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+/*
+ FreeRTOS V9.0.0 - Copyright (C) 2016 Real Time Engineers Ltd.
+ All rights reserved
+
+ VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
+
+ This file is part of the FreeRTOS distribution.
+
+ FreeRTOS is free software; you can redistribute it and/or modify it under
+ the terms of the GNU General Public License (version 2) as published by the
+ Free Software Foundation >>>> AND MODIFIED BY <<<< the FreeRTOS exception.
+
+ ***************************************************************************
+ >>! NOTE: The modification to the GPL is included to allow you to !<<
+ >>! distribute a combined work that includes FreeRTOS without being !<<
+ >>! obliged to provide the source code for proprietary components !<<
+ >>! outside of the FreeRTOS kernel. !<<
+ ***************************************************************************
+
+ FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ FOR A PARTICULAR PURPOSE. Full license text is available on the following
+ link: http://www.freertos.org/a00114.html
+
+ ***************************************************************************
+ * *
+ * FreeRTOS provides completely free yet professionally developed, *
+ * robust, strictly quality controlled, supported, and cross *
+ * platform software that is more than just the market leader, it *
+ * is the industry's de facto standard. *
+ * *
+ * Help yourself get started quickly while simultaneously helping *
+ * to support the FreeRTOS project by purchasing a FreeRTOS *
+ * tutorial book, reference manual, or both: *
+ * http://www.FreeRTOS.org/Documentation *
+ * *
+ ***************************************************************************
+
+ http://www.FreeRTOS.org/FAQHelp.html - Having a problem? Start by reading
+ the FAQ page "My application does not run, what could be wrong?". Have you
+ defined configASSERT()?
+
+ http://www.FreeRTOS.org/support - In return for receiving this top quality
+ embedded software for free we request you assist our global community by
+ participating in the support forum.
+
+ http://www.FreeRTOS.org/training - Investing in training allows your team to
+ be as productive as possible as early as possible. Now you can receive
+ FreeRTOS training directly from Richard Barry, CEO of Real Time Engineers
+ Ltd, and the world's leading authority on the world's leading RTOS.
+
+ http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
+ including FreeRTOS+Trace - an indispensable productivity tool, a DOS
+ compatible FAT file system, and our tiny thread aware UDP/IP stack.
+
+ http://www.FreeRTOS.org/labs - Where new FreeRTOS products go to incubate.
+ Come and try FreeRTOS+TCP, our new open source TCP/IP stack for FreeRTOS.
+
+ http://www.OpenRTOS.com - Real Time Engineers ltd. license FreeRTOS to High
+ Integrity Systems ltd. to sell under the OpenRTOS brand. Low cost OpenRTOS
+ licenses offer ticketed support, indemnification and commercial middleware.
+
+ http://www.SafeRTOS.com - High Integrity Systems also provide a safety
+ engineered and independently SIL3 certified version for use in safety and
+ mission critical applications that require provable dependability.
+
+ 1 tab == 4 spaces!
+*/
+
+/*
+ * A sample implementation of pvPortMalloc() that allows the heap to be defined
+ * across multiple non-contigous blocks and combines (coalescences) adjacent
+ * memory blocks as they are freed.
+ *
+ * See heap_1.c, heap_2.c, heap_3.c and heap_4.c for alternative
+ * implementations, and the memory management pages of http://www.FreeRTOS.org
+ * for more information.
+ *
+ * Usage notes:
+ *
+ * vPortDefineHeapRegions() ***must*** be called before pvPortMalloc().
+ * pvPortMalloc() will be called if any task objects (tasks, queues, event
+ * groups, etc.) are created, therefore vPortDefineHeapRegions() ***must*** be
+ * called before any other objects are defined.
+ *
+ * vPortDefineHeapRegions() takes a single parameter. The parameter is an array
+ * of HeapRegion_t structures. HeapRegion_t is defined in portable.h as
+ *
+ * typedef struct HeapRegion
+ * {
+ * uint8_t *pucStartAddress; << Start address of a block of memory that will be part of the heap.
+ * size_t xSizeInBytes; << Size of the block of memory.
+ * } HeapRegion_t;
+ *
+ * The array is terminated using a NULL zero sized region definition, and the
+ * memory regions defined in the array ***must*** appear in address order from
+ * low address to high address. So the following is a valid example of how
+ * to use the function.
+ *
+ * HeapRegion_t xHeapRegions[] =
+ * {
+ * { ( uint8_t * ) 0x80000000UL, 0x10000 }, << Defines a block of 0x10000 bytes starting at address 0x80000000
+ * { ( uint8_t * ) 0x90000000UL, 0xa0000 }, << Defines a block of 0xa0000 bytes starting at address of 0x90000000
+ * { NULL, 0 } << Terminates the array.
+ * };
+ *
+ * vPortDefineHeapRegions( xHeapRegions ); << Pass the array into vPortDefineHeapRegions().
+ *
+ * Note 0x80000000 is the lower address so appears in the array first.
+ *
+ */
+#include <stdlib.h>
+
+/* Defining MPU_WRAPPERS_INCLUDED_FROM_API_FILE prevents task.h from redefining
+all the API functions to use the MPU wrappers. That should only be done when
+task.h is included from an application file. */
+#define MPU_WRAPPERS_INCLUDED_FROM_API_FILE
+
+#include "FreeRTOS.h"
+#include "task.h"
+
+#undef MPU_WRAPPERS_INCLUDED_FROM_API_FILE
+
+#if( configSUPPORT_DYNAMIC_ALLOCATION == 0 )
+ #error This file must not be used if configSUPPORT_DYNAMIC_ALLOCATION is 0
+#endif
+
+/* Block sizes must not get too small. */
+#define heapMINIMUM_BLOCK_SIZE ( ( size_t ) ( xHeapStructSize << 1 ) )
+
+/* Assumes 8bit bytes! */
+#define heapBITS_PER_BYTE ( ( size_t ) 8 )
+
+/* Define the linked list structure. This is used to link free blocks in order
+of their memory address. */
+typedef struct A_BLOCK_LINK
+{
+ struct A_BLOCK_LINK *pxNextFreeBlock; /*<< The next free block in the list. */
+ size_t xBlockSize; /*<< The size of the free block. */
+} BlockLink_t;
+
+/*-----------------------------------------------------------*/
+
+/*
+ * Inserts a block of memory that is being freed into the correct position in
+ * the list of free memory blocks. The block being freed will be merged with
+ * the block in front it and/or the block behind it if the memory blocks are
+ * adjacent to each other.
+ */
+static void prvInsertBlockIntoFreeList( BlockLink_t *pxBlockToInsert );
+
+/*-----------------------------------------------------------*/
+
+/* The size of the structure placed at the beginning of each allocated memory
+block must by correctly byte aligned. */
+static const size_t xHeapStructSize = ( sizeof( BlockLink_t ) + ( ( size_t ) ( portBYTE_ALIGNMENT - 1 ) ) ) & ~( ( size_t ) portBYTE_ALIGNMENT_MASK );
+
+/* Create a couple of list links to mark the start and end of the list. */
+static BlockLink_t xStart, *pxEnd = NULL;
+
+/* Keeps track of the number of free bytes remaining, but says nothing about
+fragmentation. */
+static size_t xFreeBytesRemaining = 0U;
+static size_t xMinimumEverFreeBytesRemaining = 0U;
+
+/* Gets set to the top bit of an size_t type. When this bit in the xBlockSize
+member of an BlockLink_t structure is set then the block belongs to the
+application. When the bit is free the block is still part of the free heap
+space. */
+static size_t xBlockAllocatedBit = 0;
+
+/*-----------------------------------------------------------*/
+
+void *pvPortMalloc( size_t xWantedSize )
+{
+BlockLink_t *pxBlock, *pxPreviousBlock, *pxNewBlockLink;
+void *pvReturn = NULL;
+
+ /* The heap must be initialised before the first call to
+ prvPortMalloc(). */
+ configASSERT( pxEnd );
+
+ vTaskSuspendAll();
+ {
+ /* Check the requested block size is not so large that the top bit is
+ set. The top bit of the block size member of the BlockLink_t structure
+ is used to determine who owns the block - the application or the
+ kernel, so it must be free. */
+ if( ( xWantedSize & xBlockAllocatedBit ) == 0 )
+ {
+ /* The wanted size is increased so it can contain a BlockLink_t
+ structure in addition to the requested amount of bytes. */
+ if( xWantedSize > 0 )
+ {
+ xWantedSize += xHeapStructSize;
+
+ /* Ensure that blocks are always aligned to the required number
+ of bytes. */
+ if( ( xWantedSize & portBYTE_ALIGNMENT_MASK ) != 0x00 )
+ {
+ /* Byte alignment required. */
+ xWantedSize += ( portBYTE_ALIGNMENT - ( xWantedSize & portBYTE_ALIGNMENT_MASK ) );
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+
+ if( ( xWantedSize > 0 ) && ( xWantedSize <= xFreeBytesRemaining ) )
+ {
+ /* Traverse the list from the start (lowest address) block until
+ one of adequate size is found. */
+ pxPreviousBlock = &xStart;
+ pxBlock = xStart.pxNextFreeBlock;
+ while( ( pxBlock->xBlockSize < xWantedSize ) && ( pxBlock->pxNextFreeBlock != NULL ) )
+ {
+ pxPreviousBlock = pxBlock;
+ pxBlock = pxBlock->pxNextFreeBlock;
+ }
+
+ /* If the end marker was reached then a block of adequate size
+ was not found. */
+ if( pxBlock != pxEnd )
+ {
+ /* Return the memory space pointed to - jumping over the
+ BlockLink_t structure at its start. */
+ pvReturn = ( void * ) ( ( ( uint8_t * ) pxPreviousBlock->pxNextFreeBlock ) + xHeapStructSize );
+
+ /* This block is being returned for use so must be taken out
+ of the list of free blocks. */
+ pxPreviousBlock->pxNextFreeBlock = pxBlock->pxNextFreeBlock;
+
+ /* If the block is larger than required it can be split into
+ two. */
+ if( ( pxBlock->xBlockSize - xWantedSize ) > heapMINIMUM_BLOCK_SIZE )
+ {
+ /* This block is to be split into two. Create a new
+ block following the number of bytes requested. The void
+ cast is used to prevent byte alignment warnings from the
+ compiler. */
+ pxNewBlockLink = ( void * ) ( ( ( uint8_t * ) pxBlock ) + xWantedSize );
+
+ /* Calculate the sizes of two blocks split from the
+ single block. */
+ pxNewBlockLink->xBlockSize = pxBlock->xBlockSize - xWantedSize;
+ pxBlock->xBlockSize = xWantedSize;
+
+ /* Insert the new block into the list of free blocks. */
+ prvInsertBlockIntoFreeList( ( pxNewBlockLink ) );
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+
+ xFreeBytesRemaining -= pxBlock->xBlockSize;
+
+ if( xFreeBytesRemaining < xMinimumEverFreeBytesRemaining )
+ {
+ xMinimumEverFreeBytesRemaining = xFreeBytesRemaining;
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+
+ /* The block is being returned - it is allocated and owned
+ by the application and has no "next" block. */
+ pxBlock->xBlockSize |= xBlockAllocatedBit;
+ pxBlock->pxNextFreeBlock = NULL;
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+
+ traceMALLOC( pvReturn, xWantedSize );
+ }
+ ( void ) xTaskResumeAll();
+
+ #if( configUSE_MALLOC_FAILED_HOOK == 1 )
+ {
+ if( pvReturn == NULL )
+ {
+ extern void vApplicationMallocFailedHook( void );
+ vApplicationMallocFailedHook();
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+ }
+ #endif
+
+ return pvReturn;
+}
+/*-----------------------------------------------------------*/
+
+void vPortFree( void *pv )
+{
+uint8_t *puc = ( uint8_t * ) pv;
+BlockLink_t *pxLink;
+
+ if( pv != NULL )
+ {
+ /* The memory being freed will have an BlockLink_t structure immediately
+ before it. */
+ puc -= xHeapStructSize;
+
+ /* This casting is to keep the compiler from issuing warnings. */
+ pxLink = ( void * ) puc;
+
+ /* Check the block is actually allocated. */
+ configASSERT( ( pxLink->xBlockSize & xBlockAllocatedBit ) != 0 );
+ configASSERT( pxLink->pxNextFreeBlock == NULL );
+
+ if( ( pxLink->xBlockSize & xBlockAllocatedBit ) != 0 )
+ {
+ if( pxLink->pxNextFreeBlock == NULL )
+ {
+ /* The block is being returned to the heap - it is no longer
+ allocated. */
+ pxLink->xBlockSize &= ~xBlockAllocatedBit;
+
+ vTaskSuspendAll();
+ {
+ /* Add this block to the list of free blocks. */
+ xFreeBytesRemaining += pxLink->xBlockSize;
+ traceFREE( pv, pxLink->xBlockSize );
+ prvInsertBlockIntoFreeList( ( ( BlockLink_t * ) pxLink ) );
+ }
+ ( void ) xTaskResumeAll();
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+ }
+}
+/*-----------------------------------------------------------*/
+
+size_t xPortGetFreeHeapSize( void )
+{
+ return xFreeBytesRemaining;
+}
+/*-----------------------------------------------------------*/
+
+size_t xPortGetMinimumEverFreeHeapSize( void )
+{
+ return xMinimumEverFreeBytesRemaining;
+}
+/*-----------------------------------------------------------*/
+
+static void prvInsertBlockIntoFreeList( BlockLink_t *pxBlockToInsert )
+{
+BlockLink_t *pxIterator;
+uint8_t *puc;
+
+ /* Iterate through the list until a block is found that has a higher address
+ than the block being inserted. */
+ for( pxIterator = &xStart; pxIterator->pxNextFreeBlock < pxBlockToInsert; pxIterator = pxIterator->pxNextFreeBlock )
+ {
+ /* Nothing to do here, just iterate to the right position. */
+ }
+
+ /* Do the block being inserted, and the block it is being inserted after
+ make a contiguous block of memory? */
+ puc = ( uint8_t * ) pxIterator;
+ if( ( puc + pxIterator->xBlockSize ) == ( uint8_t * ) pxBlockToInsert )
+ {
+ pxIterator->xBlockSize += pxBlockToInsert->xBlockSize;
+ pxBlockToInsert = pxIterator;
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+
+ /* Do the block being inserted, and the block it is being inserted before
+ make a contiguous block of memory? */
+ puc = ( uint8_t * ) pxBlockToInsert;
+ if( ( puc + pxBlockToInsert->xBlockSize ) == ( uint8_t * ) pxIterator->pxNextFreeBlock )
+ {
+ if( pxIterator->pxNextFreeBlock != pxEnd )
+ {
+ /* Form one big block from the two blocks. */
+ pxBlockToInsert->xBlockSize += pxIterator->pxNextFreeBlock->xBlockSize;
+ pxBlockToInsert->pxNextFreeBlock = pxIterator->pxNextFreeBlock->pxNextFreeBlock;
+ }
+ else
+ {
+ pxBlockToInsert->pxNextFreeBlock = pxEnd;
+ }
+ }
+ else
+ {
+ pxBlockToInsert->pxNextFreeBlock = pxIterator->pxNextFreeBlock;
+ }
+
+ /* If the block being inserted plugged a gab, so was merged with the block
+ before and the block after, then it's pxNextFreeBlock pointer will have
+ already been set, and should not be set here as that would make it point
+ to itself. */
+ if( pxIterator != pxBlockToInsert )
+ {
+ pxIterator->pxNextFreeBlock = pxBlockToInsert;
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+}
+/*-----------------------------------------------------------*/
+
+void vPortDefineHeapRegions( const HeapRegion_t * const pxHeapRegions )
+{
+BlockLink_t *pxFirstFreeBlockInRegion = NULL, *pxPreviousFreeBlock;
+size_t xAlignedHeap;
+size_t xTotalRegionSize, xTotalHeapSize = 0;
+BaseType_t xDefinedRegions = 0;
+size_t xAddress;
+const HeapRegion_t *pxHeapRegion;
+
+ /* Can only call once! */
+ configASSERT( pxEnd == NULL );
+
+ pxHeapRegion = &( pxHeapRegions[ xDefinedRegions ] );
+
+ while( pxHeapRegion->xSizeInBytes > 0 )
+ {
+ xTotalRegionSize = pxHeapRegion->xSizeInBytes;
+
+ /* Ensure the heap region starts on a correctly aligned boundary. */
+ xAddress = ( size_t ) pxHeapRegion->pucStartAddress;
+ if( ( xAddress & portBYTE_ALIGNMENT_MASK ) != 0 )
+ {
+ xAddress += ( portBYTE_ALIGNMENT - 1 );
+ xAddress &= ~portBYTE_ALIGNMENT_MASK;
+
+ /* Adjust the size for the bytes lost to alignment. */
+ xTotalRegionSize -= xAddress - ( size_t ) pxHeapRegion->pucStartAddress;
+ }
+
+ xAlignedHeap = xAddress;
+
+ /* Set xStart if it has not already been set. */
+ if( xDefinedRegions == 0 )
+ {
+ /* xStart is used to hold a pointer to the first item in the list of
+ free blocks. The void cast is used to prevent compiler warnings. */
+ xStart.pxNextFreeBlock = ( BlockLink_t * ) xAlignedHeap;
+ xStart.xBlockSize = ( size_t ) 0;
+ }
+ else
+ {
+ /* Should only get here if one region has already been added to the
+ heap. */
+ configASSERT( pxEnd != NULL );
+
+ /* Check blocks are passed in with increasing start addresses. */
+ configASSERT( xAddress > ( size_t ) pxEnd );
+ }
+
+ /* Remember the location of the end marker in the previous region, if
+ any. */
+ pxPreviousFreeBlock = pxEnd;
+
+ /* pxEnd is used to mark the end of the list of free blocks and is
+ inserted at the end of the region space. */
+ xAddress = xAlignedHeap + xTotalRegionSize;
+ xAddress -= xHeapStructSize;
+ xAddress &= ~portBYTE_ALIGNMENT_MASK;
+ pxEnd = ( BlockLink_t * ) xAddress;
+ pxEnd->xBlockSize = 0;
+ pxEnd->pxNextFreeBlock = NULL;
+
+ /* To start with there is a single free block in this region that is
+ sized to take up the entire heap region minus the space taken by the
+ free block structure. */
+ pxFirstFreeBlockInRegion = ( BlockLink_t * ) xAlignedHeap;
+ pxFirstFreeBlockInRegion->xBlockSize = xAddress - ( size_t ) pxFirstFreeBlockInRegion;
+ pxFirstFreeBlockInRegion->pxNextFreeBlock = pxEnd;
+
+ /* If this is not the first region that makes up the entire heap space
+ then link the previous region to this region. */
+ if( pxPreviousFreeBlock != NULL )
+ {
+ pxPreviousFreeBlock->pxNextFreeBlock = pxFirstFreeBlockInRegion;
+ }
+
+ xTotalHeapSize += pxFirstFreeBlockInRegion->xBlockSize;
+
+ /* Move onto the next HeapRegion_t structure. */
+ xDefinedRegions++;
+ pxHeapRegion = &( pxHeapRegions[ xDefinedRegions ] );
+ }
+
+ xMinimumEverFreeBytesRemaining = xTotalHeapSize;
+ xFreeBytesRemaining = xTotalHeapSize;
+
+ /* Check something was actually defined before it is accessed. */
+ configASSERT( xTotalHeapSize );
+
+ /* Work out the position of the top bit in a size_t variable. */
+ xBlockAllocatedBit = ( ( size_t ) 1 ) << ( ( sizeof( size_t ) * heapBITS_PER_BYTE ) - 1 );
+}
+