summaryrefslogtreecommitdiff
path: root/drivers/gpu
diff options
context:
space:
mode:
authorZack Rusin <zack.rusin@broadcom.com>2026-05-05 18:22:32 -0400
committerZack Rusin <zack.rusin@broadcom.com>2026-07-27 11:29:24 -0400
commit54d56d5b42d2e4c72ba6e365e9774da90698aa22 (patch)
treeb6110448d1ec5cdcdd48719369760d427571b048 /drivers/gpu
parente5c3e484e0d84744a9bd9349469cd41dc8666a2f (diff)
drm/vmwgfx: use check_add_overflow for shader size+offset bound
vmw_shader_define() validates the user-supplied shader window against its backing buffer with (u64)buffer->tbo.base.size < (u64)size + (u64)offset drm_vmw_shader_create_arg::offset is __u64 in the uapi; when it is near U64_MAX the unsigned addition wraps and the resulting tiny value passes the check. The unbounded offset is then stored in res->guest_memory_offset and forwarded to host SVGA shader-create commands. Use check_add_overflow() to detect the wrap and compare the resulting endpoint against the buffer size. Fixes: 668b206601c5 ("drm/vmwgfx: Stop using raw ttm_buffer_object's") Cc: stable@vger.kernel.org Assisted-by: Claude:claude-opus-4.7 Signed-off-by: Zack Rusin <zack.rusin@broadcom.com> Reviewed-by: Ian Forbes <ian.forbes@broadcom.com> Link: https://patch.msgid.link/20260505222728.519626-12-zack.rusin@broadcom.com
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_shader.c13
1 files changed, 9 insertions, 4 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
index eca4e3e97eb4..39811cf19db1 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
@@ -25,6 +25,8 @@
*
**************************************************************************/
+#include <linux/overflow.h>
+
#include <drm/ttm/ttm_placement.h>
#include "vmwgfx_binding.h"
@@ -685,7 +687,7 @@ int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,
static int vmw_user_shader_alloc(struct vmw_private *dev_priv,
struct vmw_bo *buffer,
size_t shader_size,
- size_t offset,
+ u64 offset,
SVGA3dShaderType shader_type,
uint8_t num_input_sig,
uint8_t num_output_sig,
@@ -739,7 +741,7 @@ out:
static struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv,
struct vmw_bo *buffer,
size_t shader_size,
- size_t offset,
+ u64 offset,
SVGA3dShaderType shader_type)
{
struct vmw_shader *shader;
@@ -768,7 +770,7 @@ out_err:
static int vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv,
enum drm_vmw_shader_type shader_type_drm,
- u32 buffer_handle, size_t size, size_t offset,
+ u32 buffer_handle, size_t size, u64 offset,
uint8_t num_input_sig, uint8_t num_output_sig,
uint32_t *shader_handle)
{
@@ -779,13 +781,16 @@ static int vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv,
int ret;
if (buffer_handle != SVGA3D_INVALID_ID) {
+ u64 end;
+
ret = vmw_user_bo_lookup(file_priv, buffer_handle, &buffer);
if (unlikely(ret != 0)) {
VMW_DEBUG_USER("Couldn't find buffer for shader creation.\n");
return ret;
}
- if ((u64)buffer->tbo.base.size < (u64)size + (u64)offset) {
+ if (check_add_overflow((u64)size, (u64)offset, &end) ||
+ end > buffer->tbo.base.size) {
VMW_DEBUG_USER("Illegal buffer- or shader size.\n");
ret = -EINVAL;
goto out_bad_arg;