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authorThomas Zimmermann <tzimmermann@suse.de>2026-07-09 11:15:59 +0200
committerThomas Zimmermann <tzimmermann@suse.de>2026-09-11 16:52:43 +0200
commitbd33ce60cf1c5d3c055a00b92e8141a22f5ec2d7 (patch)
treeb3afbdf322c693bd18c22dd322d8a1b3b168d37a /include
parent4e089d048a4f169718934601b126c447ce6ef9c1 (diff)
vga_switcheroo: Add pre_switch callback to client ops
Add pre_switch to struct vga_switcheroo_client_ops to inform the switcheroo client about upcoming switches of the outputs. This callback is intended to replace the hard-coded call to fbdev's fb_switch_outputs(). With DRM supporting more clients than just fbdev emulation, something more flexible is required. v2: - remove non-sensical gpu_bound documentation (Sashiko) Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Acked-by: Maxime Ripard <mripard@kernel.org> Acked-by: Helge Deller <deller@gmx.de> Link: https://patch.msgid.link/20260709092215.168172-4-tzimmermann@suse.de
Diffstat (limited to 'include')
-rw-r--r--include/linux/vga_switcheroo.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/include/linux/vga_switcheroo.h b/include/linux/vga_switcheroo.h
index 7e6ac0114d55..4422daca9ceb 100644
--- a/include/linux/vga_switcheroo.h
+++ b/include/linux/vga_switcheroo.h
@@ -133,17 +133,22 @@ struct vga_switcheroo_handler {
* @can_switch: check if the device is in a position to switch now.
* Mandatory. The client should return false if a user space process
* has one of its device files open
+ * @pre_switch: prepare switch
+ * Optional. This gets called before switching the outputs to the
+ * GPU. Allows drivers to prepare for the switch.
* @gpu_bound: notify the client id to audio client when the GPU is bound.
*
* Client callbacks. A client can be either a GPU or an audio device on a GPU.
- * The @set_gpu_state and @can_switch methods are mandatory, @reprobe may be
- * set to NULL. For audio clients, the @reprobe member is bogus.
- * OTOH, @gpu_bound is only for audio clients, and not used for GPU clients.
+ * The @set_gpu_state and @can_switch methods are mandatory, @pre_switch and
+ * @reprobe may be set to NULL. For audio clients, the @pre_switch and
+ * @reprobe members are bogus. OTOH, @gpu_bound is only for audio clients,
+ * and not used for GPU clients.
*/
struct vga_switcheroo_client_ops {
void (*set_gpu_state)(struct pci_dev *dev, enum vga_switcheroo_state);
void (*reprobe)(struct pci_dev *dev);
bool (*can_switch)(struct pci_dev *dev);
+ void (*pre_switch)(struct pci_dev *dev);
void (*gpu_bound)(struct pci_dev *dev, enum vga_switcheroo_client_id);
};