diff options
| -rw-r--r-- | include/net/ip6_checksum.h | 2 | ||||
| -rw-r--r-- | net/ipv6/ip6_checksum.c | 47 | ||||
| -rw-r--r-- | net/ipv6/udp.c | 46 |
3 files changed, 46 insertions, 49 deletions
diff --git a/include/net/ip6_checksum.h b/include/net/ip6_checksum.h index c8a96b888277..6677b3cc3972 100644 --- a/include/net/ip6_checksum.h +++ b/include/net/ip6_checksum.h @@ -82,6 +82,4 @@ static inline __sum16 udp_v6_check(int len, void udp6_set_csum(bool nocheck, struct sk_buff *skb, const struct in6_addr *saddr, const struct in6_addr *daddr, int len); - -int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto); #endif diff --git a/net/ipv6/ip6_checksum.c b/net/ipv6/ip6_checksum.c index 377717045f8f..8bb68a0cdfd6 100644 --- a/net/ipv6/ip6_checksum.c +++ b/net/ipv6/ip6_checksum.c @@ -62,53 +62,6 @@ __sum16 csum_ipv6_magic(const struct in6_addr *saddr, EXPORT_SYMBOL(csum_ipv6_magic); #endif -int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto) -{ - int err; - - UDP_SKB_CB(skb)->partial_cov = 0; - UDP_SKB_CB(skb)->cscov = skb->len; - - if (proto == IPPROTO_UDPLITE) { - err = udplite_checksum_init(skb, uh); - if (err) - return err; - - if (UDP_SKB_CB(skb)->partial_cov) { - skb->csum = ip6_compute_pseudo(skb, proto); - return 0; - } - } - - /* To support RFC 6936 (allow zero checksum in UDP/IPV6 for tunnels) - * we accept a checksum of zero here. When we find the socket - * for the UDP packet we'll check if that socket allows zero checksum - * for IPv6 (set by socket option). - * - * Note, we are only interested in != 0 or == 0, thus the - * force to int. - */ - err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check, - ip6_compute_pseudo); - if (err) - return err; - - if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) { - /* If SW calculated the value, we know it's bad */ - if (skb->csum_complete_sw) - return 1; - - /* HW says the value is bad. Let's validate that. - * skb->csum is no longer the full packet checksum, - * so don't treat is as such. - */ - skb_checksum_complete_unset(skb); - } - - return 0; -} -EXPORT_SYMBOL(udp6_csum_init); - /* Function to set UDP checksum for an IPv6 UDP packet. This is intended * for the simple case like when setting the checksum for a UDP tunnel. */ diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c index 010b909275dd..48f73401adf4 100644 --- a/net/ipv6/udp.c +++ b/net/ipv6/udp.c @@ -1069,6 +1069,52 @@ static int udp6_unicast_rcv_skb(struct sock *sk, struct sk_buff *skb, return 0; } +static int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto) +{ + int err; + + UDP_SKB_CB(skb)->partial_cov = 0; + UDP_SKB_CB(skb)->cscov = skb->len; + + if (proto == IPPROTO_UDPLITE) { + err = udplite_checksum_init(skb, uh); + if (err) + return err; + + if (UDP_SKB_CB(skb)->partial_cov) { + skb->csum = ip6_compute_pseudo(skb, proto); + return 0; + } + } + + /* To support RFC 6936 (allow zero checksum in UDP/IPV6 for tunnels) + * we accept a checksum of zero here. When we find the socket + * for the UDP packet we'll check if that socket allows zero checksum + * for IPv6 (set by socket option). + * + * Note, we are only interested in != 0 or == 0, thus the + * force to int. + */ + err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check, + ip6_compute_pseudo); + if (err) + return err; + + if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) { + /* If SW calculated the value, we know it's bad */ + if (skb->csum_complete_sw) + return 1; + + /* HW says the value is bad. Let's validate that. + * skb->csum is no longer the full packet checksum, + * so don't treat is as such. + */ + skb_checksum_complete_unset(skb); + } + + return 0; +} + int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable, int proto) { |
