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-rw-r--r--include/uapi/drm/i915_drm.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index 0aea82657cdc..975087553ea0 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -923,6 +923,25 @@ struct drm_i915_gem_mmap_offset {
* - I915_GEM_DOMAIN_GTT: Mappable aperture domain
*
* All other domains are rejected.
+ *
+ * Note that for discrete, starting from DG1, this is no longer supported, and
+ * is instead rejected. On such platforms the CPU domain is effectively static,
+ * where we also only support a single &drm_i915_gem_mmap_offset cache mode,
+ * which can't be set explicitly and instead depends on the object placements,
+ * as per the below.
+ *
+ * Implicit caching rules, starting from DG1:
+ *
+ * - If any of the object placements (see &drm_i915_gem_create_ext_memory_regions)
+ * contain I915_MEMORY_CLASS_DEVICE then the object will be allocated and
+ * mapped as write-combined only.
+ *
+ * - Everything else is always allocated and mapped as write-back, with the
+ * guarantee that everything is also coherent with the GPU.
+ *
+ * Note that this is likely to change in the future again, where we might need
+ * more flexibility on future devices, so making this all explicit as part of a
+ * new &drm_i915_gem_create_ext extension is probable.
*/
struct drm_i915_gem_set_domain {
/** @handle: Handle for the object. */