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-rw-r--r--security/landlock/ruleset.c49
1 files changed, 37 insertions, 12 deletions
diff --git a/security/landlock/ruleset.c b/security/landlock/ruleset.c
index 181df7736bb9..4dd09ea22c84 100644
--- a/security/landlock/ruleset.c
+++ b/security/landlock/ruleset.c
@@ -21,6 +21,7 @@
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/workqueue.h>
+#include <uapi/linux/landlock.h>
#include "access.h"
#include "domain.h"
@@ -255,6 +256,7 @@ static int insert_rule(struct landlock_ruleset *const ruleset,
if (WARN_ON_ONCE(this->layers[0].level != 0))
return -EINVAL;
this->layers[0].access |= (*layers)[0].access;
+ this->layers[0].flags.quiet |= (*layers)[0].flags.quiet;
return 0;
}
@@ -305,12 +307,15 @@ static void build_check_layer(void)
/* @ruleset must be locked by the caller. */
int landlock_insert_rule(struct landlock_ruleset *const ruleset,
const struct landlock_id id,
- const access_mask_t access)
+ const access_mask_t access, const u32 flags)
{
struct landlock_layer layers[] = { {
.access = access,
/* When @level is zero, insert_rule() extends @ruleset. */
.level = 0,
+ .flags = {
+ .quiet = !!(flags & LANDLOCK_ADD_RULE_QUIET),
+ },
} };
build_check_layer();
@@ -351,6 +356,7 @@ static int merge_tree(struct landlock_ruleset *const dst,
return -EINVAL;
layers[0].access = walker_rule->layers[0].access;
+ layers[0].flags = walker_rule->layers[0].flags;
err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers));
if (err)
@@ -581,6 +587,10 @@ landlock_merge_ruleset(struct landlock_ruleset *const parent,
if (err)
return ERR_PTR(err);
+#ifdef CONFIG_AUDIT
+ new_dom->hierarchy->quiet_masks = ruleset->quiet_masks;
+#endif /* CONFIG_AUDIT */
+
return no_free_ptr(new_dom);
}
@@ -628,7 +638,7 @@ landlock_find_rule(const struct landlock_ruleset *const ruleset,
* remaining unfulfilled access rights and masks has no leftover set bits).
*/
bool landlock_unmask_layers(const struct landlock_rule *const rule,
- struct layer_access_masks *masks)
+ struct layer_masks *masks)
{
if (!masks)
return true;
@@ -649,11 +659,17 @@ bool landlock_unmask_layers(const struct landlock_rule *const rule,
const struct landlock_layer *const layer = &rule->layers[i];
/* Clear the bits where the layer in the rule grants access. */
- masks->access[layer->level - 1] &= ~layer->access;
+ masks->layers[layer->level - 1].access &= ~layer->access;
+
+#ifdef CONFIG_AUDIT
+ /* Collect rule flags for each layer. */
+ if (layer->flags.quiet)
+ masks->layers[layer->level - 1].quiet = true;
+#endif /* CONFIG_AUDIT */
}
- for (size_t i = 0; i < ARRAY_SIZE(masks->access); i++) {
- if (masks->access[i])
+ for (size_t i = 0; i < ARRAY_SIZE(masks->layers); i++) {
+ if (masks->layers[i].access)
return false;
}
return true;
@@ -666,8 +682,9 @@ get_access_mask_t(const struct landlock_ruleset *const ruleset,
/**
* landlock_init_layer_masks - Initialize layer masks from an access request
*
- * Populates @masks such that for each access right in @access_request,
- * the bits for all the layers are set where this access right is handled.
+ * Populates @masks such that for each access right in @access_request, the bits
+ * for all the layers are set where this access right is handled. Rule flags
+ * are also zeroed.
*
* @domain: The domain that defines the current restrictions.
* @access_request: The requested access rights to check.
@@ -680,7 +697,7 @@ get_access_mask_t(const struct landlock_ruleset *const ruleset,
access_mask_t
landlock_init_layer_masks(const struct landlock_ruleset *const domain,
const access_mask_t access_request,
- struct layer_access_masks *const masks,
+ struct layer_masks *const masks,
const enum landlock_key_type key_type)
{
access_mask_t handled_accesses = 0;
@@ -709,11 +726,19 @@ landlock_init_layer_masks(const struct landlock_ruleset *const domain,
for (size_t i = 0; i < domain->num_layers; i++) {
const access_mask_t handled = get_access_mask(domain, i);
- masks->access[i] = access_request & handled;
- handled_accesses |= masks->access[i];
+ masks->layers[i].access = access_request & handled;
+ handled_accesses |= masks->layers[i].access;
+#ifdef CONFIG_AUDIT
+ masks->layers[i].quiet = false;
+#endif /* CONFIG_AUDIT */
+ }
+ for (size_t i = domain->num_layers; i < ARRAY_SIZE(masks->layers);
+ i++) {
+ masks->layers[i].access = 0;
+#ifdef CONFIG_AUDIT
+ masks->layers[i].quiet = false;
+#endif /* CONFIG_AUDIT */
}
- for (size_t i = domain->num_layers; i < ARRAY_SIZE(masks->access); i++)
- masks->access[i] = 0;
return handled_accesses;
}