summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
diff options
context:
space:
mode:
authorDave Airlie <airlied@redhat.com>2025-09-19 12:59:29 +1000
committerDave Airlie <airlied@redhat.com>2025-09-19 13:02:46 +1000
commit748f41f353e216814fa7a53aca792effea8f1435 (patch)
treeb940bb708904a447a4ab4f3961698517b7ef9ebe /drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
parent124076705c008abe23225798b6ff418914d5c134 (diff)
parent65805c2ed74ee47e81246f97f4b3c126a75f0b0e (diff)
Merge tag 'drm-intel-next-2025-09-12' of https://gitlab.freedesktop.org/drm/i915/kernel into drm-next
Cross-subsystem Changes: - Overflow: add range_overflows and range_end_overflows (Jani) Core Changes: - Get rid of dev->struct_mutex (Luiz) Non-display related: - GVT: Remove redundant ternary operators (Liao) - Various i915_utils clean-ups (Jani) Display related: - Wait PSR idle before on dsb commit (Jouni) - Fix size for for_each_set_bit() in abox iteration (Jani) - Abstract figuring out encoder name (Jani) - Remove FBC modulo 4 restriction for ADL-P+ (Uma) - Panic: refactor framebuffer allocation (Jani) - Backlight luminance control improvements (Suraj, Aaron) - Add intel_display_device_present (Jani) Signed-off-by: Dave Airlie <airlied@redhat.com> From: Rodrigo Vivi <rodrigo.vivi@intel.com> Link: https://lore.kernel.org/r/aMxX_lBxm7wd5wmi@intel.com
Diffstat (limited to 'drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c')
-rw-r--r--drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
index f243f8a5215d..39c7c32e1e74 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
+++ b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
@@ -182,7 +182,7 @@ enum {
* the object. Simple! ... The relocation entries are stored in user memory
* and so to access them we have to copy them into a local buffer. That copy
* has to avoid taking any pagefaults as they may lead back to a GEM object
- * requiring the struct_mutex (i.e. recursive deadlock). So once again we split
+ * requiring the vm->mutex (i.e. recursive deadlock). So once again we split
* the relocation into multiple passes. First we try to do everything within an
* atomic context (avoid the pagefaults) which requires that we never wait. If
* we detect that we may wait, or if we need to fault, then we have to fallback