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# SPDX-License-Identifier: GPL-2.0
#
# 64-bit vDSO images for x86.
#
# The vDSOs built in this directory
vdsos-y := 64
vdsos-$(CONFIG_X86_X32_ABI) += x32
# Files to link into the vDSO:
vobjs-y := note.o vclock_gettime.o vgetcpu.o
vobjs-y += vgetrandom.o vgetrandom-chacha.o
vobjs-$(CONFIG_X86_SGX) += vsgx.o
# Compilation flags
flags-y := -DBUILD_VDSO64 -m64 -mcmodel=small
# The location of this include matters!
include $(src)/../common/Makefile.include
#
# X32 processes use x32 vDSO to access 64bit kernel data.
#
# Build x32 vDSO image:
# 1. Compile x32 vDSO as 64bit.
# 2. Convert object files to x32.
# 3. Build x32 VDSO image with x32 objects, which contains 64bit codes
# so that it can reach 64bit address space with 64bit pointers.
#
# Convert 64bit object file to x32 for x32 vDSO.
quiet_cmd_x32 = X32 $@
cmd_x32 = $(OBJCOPY) -O elf32-x86-64 $< $@
$(obj)/%-x32.o: $(obj)/%.o FORCE
$(call if_changed,x32)
vobjsx32 = $(patsubst %.o,%-x32.o,$(vobjs))
targets += $(patsubst %.o,%-x32.o,$(vobjs-y))
# Linker options for the vdso
VDSO_LDFLAGS_64 := -m elf_x86_64 -soname linux-vdso.so.1 -z max-page-size=4096
VDSO_LDFLAGS_x32 := $(subst elf_x86_64,elf32_x86_64,$(VDSO_LDFLAGS_64))
$(obj)/vdso64.so.dbg: $(vobjs)
$(obj)/vdsox32.so.dbg: $(vobjsx32)
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