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:
linux-toradex.git
colibri
colibri_vf
master
tegra
tegra-next
toradex_4.1-2.0.x-imx
toradex_4.1-2.0.x-imx-next
toradex_4.14-2.0.x-imx
toradex_4.14-2.0.x-imx-next
toradex_4.14-2.0.x-imx-rebased
toradex_4.14-2.3.x-imx
toradex_4.19.y
toradex_4.19.y-rt
toradex_4.20.y
toradex_4.9-1.0.x-imx
toradex_4.9-1.0.x-imx-next
toradex_4.9-1.0.x-imx-rebased
toradex_4.9-2.3.x-imx
toradex_4.9-2.3.x-imx-next
toradex_4.9-2.3.x-imx-rebased
toradex_5.0.y
toradex_5.15-2.0.x-imx
toradex_5.15-2.1.x-imx
toradex_5.15-2.2.x-imx
toradex_5.2.y
toradex_5.3.y
toradex_5.4-2.1.x-imx
toradex_5.4-2.3.x-imx
toradex_5.4.y
toradex_6.12-2.0.x-imx
toradex_6.6-2.0.x-imx
toradex_6.6-2.1.x-imx
toradex_6.6-2.2.x-imx
toradex_imx6
toradex_imx_3.10.17_1.0.0_ga
toradex_imx_3.10.17_1.0.0_ga-next
toradex_imx_3.14.28_1.0.0_ga
toradex_imx_3.14.52_1.1.0_ga
toradex_imx_3.14.52_1.1.0_ga-next
toradex_imx_4.1.15_1.0.0_ga
toradex_imx_4.1.15_1.0.0_ga-next
toradex_imx_4.14.78_1.0.0_ga-bring_up
toradex_imx_4.9.123_imx8mm_ga-bring_up
toradex_imx_4.9.51_imx8_beta1-bring_up
toradex_imx_4.9.51_imx8_beta1-bring_up_ov5640
toradex_imx_4.9.51_imx8_beta2-bring_up
toradex_ti-linux-5.10.y_bringup
toradex_ti-linux-6.1.y
toradex_ti-linux-6.6.y
toradex_tk1_l4t_r21.5
toradex_tk1_l4t_r21.6
toradex_tk1_l4t_r21.7
toradex_tk1_l4t_r21.7-next
toradex_vf_3.18
toradex_vf_3.18-next
toradex_vf_4.0
toradex_vf_4.0-next
toradex_vf_4.1
toradex_vf_4.1-next
toradex_vf_4.4
toradex_vf_4.4-next
Linux kernel for Apalis and Colibri modules
Toradex
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path:
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drivers
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gpu
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drm
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vc4
/
vc4_validate_shaders.c
Age
Commit message (
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Author
2022-08-03
drm/gem: rename GEM CMA helpers to GEM DMA helpers
Danilo Krummrich
2022-06-16
drm/vc4: Warn if some v3d code is run on BCM2711
Maxime Ripard
2018-04-09
drm/vc4: Fix memory leak during BO teardown
Daniel J Blueman
2017-08-08
drm/vc4: Demote user-accessible DRM_ERROR paths to DRM_DEBUG.
Eric Anholt
2017-02-28
drm/vc4: Extend and edit documentation for output from the RST
Eric Anholt
2016-11-16
drm/vc4: Add fragment shader threading support
Jonas Pfeil
2016-11-03
drm/vc4: Fix termination of the initial scan for branch targets.
Eric Anholt
2016-08-30
drm/vc4: Allow some more signals to be packed with uniform resets.
Eric Anholt
2016-07-15
drm/vc4: Fix a "the the" typo in a comment.
Eric Anholt
2016-07-15
drm/vc4: Add support for branching in shader validation.
Eric Anholt
2016-07-15
drm/vc4: Add a bitmap of branch targets during shader validation.
Eric Anholt
2016-07-14
drm/vc4: Move validation's current/max ip into the validation struct.
Eric Anholt
2015-12-07
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
Eric Anholt