diff options
Diffstat (limited to 'drivers/gpu/drm/i915/display/intel_psr.c')
| -rw-r--r-- | drivers/gpu/drm/i915/display/intel_psr.c | 81 |
1 files changed, 60 insertions, 21 deletions
diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c index 22433fe2ee14..01bf304c705f 100644 --- a/drivers/gpu/drm/i915/display/intel_psr.c +++ b/drivers/gpu/drm/i915/display/intel_psr.c @@ -42,6 +42,7 @@ #include "intel_dmc.h" #include "intel_dp.h" #include "intel_dp_aux.h" +#include "intel_dsb.h" #include "intel_frontbuffer.h" #include "intel_hdmi.h" #include "intel_psr.h" @@ -494,12 +495,14 @@ static u8 intel_dp_get_su_capability(struct intel_dp *intel_dp) { u8 su_capability = 0; - if (intel_dp->psr.sink_panel_replay_su_support) - drm_dp_dpcd_readb(&intel_dp->aux, - DP_PANEL_REPLAY_CAP_CAPABILITY, - &su_capability); - else + if (intel_dp->psr.sink_panel_replay_su_support) { + if (drm_dp_dpcd_read_byte(&intel_dp->aux, + DP_PANEL_REPLAY_CAP_CAPABILITY, + &su_capability) < 0) + return 0; + } else { su_capability = intel_dp->psr_dpcd[1]; + } return su_capability; } @@ -2997,35 +3000,57 @@ void intel_psr_post_plane_update(struct intel_atomic_state *state, } } -static int _psr2_ready_for_pipe_update_locked(struct intel_dp *intel_dp) +/* + * From bspec: Panel Self Refresh (BDW+) + * Max. time for PSR to idle = Inverse of the refresh rate + 6 ms of + * exit training time + 1.5 ms of aux channel handshake. 50 ms is + * defensive enough to cover everything. + */ +#define PSR_IDLE_TIMEOUT_MS 50 + +static int +_psr2_ready_for_pipe_update_locked(const struct intel_crtc_state *new_crtc_state, + struct intel_dsb *dsb) { - struct intel_display *display = to_intel_display(intel_dp); - enum transcoder cpu_transcoder = intel_dp->psr.transcoder; + struct intel_display *display = to_intel_display(new_crtc_state); + enum transcoder cpu_transcoder = new_crtc_state->cpu_transcoder; /* * Any state lower than EDP_PSR2_STATUS_STATE_DEEP_SLEEP is enough. * As all higher states has bit 4 of PSR2 state set we can just wait for * EDP_PSR2_STATUS_STATE_DEEP_SLEEP to be cleared. */ + if (dsb) { + intel_dsb_poll(dsb, EDP_PSR2_STATUS(display, cpu_transcoder), + EDP_PSR2_STATUS_STATE_DEEP_SLEEP, 0, 200, + PSR_IDLE_TIMEOUT_MS * 1000 / 200); + return true; + } + return intel_de_wait_for_clear(display, EDP_PSR2_STATUS(display, cpu_transcoder), - EDP_PSR2_STATUS_STATE_DEEP_SLEEP, 50); + EDP_PSR2_STATUS_STATE_DEEP_SLEEP, + PSR_IDLE_TIMEOUT_MS); } -static int _psr1_ready_for_pipe_update_locked(struct intel_dp *intel_dp) +static int +_psr1_ready_for_pipe_update_locked(const struct intel_crtc_state *new_crtc_state, + struct intel_dsb *dsb) { - struct intel_display *display = to_intel_display(intel_dp); - enum transcoder cpu_transcoder = intel_dp->psr.transcoder; + struct intel_display *display = to_intel_display(new_crtc_state); + enum transcoder cpu_transcoder = new_crtc_state->cpu_transcoder; + + if (dsb) { + intel_dsb_poll(dsb, psr_status_reg(display, cpu_transcoder), + EDP_PSR_STATUS_STATE_MASK, 0, 200, + PSR_IDLE_TIMEOUT_MS * 1000 / 200); + return true; + } - /* - * From bspec: Panel Self Refresh (BDW+) - * Max. time for PSR to idle = Inverse of the refresh rate + 6 ms of - * exit training time + 1.5 ms of aux channel handshake. 50 ms is - * defensive enough to cover everything. - */ return intel_de_wait_for_clear(display, psr_status_reg(display, cpu_transcoder), - EDP_PSR_STATUS_STATE_MASK, 50); + EDP_PSR_STATUS_STATE_MASK, + PSR_IDLE_TIMEOUT_MS); } /** @@ -3054,9 +3079,11 @@ void intel_psr_wait_for_idle_locked(const struct intel_crtc_state *new_crtc_stat continue; if (intel_dp->psr.sel_update_enabled) - ret = _psr2_ready_for_pipe_update_locked(intel_dp); + ret = _psr2_ready_for_pipe_update_locked(new_crtc_state, + NULL); else - ret = _psr1_ready_for_pipe_update_locked(intel_dp); + ret = _psr1_ready_for_pipe_update_locked(new_crtc_state, + NULL); if (ret) drm_err(display->drm, @@ -3064,6 +3091,18 @@ void intel_psr_wait_for_idle_locked(const struct intel_crtc_state *new_crtc_stat } } +void intel_psr_wait_for_idle_dsb(struct intel_dsb *dsb, + const struct intel_crtc_state *new_crtc_state) +{ + if (!new_crtc_state->has_psr || new_crtc_state->has_panel_replay) + return; + + if (new_crtc_state->has_sel_update) + _psr2_ready_for_pipe_update_locked(new_crtc_state, dsb); + else + _psr1_ready_for_pipe_update_locked(new_crtc_state, dsb); +} + static bool __psr_wait_for_idle_locked(struct intel_dp *intel_dp) { struct intel_display *display = to_intel_display(intel_dp); |
