of task code.
+ }
+
+ // Task to receive from the queue.
+ void vADifferentTask( void *pvParameters )
+ {
+ struct AMessage *pxRxedMessage;
+
+ if( xQueue != 0 )
+ {
+ // Receive a message on the created queue. Block for 10 ticks if a
+ // message is not immediately available.
+ if( xQueueGenericReceive( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )
+ {
+ // pcRxedMessage now points to the struct AMessage variable posted
+ // by vATask.
+ }
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueReceive xQueueReceive
+ * \ingroup QueueManagement
+ */
+BaseType_t xQueueGenericReceive( QueueHandle_t xQueue, void * const pvBuffer, TickType_t xTicksToWait, const BaseType_t xJustPeek ) PRIVILEGED_FUNCTION;
+
+/**
+ * queue. h
+ * <pre>UBaseType_t uxQueueMessagesWaiting( const QueueHandle_t xQueue );</pre>
+ *
+ * Return the number of messages stored in a queue.
+ *
+ * @param xQueue A handle to the queue being queried.
+ *
+ * @return The number of messages available in the queue.
+ *
+ * \defgroup uxQueueMessagesWaiting uxQueueMessagesWaiting
+ * \ingroup QueueManagement
+ */
+UBaseType_t uxQueueMessagesWaiting( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+
+/**
+ * queue. h
+ * <pre>UBaseType_t uxQueueSpacesAvailable( const QueueHandle_t xQueue );</pre>
+ *
+ * Return the number of free spaces available in a queue. This is equal to the
+ * number of items that can be sent to the queue before the queue becomes full
+ * if no items are removed.
+ *
+ * @param xQueue A handle to the queue being queried.
+ *
+ * @return The number of spaces available in the queue.
+ *
+ * \defgroup uxQueueMessagesWaiting uxQueueMessagesWaiting
+ * \ingroup QueueManagement
+ */
+UBaseType_t uxQueueSpacesAvailable( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+
+/**
+ * queue. h
+ * <pre>void vQueueDelete( QueueHandle_t xQueue );</pre>
+ *
+ * Delete a queue - freeing all the memory allocated for storing of items
+ * placed on the queue.
+ *
+ * @param xQueue A handle to the queue to be deleted.
+ *
+ * \defgroup vQueueDelete vQueueDelete
+ * \ingroup QueueManagement
+ */
+void vQueueDelete( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueSendToFrontFromISR(
+ QueueHandle_t xQueue,
+ const void *pvItemToQueue,
+ BaseType_t *pxHigherPriorityTaskWoken
+ );
+ </pre>
+ *
+ * This is a macro that calls xQueueGenericSendFromISR().
+ *
+ * Post an item to the front of a queue. It is safe to use this macro from
+ * within an interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueSendToFrontFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueSendToFromFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ BaseType_t xHigherPrioritTaskWoken;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWoken = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post the byte.
+ xQueueSendToFrontFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary.
+ if( xHigherPriorityTaskWoken )
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToFrontFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_FRONT )
+
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueSendToBackFromISR(
+ QueueHandle_t xQueue,
+ const void *pvItemToQueue,
+ BaseType_t *pxHigherPriorityTaskWoken
+ );
+ </pre>
+ *
+ * This is a macro that calls xQueueGenericSendFromISR().
+ *
+ * Post an item to the back of a queue. It is safe to use this macro from
+ * within an interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueSendToBackFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueSendToBackFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ BaseType_t xHigherPriorityTaskWoken;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWoken = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post the byte.
+ xQueueSendToBackFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary.
+ if( xHigherPriorityTaskWoken )
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToBackFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueOverwriteFromISR(
+ QueueHandle_t xQueue,
+ const void * pvItemToQueue,
+ BaseType_t *pxHigherPriorityTaskWoken
+ );
+ * </pre>
+ *
+ * A version of xQueueOverwrite() that can be used in an interrupt service
+ * routine (ISR).
+ *
+ * Only for use with queues that can hold a single item - so the queue is either
+ * empty or full.
+ *
+ * Post an item on a queue. If the queue is already full then overwrite the
+ * value held in the queue. The item is queued by copy, not by reference.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueOverwriteFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueOverwriteFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @return xQueueOverwriteFromISR() is a macro that calls
+ * xQueueGenericSendFromISR(), and therefore has the same return values as
+ * xQueueSendToFrontFromISR(). However, pdPASS is the only value that can be
+ * returned because xQueueOverwriteFromISR() will write to the queue even when
+ * the queue is already full.
+ *
+ * Example usage:
+ <pre>
+
+ QueueHandle_t xQueue;
+
+ void vFunction( void *pvParameters )
+ {
+ // Create a queue to hold one uint32_t value. It is strongly
+ // recommended *not* to use xQueueOverwriteFromISR() on queues that can
+ // contain more than one value, and doing so will trigger an assertion
+ // if configASSERT() is defined.
+ xQueue = xQueueCreate( 1, sizeof( uint32_t ) );
+}
+
+void vAnInterruptHandler( void )
+{
+// xHigherPriorityTaskWoken must be set to pdFALSE before it is used.
+BaseType_t xHigherPriorityTaskWoken = pdFALSE;
+uint32_t ulVarToSend, ulValReceived;
+
+ // Write the value 10 to the queue using xQueueOverwriteFromISR().
+ ulVarToSend = 10;
+ xQueueOverwriteFromISR( xQueue, &ulVarToSend, &xHigherPriorityTaskWoken );
+
+ // The queue is full, but calling xQueueOverwriteFromISR() again will still
+ // pass because the value held in the queue will be overwritten with the
+ // new value.
+ ulVarToSend = 100;
+ xQueueOverwriteFromISR( xQueue, &ulVarToSend, &xHigherPriorityTaskWoken );
+
+ // Reading from the queue will now return 100.
+
+ // ...
+
+ if( xHigherPrioritytaskWoken == pdTRUE )
+ {
+ // Writing to the queue caused a task to unblock and the unblocked task
+ // has a priority higher than or equal to the priority of the currently
+ // executing task (the task this interrupt interrupted). Perform a context
+ // switch so this interrupt returns directly to the unblocked task.
+ portYIELD_FROM_ISR(); // or portEND_SWITCHING_ISR() depending on the port.
+ }
+}
+ </pre>
+ * \defgroup xQueueOverwriteFromISR xQueueOverwriteFromISR
+ * \ingroup QueueManagement
+ */
+#define xQueueOverwriteFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueOVERWRITE )
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueSendFromISR(
+ QueueHandle_t xQueue,
+ const void *pvItemToQueue,
+ BaseType_t *pxHigherPriorityTaskWoken
+ );
+ </pre>
+ *
+ * This is a macro that calls xQueueGenericSendFromISR(). It is included
+ * for backward compatibility with versions of FreeRTOS.org that did not
+ * include the xQueueSendToBackFromISR() and xQueueSendToFrontFromISR()
+ * macros.
+ *
+ * Post an item to the back of a queue. It is safe to use this function from
+ * within an interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueSendFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueSendFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ BaseType_t xHigherPriorityTaskWoken;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWoken = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post the byte.
+ xQueueSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary.
+ if( xHigherPriorityTaskWoken )
+ {
+ // Actual macro used here is port specific.
+ portYIELD_FROM_ISR ();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+#define xQueueSendFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueGenericSendFromISR(
+ QueueHandle_t xQueue,
+ const void *pvItemToQueue,
+ BaseType_t *pxHigherPriorityTaskWoken,
+ BaseType_t xCopyPosition
+ );
+ </pre>
+ *
+ * It is preferred that the macros xQueueSendFromISR(),
+ * xQueueSendToFrontFromISR() and xQueueSendToBackFromISR() be used in place
+ * of calling this function directly. xQueueGiveFromISR() is an
+ * equivalent for use by semaphores that don't actually copy any data.
+ *
+ * Post an item on a queue. It is safe to use this function from within an
+ * interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueGenericSendFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueGenericSendFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the
+ * item at the back of the queue, or queueSEND_TO_FRONT to place the item
+ * at the front of the queue (for high priority messages).
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ BaseType_t xHigherPriorityTaskWokenByPost;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWokenByPost = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post each byte.
+ xQueueGenericSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWokenByPost, queueSEND_TO_BACK );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary. Note that the
+ // name of the yield function required is port specific.
+ if( xHigherPriorityTaskWokenByPost )
+ {
+ taskYIELD_YIELD_FROM_ISR();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+BaseType_t xQueueGenericSendFromISR( QueueHandle_t xQueue, const void * const pvItemToQueue, BaseType_t * const pxHigherPriorityTaskWoken, const BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;
+BaseType_t xQueueGiveFromISR( QueueHandle_t xQueue, BaseType_t * const pxHigherPriorityTaskWoken ) PRIVILEGED_FUNCTION;
+
+/**
+ * queue. h
+ * <pre>
+ BaseType_t xQueueReceiveFromISR(
+ QueueHandle_t xQueue,
+ void *pvBuffer,
+ BaseType_t *pxTaskWoken
+ );
+ * </pre>
+ *
+ * Receive an item from a queue. It is safe to use this function from within an
+ * interrupt service routine.
+ *
+ * @param xQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param pxTaskWoken A task may be blocked waiting for space to become
+ * available on the queue. If xQueueReceiveFromISR causes such a task to
+ * unblock *pxTaskWoken will get set to pdTRUE, otherwise *pxTaskWoken will
+ * remain unchanged.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+
+ QueueHandle_t xQueue;
+
+ // Function to create a queue and post some values.
+ void vAFunction( void *pvParameters )
+ {
+ char cValueToPost;
+ const TickType_t xTicksToWait = ( TickType_t )0xff;
+
+ // Create a queue capable of containing 10 characters.
+ xQueue = xQueueCreate( 10, sizeof( char ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Post some characters that will be used within an ISR. If the queue
+ // is full then this task will block for xTicksToWait ticks.
+ cValueToPost = 'a';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
+ cValueToPost = 'b';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
+
+ // ... keep posting characters ... this task may block when the queue
+ // becomes full.
+
+ cValueToPost = 'c';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
+ }
+
+ // ISR that outputs all the characters received on the queue.
+ void vISR_Routine( void )
+ {
+ BaseType_t xTaskWokenByReceive = pdFALSE;
+ char cRxedChar;
+
+ while( xQueueReceiveFromISR( xQueue, ( void * ) &cRxedChar, &xTaskWokenByReceive) )
+ {
+ // A character was received. Output the character now.
+ vOutputCharacter( cRxedChar );
+
+ // If removing the character from the queue woke the task that was
+ // posting onto the queue cTaskWokenByReceive will have been set to
+ // pdTRUE. No matter how many times this loop iterates only one
+ // task will be woken.
+ }
+
+ if( cTaskWokenByPost != ( char ) pdFALSE;
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ * \defgroup xQueueReceiveFromISR xQueueReceiveFromISR
+ * \ingroup QueueManagement
+ */
+BaseType_t xQueueReceiveFromISR( QueueHandle_t xQueue, void * const pvBuffer, BaseType_t * const pxHigherPriorityTaskWoken ) PRIVILEGED_FUNCTION;
+
+/*
+ * Utilities to query queues that are safe to use from an ISR. These utilities
+ * should be used only from witin an ISR, or within a critical section.
+ */
+BaseType_t xQueueIsQueueEmptyFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+BaseType_t xQueueIsQueueFullFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+UBaseType_t uxQueueMessagesWaitingFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * The functions defined above are for passing data to and from tasks. The
+ * functions below are the equivalents for passing data to and from
+ * co-routines.
+ *
+ * These functions are called from the co-routine macro implementation and
+ * should not be called directly from application code. Instead use the macro
+ * wrappers defined within croutine.h.
+ */
+BaseType_t xQueueCRSendFromISR( QueueHandle_t xQueue, const void *pvItemToQueue, BaseType_t xCoRoutinePreviouslyWoken );
+BaseType_t xQueueCRReceiveFromISR( QueueHandle_t xQueue, void *pvBuffer, BaseType_t *pxTaskWoken );
+BaseType_t xQueueCRSend( QueueHandle_t xQueue, const void *pvItemToQueue, TickType_t xTicksToWait );
+BaseType_t xQueueCRReceive( QueueHandle_t xQueue, void *pvBuffer, TickType_t xTicksToWait );
+
+/*
+ * For internal use only. Use xSemaphoreCreateMutex(),
+ * xSemaphoreCreateCounting() or xSemaphoreGetMutexHolder() instead of calling
+ * these functions directly.
+ */
+QueueHandle_t xQueueCreateMutex( const uint8_t ucQueueType ) PRIVILEGED_FUNCTION;
+QueueHandle_t xQueueCreateMutexStatic( const uint8_t ucQueueType, StaticQueue_t *pxStaticQueue ) PRIVILEGED_FUNCTION;
+QueueHandle_t xQueueCreateCountingSemaphore( const UBaseType_t uxMaxCount, const UBaseType_t uxInitialCount ) PRIVILEGED_FUNCTION;
+QueueHandle_t xQueueCreateCountingSemaphoreStatic( const UBaseType_t uxMaxCount, const UBaseType_t uxInitialCount, StaticQueue_t *pxStaticQueue ) PRIVILEGED_FUNCTION;
+void* xQueueGetMutexHolder( QueueHandle_t xSemaphore ) PRIVILEGED_FUNCTION;
+
+/*
+ * For internal use only. Use xSemaphoreTakeMutexRecursive() or
+ * xSemaphoreGiveMutexRecursive() instead of calling these functions directly.
+ */
+BaseType_t xQueueTakeMutexRecursive( QueueHandle_t xMutex, TickType_t xTicksToWait ) PRIVILEGED_FUNCTION;
+BaseType_t xQueueGiveMutexRecursive( QueueHandle_t pxMutex ) PRIVILEGED_FUNCTION;
+
+/*
+ * Reset a queue back to its original empty state. The return value is now
+ * obsolete and is always set to pdPASS.
+ */
+#define xQueueReset( xQueue ) xQueueGenericReset( xQueue, pdFALSE )
+
+/*
+ * The registry is provided as a means for kernel aware debuggers to
+ * locate queues, semaphores and mutexes. Call vQueueAddToRegistry() add
+ * a queue, semaphore or mutex handle to the registry if you want the handle
+ * to be available to a kernel aware debugger. If you are not using a kernel
+ * aware debugger then this function can be ignored.
+ *
+ * configQUEUE_REGISTRY_SIZE defines the maximum number of handles the
+ * registry can hold. configQUEUE_REGISTRY_SIZE must be greater than 0
+ * within FreeRTOSConfig.h for the registry to be available. Its value
+ * does not effect the number of queues, semaphores and mutexes that can be
+ * created - just the number that the registry can hold.
+ *
+ * @param xQueue The handle of the queue being added to the registry. This
+ * is the handle returned by a call to xQueueCreate(). Semaphore and mutex
+ * handles can also be passed in here.
+ *
+ * @param pcName The name to be associated with the handle. This is the
+ * name that the kernel aware debugger will display. The queue registry only
+ * stores a pointer to the string - so the string must be persistent (global or
+ * preferably in ROM/Flash), not on the stack.
+ */
+#if( configQUEUE_REGISTRY_SIZE > 0 )
+ void vQueueAddToRegistry( QueueHandle_t xQueue, const char *pcName ) PRIVILEGED_FUNCTION; /*lint !e971 Unqualified char types are allowed for strings and single characters only. */
+#endif
+
+/*
+ * The registry is provided as a means for kernel aware debuggers to
+ * locate queues, semaphores and mutexes. Call vQueueAddToRegistry() add
+ * a queue, semaphore or mutex handle to the registry if you want the handle
+ * to be available to a kernel aware debugger, and vQueueUnregisterQueue() to
+ * remove the queue, semaphore or mutex from the register. If you are not using
+ * a kernel aware debugger then this function can be ignored.
+ *
+ * @param xQueue The handle of the queue being removed from the registry.
+ */
+#if( configQUEUE_REGISTRY_SIZE > 0 )
+ void vQueueUnregisterQueue( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+#endif
+
+/*
+ * The queue registry is provided as a means for kernel aware debuggers to
+ * locate queues, semaphores and mutexes. Call pcQueueGetName() to look
+ * up and return the name of a queue in the queue registry from the queue's
+ * handle.
+ *
+ * @param xQueue The handle of the queue the name of which will be returned.
+ * @return If the queue is in the registry then a pointer to the name of the
+ * queue is returned. If the queue is not in the registry then NULL is
+ * returned.
+ */
+#if( configQUEUE_REGISTRY_SIZE > 0 )
+ const char *pcQueueGetName( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION; /*lint !e971 Unqualified char types are allowed for strings and single characters only. */
+#endif
+
+/*
+ * Generic version of the function used to creaet a queue using dynamic memory
+ * allocation. This is called by other functions and macros that create other
+ * RTOS objects that use the queue structure as their base.
+ */
+#if( configSUPPORT_DYNAMIC_ALLOCATION == 1 )
+ QueueHandle_t xQueueGenericCreate( const UBaseType_t uxQueueLength, const UBaseType_t uxItemSize, const uint8_t ucQueueType ) PRIVILEGED_FUNCTION;
+#endif
+
+/*
+ * Generic version of the function used to creaet a queue using dynamic memory
+ * allocation. This is called by other functions and macros that create other
+ * RTOS objects that use the queue structure as their base.
+ */
+#if( configSUPPORT_STATIC_ALLOCATION == 1 )
+ QueueHandle_t xQueueGenericCreateStatic( const UBaseType_t uxQueueLength, const UBaseType_t uxItemSize, uint8_t *pucQueueStorage, StaticQueue_t *pxStaticQueue, const uint8_t ucQueueType ) PRIVILEGED_FUNCTION;
+#endif
+
+/*
+ * Queue sets provide a mechanism to allow a task to block (pend) on a read
+ * operation from multiple queues or semaphores simultaneously.
+ *
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
+ * function.
+ *
+ * A queue set must be explicitly created using a call to xQueueCreateSet()
+ * before it can be used. Once created, standard FreeRTOS queues and semaphores
+ * can be added to the set using calls to xQueueAddToSet().
+ * xQueueSelectFromSet() is then used to determine which, if any, of the queues
+ * or semaphores contained in the set is in a state where a queue read or
+ * semaphore take operation would be successful.
+ *
+ * Note 1: See the documentation on http://wwwFreeRTOS.org/RTOS-queue-sets.html
+ * for reasons why queue sets are very rarely needed in practice as there are
+ * simpler methods of blocking on multiple objects.
+ *
+ * Note 2: Blocking on a queue set that contains a mutex will not cause the
+ * mutex holder to inherit the priority of the blocked task.
+ *
+ * Note 3: An additional 4 bytes of RAM is required for each space in a every
+ * queue added to a queue set. Therefore counting semaphores that have a high
+ * maximum count value should not be added to a queue set.
+ *
+ * Note 4: A receive (in the case of a queue) or take (in the case of a
+ * semaphore) operation must not be performed on a member of a queue set unless
+ * a call to xQueueSelectFromSet() has first returned a handle to that set member.
+ *
+ * @param uxEventQueueLength Queue sets store events that occur on
+ * the queues and semaphores contained in the set. uxEventQueueLength specifies
+ * the maximum number of events that can be queued at once. To be absolutely
+ * certain that events are not lost uxEventQueueLength should be set to the
+ * total sum of the length of the queues added to the set, where binary
+ * semaphores and mutexes have a length of 1, and counting semaphores have a
+ * length set by their maximum count value. Examples:
+ * + If a queue set is to hold a queue of length 5, another queue of length 12,
+ * and a binary semaphore, then uxEventQueueLength should be set to
+ * (5 + 12 + 1), or 18.
+ * + If a queue set is to hold three binary semaphores then uxEventQueueLength
+ * should be set to (1 + 1 + 1 ), or 3.
+ * + If a queue set is to hold a counting semaphore that has a maximum count of
+ * 5, and a counting semaphore that has a maximum count of 3, then
+ * uxEventQueueLength should be set to (5 + 3), or 8.
+ *
+ * @return If the queue set is created successfully then a handle to the created
+ * queue set is returned. Otherwise NULL is returned.
+ */
+QueueSetHandle_t xQueueCreateSet( const UBaseType_t uxEventQueueLength ) PRIVILEGED_FUNCTION;
+
+/*
+ * Adds a queue or semaphore to a queue set that was previously created by a
+ * call to xQueueCreateSet().
+ *
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
+ * function.
+ *
+ * Note 1: A receive (in the case of a queue) or take (in the case of a
+ * semaphore) operation must not be performed on a member of a queue set unless
+ * a call to xQueueSelectFromSet() has first returned a handle to that set member.
+ *
+ * @param xQueueOrSemaphore The handle of the queue or semaphore being added to
+ * the queue set (cast to an QueueSetMemberHandle_t type).
+ *
+ * @param xQueueSet The handle of the queue set to which the queue or semaphore
+ * is being added.
+ *
+ * @return If the queue or semaphore was successfully added to the queue set
+ * then pdPASS is returned. If the queue could not be successfully added to the
+ * queue set because it is already a member of a different queue set then pdFAIL
+ * is returned.
+ */
+BaseType_t xQueueAddToSet( QueueSetMemberHandle_t xQueueOrSemaphore, QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;
+
+/*
+ * Removes a queue or semaphore from a queue set. A queue or semaphore can only
+ * be removed from a set if the queue or semaphore is empty.
+ *
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
+ * function.
+ *
+ * @param xQueueOrSemaphore The handle of the queue or semaphore being removed
+ * from the queue set (cast to an QueueSetMemberHandle_t type).
+ *
+ * @param xQueueSet The handle of the queue set in which the queue or semaphore
+ * is included.
+ *
+ * @return If the queue or semaphore was successfully removed from the queue set
+ * then pdPASS is returned. If the queue was not in the queue set, or the
+ * queue (or semaphore) was not empty, then pdFAIL is returned.
+ */
+BaseType_t xQueueRemoveFromSet( QueueSetMemberHandle_t xQueueOrSemaphore, QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;
+
+/*
+ * xQueueSelectFromSet() selects from the members of a queue set a queue or
+ * semaphore that either contains data (in the case of a queue) or is available
+ * to take (in the case of a semaphore). xQueueSelectFromSet() effectively
+ * allows a task to block (pend) on a read operation on all the queues and
+ * semaphores in a queue set simultaneously.
+ *
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
+ * function.
+ *
+ * Note 1: See the documentation on http://wwwFreeRTOS.org/RTOS-queue-sets.html
+ * for reasons why queue sets are very rarely needed in practice as there are
+ * simpler methods of blocking on multiple objects.
+ *
+ * Note 2: Blocking on a queue set that contains a mutex will not cause the
+ * mutex holder to inherit the priority of the blocked task.
+ *
+ * Note 3: A receive (in the case of a queue) or take (in the case of a
+ * semaphore) operation must not be performed on a member of a queue set unless
+ * a call to xQueueSelectFromSet() has first returned a handle to that set member.
+ *
+ * @param xQueueSet The queue set on which the task will (potentially) block.
+ *
+ * @param xTicksToWait The maximum time, in ticks, that the calling task will
+ * remain in the Blocked state (with other tasks executing) to wait for a member
+ * of the queue set to be ready for a successful queue read or semaphore take
+ * operation.
+ *
+ * @return xQueueSelectFromSet() will return the handle of a queue (cast to
+ * a QueueSetMemberHandle_t type) contained in the queue set that contains data,
+ * or the handle of a semaphore (cast to a QueueSetMemberHandle_t type) contained
+ * in the queue set that is available, or NULL if no such queue or semaphore
+ * exists before before the specified block time expires.
+ */
+QueueSetMemberHandle_t xQueueSelectFromSet( QueueSetHandle_t xQueueSet, const TickType_t xTicksToWait ) PRIVILEGED_FUNCTION;
+
+/*
+ * A version of xQueueSelectFromSet() that can be used from an ISR.
+ */
+QueueSetMemberHandle_t xQueueSelectFromSetFromISR( QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;
+
+/* Not public API functions. */
+void vQueueWaitForMessageRestricted( QueueHandle_t xQueue, TickType_t xTicksToWait, const BaseType_t xWaitIndefinitely ) PRIVILEGED_FUNCTION;
+BaseType_t xQueueGenericReset( QueueHandle_t xQueue, BaseType_t xNewQueue ) PRIVILEGED_FUNCTION;
+void vQueueSetQueueNumber( QueueHandle_t xQueue, UBaseType_t uxQueueNumber ) PRIVILEGED_FUNCTION;
+UBaseType_t uxQueueGetQueueNumber( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+uint8_t ucQueueGetQueueType( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* QUEUE_H */
+