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authorMikko Perttunen <mperttunen@nvidia.com>2026-07-30 13:44:46 +0900
committerThierry Reding <treding@nvidia.com>2026-10-02 01:02:54 +0200
commit589e63c53a9a57cd3c14cff2ea42ad606c1e2a24 (patch)
tree5ce49b73331d15840c380943b9c2afd7f4111fea /include/drm
parent7519ba791b00cf5d7bbc61c049126a9ce0e1201b (diff)
drm/tegra: Wait for syncpoint syncobj_in fences in hardware
Currently all syncobj_in fences are waited synchronously on the CPU. However, since Host1x channels are capable of waiting for syncpoint fences on the hardware, let's use that capability. This filters the any non-syncpoint (or different host1x instance) fences in syncobj_in, waits only those on the CPU, and adds the rest as waits to the channel before the actual job contents. Also make minor clarifications to the doc comments in the UAPI header. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patch.msgid.link/20260730-b4-host1x-syncobj-wait-v1-6-afa730410392@nvidia.com
Diffstat (limited to 'include/drm')
0 files changed, 0 insertions, 0 deletions