summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorTvrtko Ursulin <tvrtko.ursulin@igalia.com>2026-09-14 15:54:26 +0100
committerAlex Deucher <alexander.deucher@amd.com>2026-09-17 11:38:29 -0400
commitcf48bd0a46279f4607956cb17c71bda96ee802e3 (patch)
tree68670f580216f88511b019d11c6391d15a6bbe2c /include
parent789551e08ebee7a42ddf9f98405644a1c6bd4bdb (diff)
drm/amdgpu: Use memset32 for SDMA padding
Instead of open coding it via the inefficient amdgpu_ring_write(), which which the compiler is not able to optimise much, we can add a new amdgpu_ring_fill() helper which pads using memset32. We do this by moving the existing implementation from amdgpu_ring_insert_nop(), which is used by the GFX rings, and then individually convert all the SDMA insert_nop implementations. For SDMA this should have a lesser benefit than for GFX (only SDMA v4.0 uses the 256 byte ring padding while the rest use 16), but it does not harm to be consistent. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com> Cc: Timur Kristóf <timur.kristof@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions