diff options
| author | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2019-05-10 11:43:46 -0700 |
|---|---|---|
| committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2019-05-10 11:43:46 -0700 |
| commit | 2a267e7c41aa88215de2b542de797d03d16ecdfd (patch) | |
| tree | b949270835e304c8b60a40cde1b2c2e19c13b33a /include/uapi/drm | |
| parent | 0981949da8f7498b96c6e0ae60680865ca283bf1 (diff) | |
| parent | e93c9c99a629c61837d5a7fc2120cd2b6c70dbdd (diff) | |
Merge tag 'v5.1' into next
Sync up with mainline to bring in the latest APIs.
Diffstat (limited to 'include/uapi/drm')
| -rw-r--r-- | include/uapi/drm/amdgpu_drm.h | 15 | ||||
| -rw-r--r-- | include/uapi/drm/drm_fourcc.h | 78 | ||||
| -rw-r--r-- | include/uapi/drm/drm_mode.h | 19 | ||||
| -rw-r--r-- | include/uapi/drm/i915_drm.h | 72 | ||||
| -rw-r--r-- | include/uapi/drm/msm_drm.h | 25 | ||||
| -rw-r--r-- | include/uapi/drm/nouveau_drm.h | 51 | ||||
| -rw-r--r-- | include/uapi/drm/v3d_drm.h | 47 | ||||
| -rw-r--r-- | include/uapi/drm/virtgpu_drm.h | 13 |
8 files changed, 308 insertions, 12 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h index 370e9a5536ef..4a53f6cfa034 100644 --- a/include/uapi/drm/amdgpu_drm.h +++ b/include/uapi/drm/amdgpu_drm.h @@ -272,13 +272,14 @@ union drm_amdgpu_vm { /* sched ioctl */ #define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE 1 +#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE 2 struct drm_amdgpu_sched_in { /* AMDGPU_SCHED_OP_* */ __u32 op; __u32 fd; __s32 priority; - __u32 flags; + __u32 ctx_id; }; union drm_amdgpu_sched { @@ -326,6 +327,12 @@ struct drm_amdgpu_gem_userptr { /* GFX9 and later: */ #define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0 #define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f +#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5 +#define AMDGPU_TILING_DCC_OFFSET_256B_MASK 0xFFFFFF +#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT 29 +#define AMDGPU_TILING_DCC_PITCH_MAX_MASK 0x3FFF +#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT 43 +#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK 0x1 /* Set/Get helpers for tiling flags. */ #define AMDGPU_TILING_SET(field, value) \ @@ -517,6 +524,7 @@ struct drm_amdgpu_gem_va { #define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04 #define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05 #define AMDGPU_CHUNK_ID_BO_HANDLES 0x06 +#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07 struct drm_amdgpu_cs_chunk { __u32 chunk_id; @@ -559,6 +567,11 @@ union drm_amdgpu_cs { * caches (L2/vL1/sL1/I$). */ #define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3) +/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER. + * This will reset wave ID counters for the IB. + */ +#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4) + struct drm_amdgpu_cs_chunk_ib { __u32 _pad; /** AMDGPU_IB_FLAG_* */ diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index 0cd40ebfa1b1..bab20298f422 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -151,6 +151,21 @@ extern "C" { #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ + +/* + * packed YCbCr420 2x2 tiled formats + * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile + */ +/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ +#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0') +/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ +#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0') + +/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ +#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2') +/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ +#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2') /* * 2 plane RGB + A @@ -181,6 +196,27 @@ extern "C" { #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ /* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [10:6] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian + */ +#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [12:4] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian + */ +#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y little endian + * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian + */ +#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ + +/* * 3 plane YCbCr * index 0: Y plane, [7:0] Y * index 1: Cb plane, [7:0] Cb @@ -223,6 +259,8 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 +#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 + /* add more to the end as needed */ #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) @@ -557,6 +595,9 @@ extern "C" { * AFBC has several features which may be supported and/or used, which are * represented using bits in the modifier. Not all combinations are valid, * and different devices or use-cases may support different combinations. + * + * Further information on the use of AFBC modifiers can be found in + * Documentation/gpu/afbc.rst */ #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) @@ -566,10 +607,18 @@ extern "C" { * Indicates the superblock size(s) used for the AFBC buffer. The buffer * size (in pixels) must be aligned to a multiple of the superblock size. * Four lowest significant bits(LSBs) are reserved for block size. + * + * Where one superblock size is specified, it applies to all planes of the + * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, + * the first applies to the Luma plane and the second applies to the Chroma + * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). + * Multiple superblock sizes are only valid for multi-plane YCbCr formats. */ #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) /* * AFBC lossless colorspace transform @@ -629,6 +678,35 @@ extern "C" { */ #define AFBC_FORMAT_MOD_SC (1ULL << 9) +/* + * AFBC double-buffer + * + * Indicates that the buffer is allocated in a layout safe for front-buffer + * rendering. + */ +#define AFBC_FORMAT_MOD_DB (1ULL << 10) + +/* + * AFBC buffer content hints + * + * Indicates that the buffer includes per-superblock content hints. + */ +#define AFBC_FORMAT_MOD_BCH (1ULL << 11) + +/* + * Allwinner tiled modifier + * + * This tiling mode is implemented by the VPU found on all Allwinner platforms, + * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 + * planes. + * + * With this tiling, the luminance samples are disposed in tiles representing + * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. + * The pixel order in each tile is linear and the tiles are disposed linearly, + * both in row-major order. + */ +#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index d3e0fe31efc5..a439c2e67896 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -888,6 +888,25 @@ struct drm_mode_revoke_lease { __u32 lessee_id; }; +/** + * struct drm_mode_rect - Two dimensional rectangle. + * @x1: Horizontal starting coordinate (inclusive). + * @y1: Vertical starting coordinate (inclusive). + * @x2: Horizontal ending coordinate (exclusive). + * @y2: Vertical ending coordinate (exclusive). + * + * With drm subsystem using struct drm_rect to manage rectangular area this + * export it to user-space. + * + * Currently used by drm_mode_atomic blob property FB_DAMAGE_CLIPS. + */ +struct drm_mode_rect { + __s32 x1; + __s32 y1; + __s32 x2; + __s32 y2; +}; + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h index a4446f452040..397810fa2d33 100644 --- a/include/uapi/drm/i915_drm.h +++ b/include/uapi/drm/i915_drm.h @@ -412,6 +412,14 @@ typedef struct drm_i915_irq_wait { int irq_seq; } drm_i915_irq_wait_t; +/* + * Different modes of per-process Graphics Translation Table, + * see I915_PARAM_HAS_ALIASING_PPGTT + */ +#define I915_GEM_PPGTT_NONE 0 +#define I915_GEM_PPGTT_ALIASING 1 +#define I915_GEM_PPGTT_FULL 2 + /* Ioctl to query kernel params: */ #define I915_PARAM_IRQ_ACTIVE 1 @@ -1478,9 +1486,73 @@ struct drm_i915_gem_context_param { #define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */ #define I915_CONTEXT_DEFAULT_PRIORITY 0 #define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */ + /* + * When using the following param, value should be a pointer to + * drm_i915_gem_context_param_sseu. + */ +#define I915_CONTEXT_PARAM_SSEU 0x7 __u64 value; }; +/** + * Context SSEU programming + * + * It may be necessary for either functional or performance reason to configure + * a context to run with a reduced number of SSEU (where SSEU stands for Slice/ + * Sub-slice/EU). + * + * This is done by configuring SSEU configuration using the below + * @struct drm_i915_gem_context_param_sseu for every supported engine which + * userspace intends to use. + * + * Not all GPUs or engines support this functionality in which case an error + * code -ENODEV will be returned. + * + * Also, flexibility of possible SSEU configuration permutations varies between + * GPU generations and software imposed limitations. Requesting such a + * combination will return an error code of -EINVAL. + * + * NOTE: When perf/OA is active the context's SSEU configuration is ignored in + * favour of a single global setting. + */ +struct drm_i915_gem_context_param_sseu { + /* + * Engine class & instance to be configured or queried. + */ + __u16 engine_class; + __u16 engine_instance; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 flags; + + /* + * Mask of slices to enable for the context. Valid values are a subset + * of the bitmask value returned for I915_PARAM_SLICE_MASK. + */ + __u64 slice_mask; + + /* + * Mask of subslices to enable for the context. Valid values are a + * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK. + */ + __u64 subslice_mask; + + /* + * Minimum/Maximum number of EUs to enable per subslice for the + * context. min_eus_per_subslice must be inferior or equal to + * max_eus_per_subslice. + */ + __u16 min_eus_per_subslice; + __u16 max_eus_per_subslice; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 rsvd; +}; + enum drm_i915_oa_format { I915_OA_FORMAT_A13 = 1, /* HSW only */ I915_OA_FORMAT_A29, /* HSW only */ diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index c06d0a5bdd80..91a16b333c69 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -105,14 +105,24 @@ struct drm_msm_gem_new { __u32 handle; /* out */ }; -#define MSM_INFO_IOVA 0x01 - -#define MSM_INFO_FLAGS (MSM_INFO_IOVA) +/* Get or set GEM buffer info. The requested value can be passed + * directly in 'value', or for data larger than 64b 'value' is a + * pointer to userspace buffer, with 'len' specifying the number of + * bytes copied into that buffer. For info returned by pointer, + * calling the GEM_INFO ioctl with null 'value' will return the + * required buffer size in 'len' + */ +#define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */ +#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */ +#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */ +#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */ struct drm_msm_gem_info { __u32 handle; /* in */ - __u32 flags; /* in - combination of MSM_INFO_* flags */ - __u64 offset; /* out, mmap() offset or iova */ + __u32 info; /* in - one of MSM_INFO_* */ + __u64 value; /* in or out */ + __u32 len; /* in or out */ + __u32 pad; }; #define MSM_PREP_READ 0x01 @@ -188,8 +198,11 @@ struct drm_msm_gem_submit_cmd { */ #define MSM_SUBMIT_BO_READ 0x0001 #define MSM_SUBMIT_BO_WRITE 0x0002 +#define MSM_SUBMIT_BO_DUMP 0x0004 -#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) +#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \ + MSM_SUBMIT_BO_WRITE | \ + MSM_SUBMIT_BO_DUMP) struct drm_msm_gem_submit_bo { __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */ diff --git a/include/uapi/drm/nouveau_drm.h b/include/uapi/drm/nouveau_drm.h index 259588a4b61b..9459a6e3bc1f 100644 --- a/include/uapi/drm/nouveau_drm.h +++ b/include/uapi/drm/nouveau_drm.h @@ -133,12 +133,63 @@ struct drm_nouveau_gem_cpu_fini { #define DRM_NOUVEAU_NOTIFIEROBJ_ALLOC 0x05 /* deprecated */ #define DRM_NOUVEAU_GPUOBJ_FREE 0x06 /* deprecated */ #define DRM_NOUVEAU_NVIF 0x07 +#define DRM_NOUVEAU_SVM_INIT 0x08 +#define DRM_NOUVEAU_SVM_BIND 0x09 #define DRM_NOUVEAU_GEM_NEW 0x40 #define DRM_NOUVEAU_GEM_PUSHBUF 0x41 #define DRM_NOUVEAU_GEM_CPU_PREP 0x42 #define DRM_NOUVEAU_GEM_CPU_FINI 0x43 #define DRM_NOUVEAU_GEM_INFO 0x44 +struct drm_nouveau_svm_init { + __u64 unmanaged_addr; + __u64 unmanaged_size; +}; + +struct drm_nouveau_svm_bind { + __u64 header; + __u64 va_start; + __u64 va_end; + __u64 npages; + __u64 stride; + __u64 result; + __u64 reserved0; + __u64 reserved1; +}; + +#define NOUVEAU_SVM_BIND_COMMAND_SHIFT 0 +#define NOUVEAU_SVM_BIND_COMMAND_BITS 8 +#define NOUVEAU_SVM_BIND_COMMAND_MASK ((1 << 8) - 1) +#define NOUVEAU_SVM_BIND_PRIORITY_SHIFT 8 +#define NOUVEAU_SVM_BIND_PRIORITY_BITS 8 +#define NOUVEAU_SVM_BIND_PRIORITY_MASK ((1 << 8) - 1) +#define NOUVEAU_SVM_BIND_TARGET_SHIFT 16 +#define NOUVEAU_SVM_BIND_TARGET_BITS 32 +#define NOUVEAU_SVM_BIND_TARGET_MASK 0xffffffff + +/* + * Below is use to validate ioctl argument, userspace can also use it to make + * sure that no bit are set beyond known fields for a given kernel version. + */ +#define NOUVEAU_SVM_BIND_VALID_BITS 48 +#define NOUVEAU_SVM_BIND_VALID_MASK ((1ULL << NOUVEAU_SVM_BIND_VALID_BITS) - 1) + + +/* + * NOUVEAU_BIND_COMMAND__MIGRATE: synchronous migrate to target memory. + * result: number of page successfuly migrate to the target memory. + */ +#define NOUVEAU_SVM_BIND_COMMAND__MIGRATE 0 + +/* + * NOUVEAU_SVM_BIND_HEADER_TARGET__GPU_VRAM: target the GPU VRAM memory. + */ +#define NOUVEAU_SVM_BIND_TARGET__GPU_VRAM (1UL << 31) + + +#define DRM_IOCTL_NOUVEAU_SVM_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_INIT, struct drm_nouveau_svm_init) +#define DRM_IOCTL_NOUVEAU_SVM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_BIND, struct drm_nouveau_svm_bind) + #define DRM_IOCTL_NOUVEAU_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_NEW, struct drm_nouveau_gem_new) #define DRM_IOCTL_NOUVEAU_GEM_PUSHBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_PUSHBUF, struct drm_nouveau_gem_pushbuf) #define DRM_IOCTL_NOUVEAU_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_PREP, struct drm_nouveau_gem_cpu_prep) diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 7b6627783608..ea70669d2138 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -36,6 +36,7 @@ extern "C" { #define DRM_V3D_MMAP_BO 0x03 #define DRM_V3D_GET_PARAM 0x04 #define DRM_V3D_GET_BO_OFFSET 0x05 +#define DRM_V3D_SUBMIT_TFU 0x06 #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) @@ -43,6 +44,7 @@ extern "C" { #define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo) #define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param) #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) +#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) /** * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D @@ -50,6 +52,14 @@ extern "C" { * * This asks the kernel to have the GPU execute an optional binner * command list, and a render command list. + * + * The L1T, slice, L2C, L2T, and GCA caches will be flushed before + * each CL executes. The VCD cache should be flushed (if necessary) + * by the submitted CLs. The TLB writes are guaranteed to have been + * flushed by the time the render done IRQ happens, which is the + * trigger for out_sync. Any dirtying of cachelines by the job (only + * possible using TMU writes) must be flushed by the caller using the + * CL's cache flush commands. */ struct drm_v3d_submit_cl { /* Pointer to the binner command list. @@ -58,10 +68,15 @@ struct drm_v3d_submit_cl { * coordinate shader to determine where primitives land on the screen, * then writes out the state updates and draw calls necessary per tile * to the tile allocation BO. + * + * This BCL will block on any previous BCL submitted on the + * same FD, but not on any RCL or BCLs submitted by other + * clients -- that is left up to the submitter to control + * using in_sync_bcl if necessary. */ __u32 bcl_start; - /** End address of the BCL (first byte after the BCL) */ + /** End address of the BCL (first byte after the BCL) */ __u32 bcl_end; /* Offset of the render command list. @@ -69,10 +84,15 @@ struct drm_v3d_submit_cl { * This is the second set of commands executed, which will either * execute the tiles that have been set up by the BCL, or a fixed set * of tiles (in the case of RCL-only blits). + * + * This RCL will block on this submit's BCL, and any previous + * RCL submitted on the same FD, but not on any RCL or BCLs + * submitted by other clients -- that is left up to the + * submitter to control using in_sync_rcl if necessary. */ __u32 rcl_start; - /** End address of the RCL (first byte after the RCL) */ + /** End address of the RCL (first byte after the RCL) */ __u32 rcl_end; /** An optional sync object to wait on before starting the BCL. */ @@ -169,6 +189,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_V3D_CORE0_IDENT0, DRM_V3D_PARAM_V3D_CORE0_IDENT1, DRM_V3D_PARAM_V3D_CORE0_IDENT2, + DRM_V3D_PARAM_SUPPORTS_TFU, }; struct drm_v3d_get_param { @@ -187,6 +208,28 @@ struct drm_v3d_get_bo_offset { __u32 offset; }; +struct drm_v3d_submit_tfu { + __u32 icfg; + __u32 iia; + __u32 iis; + __u32 ica; + __u32 iua; + __u32 ioa; + __u32 ios; + __u32 coef[4]; + /* First handle is the output BO, following are other inputs. + * 0 for unused. + */ + __u32 bo_handles[4]; + /* sync object to block on before running the TFU job. Each TFU + * job will execute in the order submitted to its FD. Synchronization + * against rendering jobs requires using sync objects. + */ + __u32 in_sync; + /* Sync object to signal when the TFU job is done. */ + __u32 out_sync; +}; + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h index 9a781f0611df..f06a789f34cd 100644 --- a/include/uapi/drm/virtgpu_drm.h +++ b/include/uapi/drm/virtgpu_drm.h @@ -47,6 +47,13 @@ extern "C" { #define DRM_VIRTGPU_WAIT 0x08 #define DRM_VIRTGPU_GET_CAPS 0x09 +#define VIRTGPU_EXECBUF_FENCE_FD_IN 0x01 +#define VIRTGPU_EXECBUF_FENCE_FD_OUT 0x02 +#define VIRTGPU_EXECBUF_FLAGS (\ + VIRTGPU_EXECBUF_FENCE_FD_IN |\ + VIRTGPU_EXECBUF_FENCE_FD_OUT |\ + 0) + struct drm_virtgpu_map { __u64 offset; /* use for mmap system call */ __u32 handle; @@ -54,12 +61,12 @@ struct drm_virtgpu_map { }; struct drm_virtgpu_execbuffer { - __u32 flags; /* for future use */ + __u32 flags; __u32 size; __u64 command; /* void* */ __u64 bo_handles; __u32 num_bo_handles; - __u32 pad; + __s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */ }; #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */ @@ -137,7 +144,7 @@ struct drm_virtgpu_get_caps { DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map) #define DRM_IOCTL_VIRTGPU_EXECBUFFER \ - DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\ struct drm_virtgpu_execbuffer) #define DRM_IOCTL_VIRTGPU_GETPARAM \ |
