summaryrefslogtreecommitdiff
path: root/drivers/input
diff options
context:
space:
mode:
authorElliot Tester <elliotctester@gmail.com>2026-03-25 23:16:17 +0100
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2026-04-03 22:35:34 -0700
commit802b4c158cf57d615dae50000be4c6063a7db7ba (patch)
treefe63fbd1d90609f979e72156c75d77d9fd9bca5e /drivers/input
parentf13b7800929df0df0ba2407226ba1b627b482c92 (diff)
Input: xpad - remove stale TODO and changelog header
All items in the TODO block have since been addressed: axis tuning, analog button handling, rumble support, and dance pad USB IDs are all implemented. The manual changelog is also removed as history is tracked in git. Signed-off-by: Elliot Tester <elliotctester1@gmail.com> Link: https://patch.msgid.link/20260325221618.135833-1-elliotctester1@gmail.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'drivers/input')
-rw-r--r--drivers/input/joystick/xpad.c34
1 files changed, 0 insertions, 34 deletions
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
index bf4accf3f581..ce0f0b7e8fa0 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -25,40 +25,6 @@
* - Greg Kroah-Hartman - usb-skeleton driver
* - Xbox Linux project - extra USB IDs
* - Pekka Pöyry (quantus) - Xbox One controller reverse-engineering
- *
- * TODO:
- * - fine tune axes (especially trigger axes)
- * - fix "analog" buttons (reported as digital now)
- * - get rumble working
- * - need USB IDs for other dance pads
- *
- * History:
- *
- * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
- *
- * 2002-07-02 - 0.0.2 : basic working version
- * - all axes and 9 of the 10 buttons work (german InterAct device)
- * - the black button does not work
- *
- * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
- * - indentation fixes
- * - usb + input init sequence fixes
- *
- * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
- * - verified the lack of HID and report descriptors
- * - verified that ALL buttons WORK
- * - fixed d-pad to axes mapping
- *
- * 2002-07-17 - 0.0.5 : simplified d-pad handling
- *
- * 2004-10-02 - 0.0.6 : DDR pad support
- * - borrowed from the Xbox Linux kernel
- * - USB id's for commonly used dance pads are present
- * - dance pads will map D-PAD to buttons, not axes
- * - pass the module paramater 'dpad_to_buttons' to force
- * the D-PAD to map to buttons if your pad is not detected
- *
- * Later changes can be tracked in SCM.
*/
#include <linux/bits.h>