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authorJeff Garzik <jgarzik@pretzel.yyz.us>2005-06-27 22:05:03 -0400
committerJeff Garzik <jgarzik@pobox.com>2005-06-27 22:05:03 -0400
commit1bad3f4050b2a641bbfeaddb2717b28247311e9c (patch)
treebdc2efda40f48e0fbb64e6b9aca793e95ac72fc4 /sound/oss/trident.c
parent747802ab478399f13ff57751c2ebd22577be4eeb (diff)
parentc7b645f934e52a54af58142d91fb51f881f8ce26 (diff)
Merge /spare/repo/linux-2.6/
Diffstat (limited to 'sound/oss/trident.c')
-rw-r--r--sound/oss/trident.c37
1 files changed, 25 insertions, 12 deletions
diff --git a/sound/oss/trident.c b/sound/oss/trident.c
index 47537f0a5b05..5f0ad6bb43b9 100644
--- a/sound/oss/trident.c
+++ b/sound/oss/trident.c
@@ -228,6 +228,10 @@
#define DRIVER_VERSION "0.14.10j-2.6"
+#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
+#define SUPPORT_JOYSTICK 1
+#endif
+
/* magic numbers to protect our data structures */
#define TRIDENT_CARD_MAGIC 0x5072696E /* "Prin" */
#define TRIDENT_STATE_MAGIC 0x63657373 /* "cess" */
@@ -4252,24 +4256,25 @@ trident_ac97_init(struct trident_card *card)
return num_ac97 + 1;
}
+#ifdef SUPPORT_JOYSTICK
/* Gameport functions for the cards ADC gameport */
-static unsigned char
-trident_game_read(struct gameport *gameport)
+static unsigned char trident_game_read(struct gameport *gameport)
{
struct trident_card *card = gameport->port_data;
+
return inb(TRID_REG(card, T4D_GAME_LEG));
}
-static void
-trident_game_trigger(struct gameport *gameport)
+static void trident_game_trigger(struct gameport *gameport)
{
struct trident_card *card = gameport->port_data;
+
outb(0xff, TRID_REG(card, T4D_GAME_LEG));
}
-static int
-trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
+static int trident_game_cooked_read(struct gameport *gameport,
+ int *axes, int *buttons)
{
struct trident_card *card = gameport->port_data;
int i;
@@ -4285,8 +4290,7 @@ trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
return 0;
}
-static int
-trident_game_open(struct gameport *gameport, int mode)
+static int trident_game_open(struct gameport *gameport, int mode)
{
struct trident_card *card = gameport->port_data;
@@ -4305,8 +4309,7 @@ trident_game_open(struct gameport *gameport, int mode)
return 0;
}
-static int __devinit
-trident_register_gameport(struct trident_card *card)
+static int __devinit trident_register_gameport(struct trident_card *card)
{
struct gameport *gp;
@@ -4330,6 +4333,17 @@ trident_register_gameport(struct trident_card *card)
return 0;
}
+static inline void trident_unregister_gameport(struct trident_card *card)
+{
+ if (card->gameport)
+ gameport_unregister_port(card->gameport);
+}
+
+#else
+static inline int trident_register_gameport(struct trident_card *card) { return -ENOSYS; }
+static inline void trident_unregister_gameport(struct trident_card *card) { }
+#endif /* SUPPORT_JOYSTICK */
+
/* install the driver, we do not allocate hardware channel nor DMA buffer */
/* now, they are defered until "ACCESS" time (in prog_dmabuf called by */
/* open/read/write/ioctl/mmap) */
@@ -4569,8 +4583,7 @@ trident_remove(struct pci_dev *pci_dev)
}
/* Unregister gameport */
- if (card->gameport)
- gameport_unregister_port(card->gameport);
+ trident_unregister_gameport(card);
/* Kill interrupts, and SP/DIF */
trident_disable_loop_interrupts(card);