summaryrefslogtreecommitdiff
path: root/arch/x86/lib/fsp/fsp_graphics.c
AgeCommit message (Collapse)Author
2024-08-26x86: Drop use of global_data fb_baseSimon Glass
This value is set by not used on x86 so there is no point in setting it. Drop the assignment. Signed-off-by: Simon Glass <sjg@chromium.org>
2024-05-20Restore patch series "arm: dts: am62-beagleplay: Fix Beagleplay Ethernet"Tom Rini
As part of bringing the master branch back in to next, we need to allow for all of these changes to exist here. Reported-by: Jonas Karlman <jonas@kwiboo.se> Signed-off-by: Tom Rini <trini@konsulko.com>
2024-05-19Revert "Merge patch series "arm: dts: am62-beagleplay: Fix Beagleplay Ethernet""Tom Rini
When bringing in the series 'arm: dts: am62-beagleplay: Fix Beagleplay Ethernet"' I failed to notice that b4 noticed it was based on next and so took that as the base commit and merged that part of next to master. This reverts commit c8ffd1356d42223cbb8c86280a083cc3c93e6426, reversing changes made to 2ee6f3a5f7550de3599faef9704e166e5dcace35. Reported-by: Jonas Karlman <jonas@kwiboo.se> Signed-off-by: Tom Rini <trini@konsulko.com>
2024-05-06x86: Remove <common.h> and add needed includesTom Rini
Remove <common.h> from all x86 architecture files and when needed add missing include files directly. Signed-off-by: Tom Rini <trini@konsulko.com>
2023-08-01x86: fsp: Use mtrr_set_next_var() for graphics memoryBin Meng
At present this uses mtrr_add_request() & mtrr_commit() combination to program the MTRR for graphics memory. This usage has two major issues as below: - mtrr_commit() will re-initialize all MTRR registers from index 0, using the settings previously added by mtrr_add_request() and saved in gd->arch.mtrr_req[], which won't cause any issue but is unnecessary - The way such combination works is based on the assumption that U-Boot has full control with MTRR programming (e.g.: U-Boot without any blob that does all low-level initialization on its own, or using FSP2 which does not touch MTRR), but this is not the case with FSP. FSP programs some MTRRs during its execution but U-Boot does not have the settings saved in gd->arch.mtrr_req[] and when doing mtrr_commit() it will corrupt what was already programmed previously. Correct this to use mtrr_set_next_var() instead. Signed-off-by: Bin Meng <bmeng.cn@gmail.com> Reviewed-by: Simon Glass <sjg@chromium.org>
2023-03-13efi: Support a 64-bit frame buffer addressSimon Glass
The current vesa structure only provides a 32-bit value for the frame buffer. Many modern machines use an address outside the range. It is still useful to have this common struct, but add a separate frame-buffer address as well. Add a comment for vesa_setup_video_priv() while we are here. Signed-off-by: Simon Glass <sjg@chromium.org>
2022-08-12video: Rename structs and functions to avoid VBESimon Glass
Rename these to VESA, itself an abbreviation, to avoid a conflict with Verified Boot for Embedded. Rename this to avoid referencing VBE. Signed-off-by: Simon Glass <sjg@chromium.org>
2022-08-12video: Renname vbe.h to vesa.hSimon Glass
We want to use VBE to mean Verfiied Boot for Embedded in U-Boot. Rename the existing VBE (Vesa BIOS extensions) to allow this. Verified Boot for Embedded is documented doc/develop/vbe.rst Signed-off-by: Simon Glass <sjg@chromium.org>
2021-03-27x86: fsp: Don't enable FSP graphics if booted from corebootSimon Glass
This driver cannot work when booted from coreboot, since the FSP information is not available. Disable it in that case, so that the coreboot video driver can be used instead. Signed-off-by: Simon Glass <sjg@chromium.org>
2021-02-02common: Drop asm/global_data.h from common headerSimon Glass
Move this out of the common header and include it only where needed. In a number of cases this requires adding "struct udevice;" to avoid adding another large header or in other cases replacing / adding missing header files that had been pulled in, very indirectly. Finally, we have a few cases where we did not need to include <asm/global_data.h> at all, so remove that include. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Rini <trini@konsulko.com>
2020-12-13dm: treewide: Rename ..._platdata variables to just ..._platSimon Glass
Try to maintain some consistency between these variables by using _plat as a suffix for them. Signed-off-by: Simon Glass <sjg@chromium.org>
2020-12-13dm: treewide: Rename 'platdata' variables to just 'plat'Simon Glass
We use 'priv' for private data but often use 'platdata' for platform data. We can't really use 'pdata' since that is ambiguous (it could mean private or platform data). Rename some of the latter variables to end with 'plat' for consistency. Signed-off-by: Simon Glass <sjg@chromium.org>
2020-11-06x86: Silence some logging statementsSimon Glass
Quite a few log_info() calls are included in the x86 code which should use log_debug() instead. Convert them to reduce unwanted output. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
2020-09-25x86: apl: Support writing the IntelGraphicsMem tableSimon Glass
This table is needed by the Linux graphics driver to handle graphics correctly. Write it to ACPI. Signed-off-by: Simon Glass <sjg@chromium.org>
2020-07-09x86: fsp: video: Allocate a frame buffer when neededSimon Glass
When the copy framebuffer is in use, we must also have the standard U-Boot framebuffer available. Update the FSP driver to support this. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Anatolij Gustschin <agust@denx.de> Tested-by: Bin Meng <bmeng.cn@gmail.com>
2020-06-25bdinfo: x86: vesa: Update fb_base to the correct valueSimon Glass
Set this value in global_data so that it is reported correctly on x86 boards. In fact, U-Boot allocates space for the frame buffer even though it is not used. Then the FSP picks the address itself (e.g. 0xb0000000). So the value set by U-Boot (high in memory with everything else that is relocated), is not actually the correct value. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
2020-05-18common: Drop log.h from common headerSimon Glass
Move this header out of the common header. Signed-off-by: Simon Glass <sjg@chromium.org>
2020-05-18common: Drop init.h from common headerSimon Glass
Move this uncommon header out of the common header. Signed-off-by: Simon Glass <sjg@chromium.org>
2020-04-30x86: fsp: Allow skipping init code when chain loadingSimon Glass
It is useful to be able to boot the same x86 image on a device with or without a first-stage bootloader. For example, with chromebook_coral, it is helpful for testing to be able to boot the same U-Boot (complete with FSP) on bare metal and from coreboot. It allows checking of things like CPU speed, comparing registers, ACPI tables and the like. When U-Boot is not the first-stage bootloader much of this code is not needed and can break booting. Add checks for this to the FSP code. Rather than checking for the amount of available SDRAM, just use 1GB in this situation, which should be safe. Using 2GB may run into a memory hole on some SoCs. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
2019-12-15x86: fsp: Set up an MTRR for the graphics frame bufferSimon Glass
The FSP-S may do this but at least for coral it does not. Set this up so that graphics is not deathly slow. It isn't clear whether the FSP is expected to set up MTRR. It is not mentioned in the APL FSP document. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
2019-12-15x86: fsp: Make graphics support common to FSP1/2Simon Glass
Both versions of FSP can use the same graphics support, so move it into the common directory. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
2019-10-08x86: Rename existing FSP code to fsp1Simon Glass
Since there is now a new version of the FSP and it is incompatible with the existing version, move the code into an fsp1 directory. This will allow us to put FSP v2 code into an fsp2 directory. Add a Kconfig which defines which version is in use. Some of the code in this new fsp1/ directory is generic across both FSPv1 and FSPv2. Future patches will address this. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com> Tested-by: Bin Meng <bmeng.cn@gmail.com>
2018-05-07SPDX: Convert all of our single license tags to Linux Kernel styleTom Rini
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
2017-10-27x86: fsp: graphics: Add some notes about the graphics info hobBin Meng
On some platforms (eg: Braswell), the FSP will not produce the graphics info HOB unless you plug some cables to the display interface (eg: HDMI) on the board. Add such notes in the FSP video driver. Signed-off-by: Bin Meng <bmeng.cn@gmail.com> Reviewed-by: Simon Glass <sjg@chromium.org>
2017-09-16x86: dm: video: Add a framebuffer driver that utilizes VBTBin Meng
When a VBT is given to an FSP that supports graphics initialization, the FSP will produce a graphics info HOB that contains all necessary information for the linear frame buffer of the integrated graphics device. This adds a DM video driver for it. Signed-off-by: Bin Meng <bmeng.cn@gmail.com> Reviewed-by: Simon Glass <sjg@chromium.org>