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authorSimon Glass <sjg@chromium.org>2023-08-14 16:40:32 -0600
committerTom Rini <trini@konsulko.com>2023-08-25 13:54:33 -0400
commit6e648fa781eea9ae0c5e130217ffeabbd45d9385 (patch)
treee8150aefad37ae854ca6af4f78b374349763378b
parentd65ccbb60138a34dfec583397666ceddab85e16d (diff)
expo: Export scene_menuitem_find() for use in internal code
Make this function available to other expo code so we can use it to look up a menu item. Signed-off-by: Simon Glass <sjg@chromium.org>
-rw-r--r--boot/scene_internal.h12
-rw-r--r--boot/scene_menu.c4
2 files changed, 14 insertions, 2 deletions
diff --git a/boot/scene_internal.h b/boot/scene_internal.h
index 60b14344078..23e29cb349b 100644
--- a/boot/scene_internal.h
+++ b/boot/scene_internal.h
@@ -222,4 +222,16 @@ int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter,
int expo_iter_scene_objs(struct expo *exp, expo_scene_obj_iterator iter,
void *priv);
+/**
+ * scene_menuitem_find() - Find the menu item for an ID
+ *
+ * Looks up the menu to find the item with the given ID
+ *
+ * @menu: Menu to check
+ * @id: ID to look for
+ * Return: Menu item, or NULL if not found
+ */
+struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu,
+ int id);
+
#endif /* __SCENE_INTERNAL_H */
diff --git a/boot/scene_menu.c b/boot/scene_menu.c
index 57ffb523ff3..602fe24580a 100644
--- a/boot/scene_menu.c
+++ b/boot/scene_menu.c
@@ -33,8 +33,8 @@ void scene_menu_destroy(struct scene_obj_menu *menu)
scene_menuitem_destroy(item);
}
-static struct scene_menitem *scene_menuitem_find(struct scene_obj_menu *menu,
- int id)
+struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu,
+ int id)
{
struct scene_menitem *item;