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authorAlexander Graf <agraf@csgraf.de>2022-06-10 00:59:21 +0200
committerSimon Glass <sjg@chromium.org>2025-05-01 04:32:45 -0600
commit70dfd674782adb47a641288925484d6edc8df963 (patch)
treeb724faa2e63804c31a98e8b6fac815650d963b90 /lib/tiny-printf.c
parent4aaa19bd181adf9556b31c3dcd66635ae6594c70 (diff)
video: Use VIDEO_DAMAGE for VIDEO_COPY
CONFIG_VIDEO_COPY implemented a range-based copying mechanism: If we print a single character, it will always copy the full range of bytes from the top left corner of the character to the lower right onto the uncached frame buffer. This includes pretty much the full line contents of the printed character. Since we now have proper damage tracking, let's make use of that to reduce the amount of data we need to copy. With this patch applied, we will only copy the tiny rectangle surrounding characters when we print them, speeding up the video console. After this, changes to the main frame buffer are not immediately copied to the copy frame buffer, but postponed until the next video device sync. So issue an explicit sync before inspecting the copy frame buffer contents for the video tests. Signed-off-by: Alexander Graf <agraf@csgraf.de> [Alper: Rebase for fontdata->height/w, fill_part(), fix memmove(dev), drop from defconfig, use damage.xstart/yend, use IS_ENABLED(), call video_sync() before copy_fb check, update video_copy test] Co-developed-by: Alper Nebi Yasak <alpernebiyasak@gmail.com> Signed-off-by: Alper Nebi Yasak <alpernebiyasak@gmail.com> Link: https://lore.kernel.org/u-boot/20230821135111.3558478-12-alpernebiyasak@gmail.com/
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