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authorTom Rini <trini@konsulko.com>2023-10-12 08:15:31 -0400
committerTom Rini <trini@konsulko.com>2023-10-12 08:15:31 -0400
commitf9a47ac8d97da2b3aaf463f268a9a872a8d921df (patch)
tree0a67c8aa5bd018d376f8073147cea33c6772861b /boot/scene_internal.h
parent429d59c3e5e6a3d3d6cd9f3c59c075e9037459c0 (diff)
parent7e5b637483e03ce303ce84ec6b24156c6658ef46 (diff)
Merge branch '2023-10-12-expo-add-support-for-edting-lines-of-text'
To quote the author: So far expo only supports menus. These are quite flexible for various kinds of settings, but cannot deal with free-form input, such as a serial number or a machine name. This series adds support for a textline object, which is a single line of text. It has a maximum length and its value is stored within the expo structure. U-Boot already has a command-line editor which provides most of the features needed by expo. But the code runs in its own loop and only returns when the line is finished. This is not suitable for expo, which must handle a keypress at a time, returning to its caller after each one. In order to use the CLI code, some significant refactoring is included here. This mostly involves moving the internal loop of the CLI to a separate function and recording its state in a struct, just as was done for single keypresses some time back. A minor addition is support for Ctrl-W to delete a word, since strangely this is currently only present in the simple version. The video-console system provides most of the features needed by testline, but a few things are missing. This series provides: - primitive cursor support so the user can see where he is typing - saving and restoring of the text-entry context, so that expo can allow the user to continue where he left off, including deleting previously entered characters correctly (for Truetype) - obtaining the nominal width of a string of n characters, so that a suitable width can be chosen for the textline object Note that no support is provided for clearing the cursor. This was addressed in a previous series[1] which could perhaps be rebased. For this implementation, the cursor is therefore not enabled for the normal command line, only for expo. Reading and writing textline objects is supported for FDT and environment, but not for CMOS RAM, since it would likely use too much RAM to store a string. In terms of code size, the overall size increase is 180 bytes for Thumb02 boards, 160 of whcih is the addition of Ctrl-W to delete a word. [1] https://patchwork.ozlabs.org/project/uboot/list/?series=280178&state=*
Diffstat (limited to 'boot/scene_internal.h')
-rw-r--r--boot/scene_internal.h128
1 files changed, 120 insertions, 8 deletions
diff --git a/boot/scene_internal.h b/boot/scene_internal.h
index 695a907dc6a..e72202c9821 100644
--- a/boot/scene_internal.h
+++ b/boot/scene_internal.h
@@ -9,6 +9,8 @@
#ifndef __SCENE_INTERNAL_H
#define __SCENE_INTERNAL_H
+struct vidconsole_bbox;
+
typedef int (*expo_scene_obj_iterator)(struct scene_obj *obj, void *priv);
/**
@@ -100,6 +102,18 @@ int scene_calc_dims(struct scene *scn, bool do_menus);
int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu);
/**
+ * scene_textline_arrange() - Set the position of things in a textline
+ *
+ * This updates any items associated with a textline to make sure they are
+ * positioned correctly relative to the textline.
+ *
+ * @scn: Scene to update
+ * @tline: textline to process
+ * Returns: 0 if OK, -ve on error
+ */
+int scene_textline_arrange(struct scene *scn, struct scene_obj_textline *tline);
+
+/**
* scene_apply_theme() - Apply a theme to a scene
*
* @scn: Scene to update
@@ -122,6 +136,18 @@ int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key,
struct expo_action *event);
/**
+ * scene_textline_send_key() - Send a key to a textline for processing
+ *
+ * @scn: Scene to use
+ * @tline: textline to use
+ * @key: Key code to send (KEY_...)
+ * @event: Place to put any event which is generated by the key
+ * Returns: 0 if OK (always)
+ */
+int scene_textline_send_key(struct scene *scn, struct scene_obj_textline *tline,
+ int key, struct expo_action *event);
+
+/**
* scene_menu_destroy() - Destroy a menu in a scene
*
* @scn: Scene to destroy
@@ -164,13 +190,6 @@ int scene_render(struct scene *scn);
int scene_send_key(struct scene *scn, int key, struct expo_action *event);
/**
- * scene_menu_render() - Render the background behind a menu
- *
- * @menu: Menu to render
- */
-void scene_menu_render(struct scene_obj_menu *menu);
-
-/**
* scene_render_deps() - Render an object and its dependencies
*
* @scn: Scene to render
@@ -185,12 +204,24 @@ int scene_render_deps(struct scene *scn, uint id);
* Renders the menu and all of its attached objects
*
* @scn: Scene to render
- * @menu: Menu render
+ * @menu: Menu to render
* Returns: 0 if OK, -ve on error
*/
int scene_menu_render_deps(struct scene *scn, struct scene_obj_menu *menu);
/**
+ * scene_textline_render_deps() - Render a textline and its dependencies
+ *
+ * Renders the textline and all of its attached objects
+ *
+ * @scn: Scene to render
+ * @tline: textline to render
+ * Returns: 0 if OK, -ve on error
+ */
+int scene_textline_render_deps(struct scene *scn,
+ struct scene_obj_textline *tline);
+
+/**
* scene_menu_calc_dims() - Calculate the dimensions of a menu
*
* Updates the width and height of the menu based on its contents
@@ -246,4 +277,85 @@ struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu,
struct scene_menitem *scene_menuitem_find_seq(const struct scene_obj_menu *menu,
uint seq);
+/**
+ * scene_bbox_union() - update bouding box with the demensions of an object
+ *
+ * Updates @bbox so that it encompasses the bounding box of object @id
+ *
+ * @snd: Scene containing object
+ * @id: Object id
+ * @inset: Amount of inset to use for width
+ * @bbox: Bounding box to update
+ * Return: 0 if OK, -ve on error
+ */
+int scene_bbox_union(struct scene *scn, uint id, int inset,
+ struct vidconsole_bbox *bbox);
+
+/**
+ * scene_textline_calc_dims() - Calculate the dimensions of a textline
+ *
+ * Updates the width and height of the textline based on its contents
+ *
+ * @tline: Textline to update
+ * Returns 0 if OK, -ENOTSUPP if there is no graphical console
+ */
+int scene_textline_calc_dims(struct scene_obj_textline *tline);
+
+/**
+ * scene_menu_calc_bbox() - Calculate bounding boxes for the menu
+ *
+ * @menu: Menu to process
+ * @bbox: Returns bounding box of menu including prompts
+ * @label_bbox: Returns bounding box of labels
+ * Return: 0 if OK, -ve on error
+ */
+void scene_menu_calc_bbox(struct scene_obj_menu *menu,
+ struct vidconsole_bbox *bbox,
+ struct vidconsole_bbox *label_bbox);
+
+/**
+ * scene_textline_calc_bbox() - Calculate bounding box for the textline
+ *
+ * @textline: Menu to process
+ * @bbox: Returns bounding box of textline including prompt
+ * @edit_bbox: Returns bounding box of editable part
+ * Return: 0 if OK, -ve on error
+ */
+void scene_textline_calc_bbox(struct scene_obj_textline *menu,
+ struct vidconsole_bbox *bbox,
+ struct vidconsole_bbox *label_bbox);
+
+/**
+ * scene_obj_calc_bbox() - Calculate bounding boxes for an object
+ *
+ * @obj: Object to process
+ * @bbox: Returns bounding box of object including prompts
+ * @label_bbox: Returns bounding box of labels (active area)
+ * Return: 0 if OK, -ve on error
+ */
+int scene_obj_calc_bbox(struct scene_obj *obj, struct vidconsole_bbox *bbox,
+ struct vidconsole_bbox *label_bbox);
+
+/**
+ * scene_textline_open() - Open a textline object
+ *
+ * Set up the text editor ready for use
+ *
+ * @scn: Scene containing the textline
+ * @tline: textline object
+ * Return: 0 if OK, -ve on error
+ */
+int scene_textline_open(struct scene *scn, struct scene_obj_textline *tline);
+
+/**
+ * scene_textline_close() - Close a textline object
+ *
+ * Close out the text editor after use
+ *
+ * @scn: Scene containing the textline
+ * @tline: textline object
+ * Return: 0 if OK, -ve on error
+ */
+int scene_textline_close(struct scene *scn, struct scene_obj_textline *tline);
+
#endif /* __SCENE_INTERNAL_H */