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-rw-r--r--drivers/gpu/drm/scheduler/sched_main.c38
1 files changed, 1 insertions, 37 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index e6ee35406165..13fa55aed3da 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -1418,48 +1418,12 @@ static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched)
*/
void drm_sched_fini(struct drm_gpu_scheduler *sched)
{
- struct drm_sched_entity *s_entity;
int i;
drm_sched_wqueue_stop(sched);
- for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
- struct drm_sched_rq *rq = sched->sched_rq[i];
-
- spin_lock(&rq->lock);
- list_for_each_entry(s_entity, &rq->entities, list) {
- /*
- * Prevents reinsertion and marks job_queue as idle,
- * it will be removed from the rq in drm_sched_entity_fini()
- * eventually
- *
- * FIXME:
- * This lacks the proper spin_lock(&s_entity->lock) and
- * is, therefore, a race condition. Most notably, it
- * can race with drm_sched_entity_push_job(). The lock
- * cannot be taken here, however, because this would
- * lead to lock inversion -> deadlock.
- *
- * The best solution probably is to enforce the life
- * time rule of all entities having to be torn down
- * before their scheduler. Then, however, locking could
- * be dropped alltogether from this function.
- *
- * For now, this remains a potential race in all
- * drivers that keep entities alive for longer than
- * the scheduler.
- *
- * The READ_ONCE() is there to make the lockless read
- * (warning about the lockless write below) slightly
- * less broken...
- */
- if (!READ_ONCE(s_entity->stopped))
- dev_warn(sched->dev, "Tearing down scheduler with active entities!\n");
- s_entity->stopped = true;
- }
- spin_unlock(&rq->lock);
+ for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++)
kfree(sched->sched_rq[i]);
- }
/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
wake_up_all(&sched->job_scheduled);