diff options
| author | Elliot Tester <elliotctester@gmail.com> | 2026-03-25 23:16:17 +0100 |
|---|---|---|
| committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2026-04-03 22:35:34 -0700 |
| commit | 802b4c158cf57d615dae50000be4c6063a7db7ba (patch) | |
| tree | fe63fbd1d90609f979e72156c75d77d9fd9bca5e /drivers/input | |
| parent | f13b7800929df0df0ba2407226ba1b627b482c92 (diff) | |
Input: xpad - remove stale TODO and changelog header
All items in the TODO block have since been addressed: axis tuning,
analog button handling, rumble support, and dance pad USB IDs are all
implemented. The manual changelog is also removed as history is tracked
in git.
Signed-off-by: Elliot Tester <elliotctester1@gmail.com>
Link: https://patch.msgid.link/20260325221618.135833-1-elliotctester1@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'drivers/input')
| -rw-r--r-- | drivers/input/joystick/xpad.c | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index bf4accf3f581..ce0f0b7e8fa0 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c @@ -25,40 +25,6 @@ * - Greg Kroah-Hartman - usb-skeleton driver * - Xbox Linux project - extra USB IDs * - Pekka Pöyry (quantus) - Xbox One controller reverse-engineering - * - * TODO: - * - fine tune axes (especially trigger axes) - * - fix "analog" buttons (reported as digital now) - * - get rumble working - * - need USB IDs for other dance pads - * - * History: - * - * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller" - * - * 2002-07-02 - 0.0.2 : basic working version - * - all axes and 9 of the 10 buttons work (german InterAct device) - * - the black button does not work - * - * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik - * - indentation fixes - * - usb + input init sequence fixes - * - * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3 - * - verified the lack of HID and report descriptors - * - verified that ALL buttons WORK - * - fixed d-pad to axes mapping - * - * 2002-07-17 - 0.0.5 : simplified d-pad handling - * - * 2004-10-02 - 0.0.6 : DDR pad support - * - borrowed from the Xbox Linux kernel - * - USB id's for commonly used dance pads are present - * - dance pads will map D-PAD to buttons, not axes - * - pass the module paramater 'dpad_to_buttons' to force - * the D-PAD to map to buttons if your pad is not detected - * - * Later changes can be tracked in SCM. */ #include <linux/bits.h> |
